#include <Gui.hh>
◆ Gui() [1/3]
◆ Gui() [2/3]
      
        
          | sdf::v9::Gui::Gui  | 
          ( | 
          const Gui &  | 
          _gui | ) | 
           | 
        
      
 
Copy constructor. 
- Parameters
 - 
  
    | [in] | _gui | Gui element to copy.  | 
  
   
 
 
◆ Gui() [3/3]
  
  
      
        
          | sdf::v9::Gui::Gui  | 
          ( | 
          Gui &&  | 
          _gui | ) | 
           | 
         
       
   | 
  
noexcept   | 
  
 
Move constructor. 
- Parameters
 - 
  
  
 
 
 
◆ ~Gui()
◆ Element()
      
        
          | sdf::ElementPtr sdf::v9::Gui::Element  | 
          ( | 
           | ) | 
           const | 
        
      
 
Get a pointer to the SDF element that was used during load. 
- Returns
 - SDF element pointer. The value will be nullptr if Load has not been called. 
 
 
 
◆ Fullscreen()
      
        
          | bool sdf::v9::Gui::Fullscreen  | 
          ( | 
           | ) | 
           const | 
        
      
 
Get whether the Gui should be fullscreen. 
- Returns
 - True if the Gui should be fullscreen. 
 
 
 
◆ Load()
Load the gui based on a element pointer. 
This is not the usual entry point. Typical usage of the SDF DOM is through the Root object. 
- Parameters
 - 
  
  
 
- Returns
 - Errors, which is a vector of Error objects. Each Error includes an error code and message. An empty vector indicates no error. 
 
 
 
◆ operator=() [1/2]
      
        
          | Gui& sdf::v9::Gui::operator=  | 
          ( | 
          Gui &&  | 
          _gui | ) | 
           | 
        
      
 
Move assignment operator. 
- Parameters
 - 
  
  
 
- Returns
 - Reference to this. 
 
 
 
◆ operator=() [2/2]
      
        
          | Gui& sdf::v9::Gui::operator=  | 
          ( | 
          const Gui &  | 
          _gui | ) | 
           | 
        
      
 
Copy assignment operator. 
- Parameters
 - 
  
  
 
- Returns
 - Reference to this. 
 
 
 
◆ operator==()
      
        
          | bool sdf::v9::Gui::operator==  | 
          ( | 
          const Gui &  | 
          _gui | ) | 
           const | 
        
      
 
Equality operator that returns true if this Gui instance equals the given Gui instance. 
- Parameters
 - 
  
    | [in] | _gui | Gui instance to compare.  | 
  
   
- Returns
 - True if this instance equals the given Gui. 
 
 
 
◆ SetFullscreen()
      
        
          | void sdf::v9::Gui::SetFullscreen  | 
          ( | 
          const bool  | 
          _fullscreen | ) | 
           const | 
        
      
 
Set whether the Gui should be full screen. 
- Parameters
 - 
  
    | [in] | _fullscreen | True indicates that the Gui should be fullscreen.  | 
  
   
 
 
The documentation for this class was generated from the following file: