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DynamicRenderable.hh
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1 /*
2  * Copyright 2011 Nate Koenig
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16 */
17 #ifndef _DYNAMICRENDERABLE_HH_
18 #define _DYNAMICRENDERABLE_HH_
19 
20 #include "rendering/ogre_gazebo.h"
21 #include "rendering/RenderTypes.hh"
22 
23 namespace gazebo
24 {
25  namespace rendering
26  {
29 
33  class DynamicRenderable : public Ogre::SimpleRenderable
34  {
36  public: DynamicRenderable();
37 
39  public: virtual ~DynamicRenderable();
40 
48  public: void Init(RenderOpType _opType, bool _useIndices = false);
49 
52  public: void SetOperationType(RenderOpType _opType);
53 
56  public: RenderOpType GetOperationType() const;
57 
60  public: virtual Ogre::Real getBoundingRadius() const;
61 
66  public: virtual Ogre::Real getSquaredViewDepth(
67  const Ogre::Camera *_cam) const;
68 
72  protected: virtual void CreateVertexDeclaration() = 0;
73 
87  protected: void PrepareHardwareBuffers(size_t _vertexCount,
88  size_t _indexCount);
89 
96  protected: virtual void FillHardwareBuffers() = 0;
97 
99  protected: size_t vertexBufferCapacity;
100 
102  protected: size_t indexBufferCapacity;
103  };
105  }
106 }
107 #endif