All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Groups Pages
Class Hierarchy

Go to the graphical class hierarchy

This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 123456]
oCgazebo::math::AngleAn angle and related functions
oCgazebo::common::AnimationManages an animation, which is a collection of keyframes and the ability to interpolate between the keyframes
oCgazebo::math::BoxMathematical representation of a box and related functions
oCgazebo::common::BVHLoaderHandles loading BVH animation files
oCgazebo::transport::CallbackHelperA helper class to handle callbacks when messages arrive
oCgazebo::common::ColorDefines a color
oCgazebo::event::ConnectionA class that encapsulates a connection
oCgazebo::common::ConsoleMessage, error, warning, and logging functionality
oCgazebo::physics::ContactA contact between two collisions
oCgazebo::physics::ContactFeedbackData structure for contact feedbacks
oCgazebo::rendering::ConversionsConversions Conversions.hh rendering/Conversions.hh
oCsdf::ConverterConvert from one version of SDF to another
oCgazebo::event::EventBase class for all events
oCgazebo::event::EventsAn Event class to get notifications for simulator events
oCgazebo::rendering::EventsBase class for rendering events
oCgazebo::common::ExceptionClass for generating exceptions
oCgazebo::rendering::GridDisplays a grid of cells, drawn with lines
oCgazebo::physics::GripperA gripper abstraction
oCgazebo::rendering::GUIOverlayA class that creates a CEGUI overlay on a render window
oCgazebo::rendering::HeightmapRendering a terrain using heightmap information
oCgazebo::common::ImageEncapsulates an image
oCgazebo::physics::InertialA class for inertial information about a link
oCgazebo::transport::IOManagerManagers boost::asio IO
oCgazebo::physics::JointControllerA class for manipulating physics::Joint
oCgazebo::physics::JointFeedbackFeedback information from a joint
oCgazebo::common::KeyFrameA key frame in an animation
oCgazebo::rendering::LightA light source
oCgazebo::physics::LogplayOpen and playback log files that were recorded using Logger
oCgazebo::MasterA ROS Master-like manager that directs gztopic connections, enables each gazebo network client to locate one another for peer-to-peer communication
oCgazebo::common::MaterialEncapsulates description of a material
oCgazebo::math::Matrix3A 3x3 matrix class
oCgazebo::math::Matrix4A 3x3 matrix class
oCgazebo::common::MeshA 3D mesh
oCgazebo::common::MeshLoaderBase class for loading meshes
oCgazebo::common::ModelDatabaseConnects to model database, and has utility functions to find models
oCgazebo::common::MouseEventGeneric description of a mouse event
oCgazebo::common::NodeAnimationNode animation
oCgazebo::common::NodeAssignmentVertex to node weighted assignement for skeleton animation visualization
oCgazebo::common::NodeTransformA transformation node
oCgazebo::physics::ODESurfaceParamsSurface params
oCsdf::ParamA parameter class
oCParamT< T >
oCgazebo::physics::PhysicsEngineBase class for a physics engine
oCgazebo::physics::PhysicsFactoryThe physics factory instantiates different physics engines
oCgazebo::common::PIDGeneric PID controller class
oCgazebo::math::PlaneA plane and related functions
oCgazebo::PluginT< T >A class which all plugins must inherit from
oCgazebo::PluginT< ModelPlugin >
oCgazebo::PluginT< SensorPlugin >
oCgazebo::PluginT< SystemPlugin >
oCgazebo::PluginT< VisualPlugin >
oCgazebo::PluginT< WorldPlugin >
oCgazebo::math::PoseEncapsulates a position and rotation in three space
oCgazebo::rendering::ProjectorProjects a material onto surface, light a light projector
oCgazebo::transport::PublicationA publication for a topic
oCgazebo::transport::PublicationTransportReads data from a remote advertiser, and passes the data along to local subscribers
oCgazebo::transport::PublisherA publisher of messages on a topic
oCgazebo::math::QuaternionA quaternion class
oCgazebo::math::RandRandom number generator class
oCRoadUsed to render a strip of road
oCgazebo::math::RotationSplineSpline for rotations
oCsdf::SDFBase SDF class
oCgazebo::rendering::SelectionObjA graphical selection object
oCSensorFactorThe sensor factory; the class is just for namespacing purposes
oCSingletonT< T >Singleton template class
oCSingletonT< ConnectionManager >
oCSingletonT< DiagnosticManager >
oCSingletonT< Logger >
oCSingletonT< MeshManager >
oCSingletonT< RenderEngine >
oCSingletonT< RFIDTagManager >
oCSingletonT< RTShaderSystem >
oCSingletonT< SensorManager >
oCSingletonT< SystemPaths >
oCSingletonT< TopicManager >
oCSingletonT< WindowManager >
oCgazebo::common::SkeletonA skeleton
oCgazebo::common::SkeletonAnimationSkeleton animation
oCgazebo::common::SkeletonNodeA skeleton node
oCgazebo::physics::StateState of an entity
oCgazebo::common::SubMeshA child mesh
oCgazebo::transport::SubscribeOptionsOptions for a subscription
oCgazebo::transport::SubscriberA subscriber to a topic
oCgazebo::physics::SurfaceParamsSurfaceParams defines various Surface contact parameters
oCgazebo::common::TimeA Time class, can be used to hold wall- or sim-time
oCgazebo::common::TimerA timer class, used to time things in real world walltime
oCgazebo::math::Vector2dGeneric double x, y vector
oCgazebo::math::Vector2iGeneric integer x, y vector
oCgazebo::math::Vector3Generic vector containing 3 elements
oCgazebo::math::Vector4Double Generic x, y, z, w vector
oCgazebo::common::VideoHandle video encoding and decoding using libavcodec
oCgazebo::rendering::ViewControllerBase class for view controllers