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Public Member Functions | List of all members
gazebo::physics::PlaneShape Class Reference

Collision for an infinite plane. More...

#include <PlaneShape.hh>

Inheritance diagram for gazebo::physics::PlaneShape:
Inheritance graph
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Public Member Functions

 PlaneShape (CollisionPtr parent)
 Constructor.
 
virtual ~PlaneShape ()
 Destructor.
 
virtual void CreatePlane ()
 Create the plane.
 
void FillMsg (msgs::Geometry &_msg)
 
math::Vector3 GetNormal () const
 
math::Vector2d GetSize () const
 Get the size.
 
virtual void Init ()
 Initialize the plane.
 
virtual void ProcessMsg (const msgs::Geometry &_msg)
 
virtual void SetAltitude (const math::Vector3 &_pos)
 Set the altitude of the plane.
 
void SetNormal (const math::Vector3 &_norm)
 Set the normal.
 
void SetSize (const math::Vector2d &_size)
 Set the size.
 
- Public Member Functions inherited from gazebo::physics::Shape
 Shape (CollisionPtr p)
 Constructor.
 
virtual ~Shape ()
 Destructor.
 
virtual void FillShapeMsg (msgs::Geometry &_msg) GAZEBO_DEPRECATED
 
virtual void GetInertial (double _mass, InertialPtr _inertial) const
 Get inertial for a shape.
 
virtual double GetMass (double _density) const
 Get the mass of a shape.
 
- Public Member Functions inherited from gazebo::physics::Base
 Base (BasePtr parent)
 Constructor.
 
virtual ~Base ()
 Destructor.
 
void AddChild (BasePtr _child)
 Add a child to this entity.
 
void AddType (EntityType _type)
 Add a type specifier.
 
virtual void Fini ()
 Finialize the object.
 
BasePtr GetById (unsigned int _id) const
 Get a child or self by id.
 
BasePtr GetByName (const std::string &_name)
 Get by name.
 
BasePtr GetChild (unsigned int _i) const
 Get a child by index.
 
BasePtr GetChild (const std::string &_name)
 Get a child by name.
 
unsigned int GetChildCount () const
 Get the number of children.
 
unsigned int GetId () const
 Return the ID of this entity.
 
std::string GetName () const
 Return the name of the entity.
 
BasePtr GetParent () const
 Get the parent.
 
int GetParentId () const
 Return the ID of the parent.
 
bool GetSaveable () const
 Get whether the object should be "saved", when the user selects to save the world to xml.
 
std::string GetScopedName () const
 Return the name of this entity with the model scope world::model1::...::modelN::entityName.
 
virtual const sdf::ElementPtr GetSDF ()
 Get the SDF values for the object.
 
unsigned int GetType () const
 Get the full type definition.
 
const WorldPtrGetWorld () const
 Get the World this object is in.
 
bool HasType (const EntityType &_t) const
 Returns true if this object's type definition has the given type.
 
bool IsSelected () const
 True if the entity is selected by the user.
 
virtual void Load (sdf::ElementPtr _sdf)
 Load.
 
bool operator== (const Base &_ent) const
 Returns true if the entities are the same.
 
void Print (const std::string &_prefix)
 Print this object to screen via gzmsg.
 
virtual void RemoveChild (unsigned int _id)
 Remove a child from this entity.
 
void RemoveChild (const std::string &_name)
 Remove a child by name.
 
void RemoveChildren ()
 Remove all children.
 
virtual void Reset ()
 Reset the object.
 
virtual void Reset (Base::EntityType _resetType)
 Calls recursive Reset on one of the Base::EntityType's.
 
virtual void SetName (const std::string &_name)
 Set the name of the entity.
 
void SetParent (BasePtr _parent)
 Set the parent.
 
void SetSaveable (bool _v)
 Set whether the object should be "saved", when the user selects to save the world to xml.
 
virtual bool SetSelected (bool _show)
 Set whether this entity has been selected by the user through the gui.
 
void SetWorld (const WorldPtr &_newWorld)
 Set the world this object belongs to.
 
virtual void Update ()
 Update the object.
 
virtual void UpdateParameters (sdf::ElementPtr _sdf)
 Update the parameters using new sdf values.
 

Additional Inherited Members

- Public Types inherited from gazebo::physics::Base
enum  EntityType {
  BASE = 0x00000000, ENTITY = 0x00000001, MODEL = 0x00000002, LINK = 0x00000004,
  COLLISION = 0x00000008, ACTOR = 0x00000016, LIGHT = 0x00000010, VISUAL = 0x00000020,
  JOINT = 0x00000040, BALL_JOINT = 0x00000080, HINGE2_JOINT = 0x00000100, HINGE_JOINT = 0x00000200,
  SLIDER_JOINT = 0x00000400, SCREW_JOINT = 0x00000800, UNIVERSAL_JOINT = 0x00001000, SHAPE = 0x00002000,
  BOX_SHAPE = 0x00004000, CYLINDER_SHAPE = 0x00008000, HEIGHTMAP_SHAPE = 0x00010000, MAP_SHAPE = 0x00020000,
  MULTIRAY_SHAPE = 0x00040000, RAY_SHAPE = 0x00080000, PLANE_SHAPE = 0x00100000, SPHERE_SHAPE = 0x00200000,
  TRIMESH_SHAPE = 0x00400000
}
 Unique identifiers for all entity types. More...
 
- Public Attributes inherited from gazebo::physics::Shape
CollisionPtr collisionParent
 
- Protected Attributes inherited from gazebo::physics::Base
Base_V children
 Children of this entity.
 
Base_V::iterator childrenEnd
 End of the children vector.
 
BasePtr parent
 Parent of this entity.
 
sdf::ElementPtr sdf
 The SDF values for this object.
 
WorldPtr world
 Pointer to the world.
 

Detailed Description

Collision for an infinite plane.

This collision is used primarily for ground planes. Note that while the plane in infinite, only the part near the camera is drawn.

Constructor & Destructor Documentation

gazebo::physics::PlaneShape::PlaneShape ( CollisionPtr  parent)

Constructor.

Parameters
bodyLink to which we are attached.
virtual gazebo::physics::PlaneShape::~PlaneShape ( )
virtual

Destructor.

Member Function Documentation

virtual void gazebo::physics::PlaneShape::CreatePlane ( )
virtual
void gazebo::physics::PlaneShape::FillMsg ( msgs::Geometry &  _msg)
virtual
math::Vector3 gazebo::physics::PlaneShape::GetNormal ( ) const
math::Vector2d gazebo::physics::PlaneShape::GetSize ( ) const

Get the size.

virtual void gazebo::physics::PlaneShape::Init ( )
virtual

Initialize the plane.

Implements gazebo::physics::Shape.

virtual void gazebo::physics::PlaneShape::ProcessMsg ( const msgs::Geometry &  _msg)
virtual
virtual void gazebo::physics::PlaneShape::SetAltitude ( const math::Vector3 _pos)
virtual
void gazebo::physics::PlaneShape::SetNormal ( const math::Vector3 _norm)

Set the normal.

void gazebo::physics::PlaneShape::SetSize ( const math::Vector2d _size)

Set the size.


The documentation for this class was generated from the following file: