default namespace for gazebo More...
#include <vector>#include <boost/shared_ptr.hpp>

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Namespaces | |
| namespace | gazebo |
| Forward declarations for the common classes. | |
| namespace | gazebo::physics |
| namespace for physics | |
Macros | |
| #define | GZ_ALL_COLLIDE 0x0FFFFFFF |
| Default collision bitmask. | |
| #define | GZ_FIXED_COLLIDE 0x00000001 |
| Collision object will collide only with fixed objects. | |
| #define | GZ_GHOST_COLLIDE 0x10000000 |
| Collides with everything else but other ghost. | |
| #define | GZ_NONE_COLLIDE 0x00000000 |
| Collision object will collide with nothing. | |
| #define | GZ_SENSOR_COLLIDE 0x00000002 |
| Collision object will collide only with sensors. | |
default namespace for gazebo
| #define GZ_ALL_COLLIDE 0x0FFFFFFF |
Default collision bitmask.
Collision objects will collide with everything.
| #define GZ_FIXED_COLLIDE 0x00000001 |
Collision object will collide only with fixed objects.
| #define GZ_GHOST_COLLIDE 0x10000000 |
Collides with everything else but other ghost.
| #define GZ_NONE_COLLIDE 0x00000000 |
Collision object will collide with nothing.
| #define GZ_SENSOR_COLLIDE 0x00000002 |
Collision object will collide only with sensors.