35 typedef std::map<unsigned int, SkeletonNode*>
NodeMap;
36 typedef std::map<unsigned int, SkeletonNode*>::iterator
NodeMapIter;
38 typedef std::map<double, std::vector<NodeTransform> >
RawNodeAnim;
41 typedef std::vector<std::vector<std::pair<std::string, double> > >
94 public:
void Scale(
double _scale);
164 protected: std::vector<SkeletonAnimation*>
anims;
191 public:
void SetName(std::string _name);
199 public:
void SetId(std::string _id);
203 public: std::string
GetId();
218 bool _updateChildren =
true);
225 bool _updateChildren =
true);
237 public:
void Reset(
bool _resetChildren);
322 protected: std::string
id;
383 public:
void SetSID(std::string _sid);
395 public: std::string
GetSID();
400 public:
void SetComponent(
unsigned int _idx,
double _value);
435 protected: std::string
sid;