Vertex to node weighted assignement for skeleton animation visualization. More...
#include <Mesh.hh>
Public Attributes | |
unsigned int | nodeIndex |
node (or bone) index | |
unsigned int | vertexIndex |
index of the vertex | |
float | weight |
the weight (between 0 and 1) | |
Vertex to node weighted assignement for skeleton animation visualization.
unsigned int gazebo::common::NodeAssignment::nodeIndex |
node (or bone) index
unsigned int gazebo::common::NodeAssignment::vertexIndex |
index of the vertex
float gazebo::common::NodeAssignment::weight |
the weight (between 0 and 1)