Public Member Functions |
| HeightmapShape (CollisionPtr _parent) |
| Constructor.
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virtual | ~HeightmapShape () |
| Destructor.
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void | FillMsg (msgs::Geometry &_msg) |
| Fill a geometry message with this shape's data.
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float | GetHeight (int _x, int _y) const |
| Get a height at a position.
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common::Image | GetImage () const |
| Return an image representation of the heightmap.
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float | GetMaxHeight () const |
| Get the maximum height.
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float | GetMinHeight () const |
| Get the minimum height.
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math::Vector3 | GetPos () const |
| Get the origin in world coordinate frame.
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math::Vector3 | GetSize () const |
| Get the size in meters.
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int | GetSubSampling () const |
| Get the amount of subsampling.
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std::string | GetURI () const |
| Get the URI of the heightmap image.
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math::Vector2i | GetVertexCount () const |
| Return the number of vertices, which equals the size of the image used to load the heightmap.
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virtual void | Init () |
| Initialize the heightmap.
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virtual void | Load (sdf::ElementPtr _sdf) |
| Load the heightmap.
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virtual void | ProcessMsg (const msgs::Geometry &_msg) |
| Update the heightmap from a message.
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| Shape (CollisionPtr _parent) |
| Constructor.
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virtual | ~Shape () |
| Destructor.
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| Base (BasePtr _parent) |
| Constructor.
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virtual | ~Base () |
| Destructor.
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void | AddChild (BasePtr _child) |
| Add a child to this entity.
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void | AddType (EntityType _type) |
| Add a type specifier.
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virtual void | Fini () |
| Finialize the object.
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BasePtr | GetById (unsigned int _id) const |
| This is an internal function.
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BasePtr | GetByName (const std::string &_name) |
| Get by name.
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BasePtr | GetChild (unsigned int _i) const |
| Get a child by index.
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BasePtr | GetChild (const std::string &_name) |
| Get a child by name.
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unsigned int | GetChildCount () const |
| Get the number of children.
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unsigned int | GetId () const |
| Return the ID of this entity.
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std::string | GetName () const |
| Return the name of the entity.
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BasePtr | GetParent () const |
| Get the parent.
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int | GetParentId () const |
| Return the ID of the parent.
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bool | GetSaveable () const |
| Get whether the object should be "saved", when the user selects to save the world to xml.
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std::string | GetScopedName () const |
| Return the name of this entity with the model scope world::model1::...::modelN::entityName.
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virtual const sdf::ElementPtr | GetSDF () |
| Get the SDF values for the object.
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unsigned int | GetType () const |
| Get the full type definition.
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const WorldPtr & | GetWorld () const |
| Get the World this object is in.
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bool | HasType (const EntityType &_t) const |
| Returns true if this object's type definition has the given type.
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bool | IsSelected () const |
| True if the entity is selected by the user.
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bool | operator== (const Base &_ent) const |
| Returns true if the entities are the same.
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void | Print (const std::string &_prefix) |
| Print this object to screen via gzmsg.
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virtual void | RemoveChild (unsigned int _id) |
| Remove a child from this entity.
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void | RemoveChild (const std::string &_name) |
| Remove a child by name.
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void | RemoveChildren () |
| Remove all children.
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virtual void | Reset () |
| Reset the object.
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virtual void | Reset (Base::EntityType _resetType) |
| Calls recursive Reset on one of the Base::EntityType's.
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virtual void | SetName (const std::string &_name) |
| Set the name of the entity.
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void | SetParent (BasePtr _parent) |
| Set the parent.
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void | SetSaveable (bool _v) |
| Set whether the object should be "saved", when the user selects to save the world to xml.
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virtual bool | SetSelected (bool _show) |
| Set whether this entity has been selected by the user through the gui.
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void | SetWorld (const WorldPtr &_newWorld) |
| Set the world this object belongs to.
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virtual void | Update () |
| Update the object.
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virtual void | UpdateParameters (sdf::ElementPtr _sdf) |
| Update the parameters using new sdf values.
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Additional Inherited Members |
enum | EntityType {
BASE = 0x00000000,
ENTITY = 0x00000001,
MODEL = 0x00000002,
LINK = 0x00000004,
COLLISION = 0x00000008,
ACTOR = 0x00000016,
LIGHT = 0x00000010,
VISUAL = 0x00000020,
JOINT = 0x00000040,
BALL_JOINT = 0x00000080,
HINGE2_JOINT = 0x00000100,
HINGE_JOINT = 0x00000200,
SLIDER_JOINT = 0x00000400,
SCREW_JOINT = 0x00000800,
UNIVERSAL_JOINT = 0x00001000,
SHAPE = 0x00002000,
BOX_SHAPE = 0x00004000,
CYLINDER_SHAPE = 0x00008000,
HEIGHTMAP_SHAPE = 0x00010000,
MAP_SHAPE = 0x00020000,
MULTIRAY_SHAPE = 0x00040000,
RAY_SHAPE = 0x00080000,
PLANE_SHAPE = 0x00100000,
SPHERE_SHAPE = 0x00200000,
MESH_SHAPE = 0x00400000,
SENSOR_COLLISION = 0x00800000
} |
| Unique identifiers for all entity types. More...
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void | ComputeScopedName () |
| Compute the scoped name of this object based on its parents.
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HeightmapShape collision shape builds a heightmap from an image.
The supplied image must be square with N*N+1 pixels per side, where N is an integer.