Base class for rendering events. More...
#include <rendering/rendering.hh>
| Static Public Member Functions | |
| template<typename T > | |
| static event::ConnectionPtr | ConnectCreateScene (T _subscriber) | 
| Connect to a scene created event. | |
| template<typename T > | |
| static event::ConnectionPtr | ConnectRemoveScene (T _subscriber) | 
| Connect to a scene removed event. | |
| static void | DisconnectCreateScene (event::ConnectionPtr _connection) | 
| Disconnect from a scene created event. | |
| static void | DisconnectRemoveScene (event::ConnectionPtr _connection) | 
| Disconnect from a scene removed event. | |
| Static Public Attributes | |
| static event::EventT< void(const std::string &)> | createScene | 
| The event used to trigger a create scene event. | |
| static event::EventT< void(const std::string &)> | removeScene | 
| The event used to trigger a remve scene event. | |
Base class for rendering events.
| 
 | inlinestatic | 
Connect to a scene created event.
| [in] | _subscriber | Callback to trigger when event occurs. | 
References gazebo::event::EventT< T >::Connect(), and createScene.
| 
 | inlinestatic | 
Connect to a scene removed event.
| [in] | _subscriber | Callback to trigger when event occurs. | 
References gazebo::event::EventT< T >::Connect(), and removeScene.
| 
 | inlinestatic | 
Disconnect from a scene created event.
| [in] | _connection | The connection to disconnect. | 
References createScene, and gazebo::event::EventT< T >::Disconnect().
| 
 | inlinestatic | 
Disconnect from a scene removed event.
| [in] | _connection | The connection to disconnect. | 
References gazebo::event::EventT< T >::Disconnect(), and removeScene.
| 
 | static | 
The event used to trigger a create scene event.
Referenced by ConnectCreateScene(), and DisconnectCreateScene().
| 
 | static | 
The event used to trigger a remve scene event.
Referenced by ConnectRemoveScene(), and DisconnectRemoveScene().