DynamicRenderable.hh
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4  * Licensed under the Apache License, Version 2.0 (the "License");
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17 #ifndef _DYNAMICRENDERABLE_HH_
18 #define _DYNAMICRENDERABLE_HH_
19 
20 #include <string>
23 #include "gazebo/util/system.hh"
24 
25 namespace gazebo
26 {
27  namespace rendering
28  {
31 
35  class GZ_RENDERING_VISIBLE DynamicRenderable : public Ogre::SimpleRenderable
36  {
38  public: DynamicRenderable();
39 
41  public: virtual ~DynamicRenderable();
42 
50  public: void Init(RenderOpType _opType, bool _useIndices = false);
51 
54  public: void SetOperationType(RenderOpType _opType);
55 
58  public: RenderOpType GetOperationType() const;
59 
62  public: virtual Ogre::Real getBoundingRadius() const;
63 
68  public: virtual Ogre::Real getSquaredViewDepth(
69  const Ogre::Camera *_cam) const;
70 
73  public: std::string GetMovableType() const;
74 
78  protected: virtual void CreateVertexDeclaration() = 0;
79 
93  protected: void PrepareHardwareBuffers(size_t _vertexCount,
94  size_t _indexCount);
95 
102  protected: virtual void FillHardwareBuffers() = 0;
103 
105  protected: size_t vertexBufferCapacity;
106 
108  protected: size_t indexBufferCapacity;
109  };
111  }
112 }
113 #endif
size_t indexBufferCapacity
Maximum capacity of the currently allocated index buffer.
Definition: DynamicRenderable.hh:108
Abstract base class providing mechanisms for dynamically growing hardware buffers.
Definition: DynamicRenderable.hh:35
RenderOpType
Type of render operation for a drawable.
Definition: RenderTypes.hh:197
#define GZ_RENDERING_VISIBLE
Definition: system.hh:241
size_t vertexBufferCapacity
Maximum capacity of the currently allocated vertex buffer.
Definition: DynamicRenderable.hh:105
GAZEBO_VISIBLE void Init(google::protobuf::Message &_message, const std::string &_id="")
Initialize a message.