22 #ifndef _MESHSHAPE_HH_ 
   23 #define _MESHSHAPE_HH_ 
   54       public: 
virtual void Init();
 
   62       public: std::string GetMeshURI() 
const;
 
   69       public: 
void SetMesh(
const std::string &_uri,
 
   70                            const std::string &_submesh = 
"",
 
   71                            bool _center = 
false);
 
   81       public: 
void FillMsg(msgs::Geometry &_msg);
 
   85       public: 
virtual void ProcessMsg(
const msgs::Geometry &_msg);
 
A 3D mesh. 
Definition: Mesh.hh:44
 
common::SubMesh * submesh
The submesh to use from within the parent mesh. 
Definition: MeshShape.hh:91
 
virtual void Update()
Update the tri mesh. 
Definition: MeshShape.hh:51
 
#define GZ_PHYSICS_VISIBLE
Definition: system.hh:318
 
The Vector3 class represents the generic vector containing 3 elements. 
Definition: Vector3.hh:39
 
A child mesh. 
Definition: Mesh.hh:265
 
Base class for all shapes. 
Definition: Shape.hh:46
 
default namespace for gazebo 
 
boost::shared_ptr< Collision > CollisionPtr
Definition: PhysicsTypes.hh:96
 
const common::Mesh * mesh
Pointer to the mesh data. 
Definition: MeshShape.hh:88
 
GAZEBO_VISIBLE void Init(google::protobuf::Message &_message, const std::string &_id="")
Initialize a message. 
 
Triangle mesh collision shape. 
Definition: MeshShape.hh:41