#include <ODEPhysicsPrivate.hh>
Public Attributes | |
| std::vector< std::pair < ODECollision *, ODECollision * > > | colliders |
| All the normal colliders. More... | |
| unsigned int | collidersCount |
| Number of normal colliders. More... | |
| dContactGeom | contactCollisions [MAX_COLLIDE_RETURNS] |
| Array of contact collisions. More... | |
| dJointGroupID | contactGroup |
| Collision attributes. More... | |
| int | indices [MAX_CONTACT_JOINTS] |
| Indices used during creation of contact joints. More... | |
| unsigned int | jointFeedbackIndex |
| Current index into the contactFeedbacks buffer. More... | |
| std::vector< ODEJointFeedback * > | jointFeedbacks |
| Buffer of contact feedback information. More... | |
| unsigned int | maxContacts |
| Maximum number of contact points per collision pair. More... | |
| int(* | physicsStepFunc )(dxWorld *, dReal) |
| Physics step function. More... | |
| dSpaceID | spaceId |
| Top-level space for all sub-spaces/collisions. More... | |
| std::map< std::string, dSpaceID > | spaces |
| All the collsiion spaces. More... | |
| std::string | stepType |
| The type of the solver. More... | |
| std::vector< std::pair < ODECollision *, ODECollision * > > | trimeshColliders |
| All the triangle mesh colliders. More... | |
| unsigned int | trimeshCollidersCount |
| Number of triangle mesh colliders. More... | |
| dWorldID | worldId |
| Top-level world for all bodies. More... | |
| std::vector< std::pair<ODECollision*, ODECollision*> > gazebo::physics::ODEPhysicsPrivate::colliders |
All the normal colliders.
| unsigned int gazebo::physics::ODEPhysicsPrivate::collidersCount |
Number of normal colliders.
| dContactGeom gazebo::physics::ODEPhysicsPrivate::contactCollisions[MAX_COLLIDE_RETURNS] |
Array of contact collisions.
| dJointGroupID gazebo::physics::ODEPhysicsPrivate::contactGroup |
Collision attributes.
| int gazebo::physics::ODEPhysicsPrivate::indices[MAX_CONTACT_JOINTS] |
Indices used during creation of contact joints.
| unsigned int gazebo::physics::ODEPhysicsPrivate::jointFeedbackIndex |
Current index into the contactFeedbacks buffer.
| std::vector<ODEJointFeedback*> gazebo::physics::ODEPhysicsPrivate::jointFeedbacks |
Buffer of contact feedback information.
| unsigned int gazebo::physics::ODEPhysicsPrivate::maxContacts |
Maximum number of contact points per collision pair.
| int(* gazebo::physics::ODEPhysicsPrivate::physicsStepFunc)(dxWorld *, dReal) |
Physics step function.
| dSpaceID gazebo::physics::ODEPhysicsPrivate::spaceId |
Top-level space for all sub-spaces/collisions.
| std::map<std::string, dSpaceID> gazebo::physics::ODEPhysicsPrivate::spaces |
All the collsiion spaces.
| std::string gazebo::physics::ODEPhysicsPrivate::stepType |
The type of the solver.
| std::vector< std::pair<ODECollision*, ODECollision*> > gazebo::physics::ODEPhysicsPrivate::trimeshColliders |
All the triangle mesh colliders.
| unsigned int gazebo::physics::ODEPhysicsPrivate::trimeshCollidersCount |
Number of triangle mesh colliders.
| dWorldID gazebo::physics::ODEPhysicsPrivate::worldId |
Top-level world for all bodies.