|  Csdf::v9::Actor | Provides a description of an actor  | 
|  Csdf::v9::AirPressure | AirPressure contains information about a general purpose fluid pressure sensor  | 
|  Csdf::v9::Altimeter | Altimeter contains information about an altimeter sensor  | 
|  Csdf::v9::Animation | Animation in Actor  | 
|  Csdf::v9::Atmosphere | Information about an atmospheric model and related parameters such as temperature and pressure at sea level  | 
|  Csdf::v9::Box | Box represents a box shape, and is usually accessed through a Geometry  | 
|  Csdf::v9::Camera | Information about a monocular camera sensor  | 
|  Csdf::v9::Collision | A collision element descibes the collision properties associated with a link  | 
|  Csdf::v9::Color | Defines a color  | 
|  Csdf::v9::Console | Message, error, warning, and logging functionality  | 
|  Csdf::v9::ConsolePrivate |  | 
|  Csdf::v9::Console::ConsoleStream | An ostream-like class that we'll use for logging  | 
|  Csdf::v9::Contact | Contact information for a surface  | 
|  Csdf::v9::Cylinder | Cylinder represents a cylinder shape, and is usually accessed through a Geometry  | 
|  Csdf::v9::filesystem::DirIter | A class for iterating over all items in a directory  | 
|  Csdf::v9::ElementPrivate |  | 
|  ▼Cenable_shared_from_this |  | 
|  Csdf::v9::Element | SDF Element class  | 
|  Csdf::v9::Error |  | 
|  ▼Csdf::v9::Exception | Class for generating exceptions  | 
|  ▼Csdf::v9::InternalError | Class for generating Internal Gazebo Errors: those errors which should never happend and represent programming bugs  | 
|  Csdf::v9::AssertionInternalError | Class for generating Exceptions which come from sdf assertions  | 
|  Csdf::v9::Frame | A Frame element descibes the properties associated with an explicit frame defined in a Model or World  | 
|  Csdf::v9::Geometry | Geometry provides access to a shape, such as a Box  | 
|  Csdf::v9::Gui |  | 
|  Csdf::v9::Heightmap | Heightmap represents a shape defined by a 2D field, and is usually accessed through a Geometry  | 
|  Csdf::v9::HeightmapBlend | Blend information to be used between textures on heightmaps  | 
|  Csdf::v9::HeightmapTexture | Texture to be used on heightmaps  | 
|  Csdf::v9::Imu | Imu contains information about an imu sensor  | 
|  Csdf::v9::Inertia | A class for inertial information about a link  | 
|  Csdf::v9::Joint |  | 
|  Csdf::v9::JointAxis | Parameters related to the axis of rotation for rotational joints, and the axis of translation for prismatic joints  | 
|  Csdf::v9::Lidar | Lidar contains information about a Lidar sensor  | 
|  Csdf::v9::Light | Provides a description of a light source  | 
|  Csdf::v9::Link |  | 
|  Csdf::v9::Magnetometer | Magnetometer contains information about a magnetometer sensor  | 
|  Csdf::v9::Material | This class contains visual material properties  | 
|  Csdf::v9::Mesh | Mesh represents a mesh shape, and is usually accessed through a Geometry  | 
|  Csdf::v9::Model |  | 
|  Csdf::v9::Noise | Information about a noise model, such as a Gaussian distribution  | 
|  Csdf::v9::Param | A parameter class  | 
|  Csdf::v9::ParamPrivate |  | 
|  Csdf::v9::ParamStreamer< T > |  | 
|  Csdf::v9::Pbr | This class provides access to Physically-Based-Rendering (PBR) material workflows  | 
|  Csdf::v9::PbrWorkflow | This class contains Physically-Based-Rendering (PBR) workflow properties  | 
|  Csdf::v9::Physics | The physics element specifies the type and properties of a dynamics engine  | 
|  Csdf::v9::Plane | Plane represents a plane shape, and is usually accessed through a Geometry  | 
|  Csdf::v9::Root | Root class that acts as an entry point to the SDF document model  | 
|  Csdf::v9::Scene |  | 
|  Csdf::v9::SDF | Base SDF class  | 
|  Csdf::v9::SemanticPose | SemanticPose is a data structure that can be used by different DOM objects to resolve poses on a PoseRelativeToGraph  | 
|  Csdf::SDF_VERSION_NAMESPACE::Sensor | Information about an SDF sensor  | 
|  Csdf::v9::Sky |  | 
|  Csdf::v9::Sphere | Sphere represents a sphere shape, and is usually accessed through a Geometry  | 
|  Csdf::v9::Surface | Surface information for a collision  | 
|  Csdf::v9::Time | A Time class, can be used to hold wall- or sim-time  | 
|  Csdf::v9::Trajectory | Trajectory for Animation  | 
|  Csdf::v9::Visual |  | 
|  Csdf::v9::Waypoint | Waypoint for Trajectory  | 
|  Csdf::v9::World |  |