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gazebo::physics::BulletUniversalJoint Class Reference

A bullet universal joint class. More...

#include <BulletUniversalJoint.hh>

Inheritance diagram for gazebo::physics::BulletUniversalJoint:
Inheritance graph
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Public Member Functions

 BulletUniversalJoint (btDynamicsWorld *world, BasePtr _parent)
 Constructor.
 
virtual ~BulletUniversalJoint ()
 Destuctor.
 
void Attach (LinkPtr _one, LinkPtr _two)
 Attach the two bodies with this joint.
 
virtual math::Vector3 GetAnchor (int _index) const
 Get the anchor point.
 
virtual math::Angle GetAngle (int _index) const
 Get the angle of axis 1.
 
virtual math::Angle GetAngleImpl (int _index) const
 Get the angle of rotation.
 
virtual math::Vector3 GetAxis (int _index) const
 Get the first axis of rotation.
 
virtual math::Vector3 GetGlobalAxis (int _index) const
 Get the axis of rotation.
 
virtual math::Angle GetHighStop (int _index)
 Get the high stop of an axis(index).
 
virtual math::Angle GetLowStop (int _index)
 Get the low stop of an axis(index).
 
virtual double GetMaxForce (int _index)
 Get the max allowed force of an axis(index).
 
virtual double GetVelocity (int _index) const
 Get the angular rate of axis 1.
 
virtual void SetAnchor (int _index, const math::Vector3 &_anchor)
 Set the anchor point.
 
void SetAxis (int _index, const math::Vector3 &_axis)
 Set the first axis of rotation.
 
virtual void SetDamping (int _index, const double _damping)
 Set joint damping, not yet implemented.
 
virtual void SetForce (int _index, double _torque)
 Set the torque of a joint.
 
virtual void SetHighStop (int _index, const math::Angle &_angle)
 Set the high stop of an axis(index).
 
virtual void SetLowStop (int _index, const math::Angle &_angle)
 Set the low stop of an axis(index).
 
virtual void SetMaxForce (int _index, double _t)
 Set the max allowed force of an axis(index).
 
virtual void SetVelocity (int _index, double _angle)
 Set the velocity of an axis(index).
 
- Public Member Functions inherited from gazebo::physics::UniversalJoint< BulletJoint >
 UniversalJoint (BasePtr _parent)
 Constructor.
 
virtual ~UniversalJoint ()
 Destuctor.
 
- Public Member Functions inherited from gazebo::physics::BulletJoint
 BulletJoint (BasePtr _parent)
 Constructor.
 
virtual ~BulletJoint ()
 Destructor.
 
bool AreConnected (LinkPtr _one, LinkPtr _two) const
 Determines of the two bodies are connected by a joint.
 
virtual void Detach ()
 Detach this joint from all bodies.
 
LinkPtr GetJointLink (int _index) const
 Get the body to which the joint is attached according the _index.
 
virtual math::Vector3 GetLinkForce (unsigned int) const
 Get the force the joint applies to the first body.
 
virtual math::Vector3 GetLinkTorque (unsigned int) const
 Get the torque the joint applies to the first body.
 
virtual void Reset ()
 Reset the joint.
 
virtual void SetAttribute (Attribute, int, double)
 Set a parameter for the joint.
 
- Public Member Functions inherited from gazebo::physics::Joint
 Joint (BasePtr _parent)
 Constructor.
 
virtual ~Joint ()
 Destructor.
 
template<typename T >
event::ConnectionPtr ConnectJointUpdate (T _subscriber)
 Connect a boost::slot the the joint update signal.
 
void DisconnectJointUpdate (event::ConnectionPtr &_conn)
 Disconnect a boost::slot the the joint update signal.
 
void FillJointMsg (msgs::Joint &_msg) GAZEBO_DEPRECATED
 DEPRECATED.
 
void FillMsg (msgs::Joint &_msg)
 Fill a joint message.
 
math::Angle GetAngle (int _index) const
 Get the angle of rotation of an axis(index)
 
LinkPtr GetChild () const
 Get the child link.
 
virtual double GetForce (int _index)
 
math::Vector3 GetLocalAxis (int _index) const
 Get the axis of rotation.
 
LinkPtr GetParent () const
 Get the parent link.
 
JointState GetState ()
 Get the joint state.
 
virtual void Init ()
 Initialize a joint.
 
void Load (LinkPtr _parent, LinkPtr _child, const math::Pose &_pose)
 Set pose, parent and child links of a physics::Joint.
 
void SetAngle (int _index, math::Angle _angle)
 If the Joint is static, Gazebo stores the state of this Joint as a scalar inside the Joint class, so this call will NOT move the joint dynamically for a static Model.
 
void SetModel (ModelPtr _model)
 Set the model this joint belongs too.
 
void SetState (const JointState &_state)
 Set the joint state.
 
void Update ()
 Update the joint.
 
virtual void UpdateParameters (sdf::ElementPtr _sdf)
 Update the parameters using new sdf values.
 
- Public Member Functions inherited from gazebo::physics::Base
 Base (BasePtr parent)
 Constructor.
 
virtual ~Base ()
 Destructor.
 
void AddChild (BasePtr _child)
 Add a child to this entity.
 
void AddType (EntityType _type)
 Add a type specifier.
 
virtual void Fini ()
 Finialize the object.
 
BasePtr GetById (unsigned int _id) const
 Get a child or self by id.
 
BasePtr GetByName (const std::string &_name)
 Get by name.
 
BasePtr GetChild (unsigned int _i) const
 Get a child by index.
 
BasePtr GetChild (const std::string &_name)
 Get a child by name.
 
unsigned int GetChildCount () const
 Get the number of children.
 
unsigned int GetId () const
 Return the ID of this entity.
 
std::string GetName () const
 Return the name of the entity.
 
BasePtr GetParent () const
 Get the parent.
 
int GetParentId () const
 Return the ID of the parent.
 
bool GetSaveable () const
 Get whether the object should be "saved", when the user selects to save the world to xml.
 
std::string GetScopedName () const
 Return the name of this entity with the model scope world::model1::...::modelN::entityName.
 
virtual const sdf::ElementPtr GetSDF ()
 Get the SDF values for the object.
 
unsigned int GetType () const
 Get the full type definition.
 
const WorldPtrGetWorld () const
 Get the World this object is in.
 
bool HasType (const EntityType &_t) const
 Returns true if this object's type definition has the given type.
 
bool IsSelected () const
 True if the entity is selected by the user.
 
bool operator== (const Base &_ent) const
 Returns true if the entities are the same.
 
void Print (const std::string &_prefix)
 Print this object to screen via gzmsg.
 
virtual void RemoveChild (unsigned int _id)
 Remove a child from this entity.
 
void RemoveChild (const std::string &_name)
 Remove a child by name.
 
void RemoveChildren ()
 Remove all children.
 
virtual void Reset (Base::EntityType _resetType)
 Calls recursive Reset on one of the Base::EntityType's.
 
virtual void SetName (const std::string &_name)
 Set the name of the entity.
 
void SetParent (BasePtr _parent)
 Set the parent.
 
void SetSaveable (bool _v)
 Set whether the object should be "saved", when the user selects to save the world to xml.
 
virtual bool SetSelected (bool _show)
 Set whether this entity has been selected by the user through the gui.
 
void SetWorld (const WorldPtr &_newWorld)
 Set the world this object belongs to.
 

Additional Inherited Members

- Public Types inherited from gazebo::physics::Joint
enum  Attribute {
  FUDGE_FACTOR, SUSPENSION_ERP, SUSPENSION_CFM, STOP_ERP,
  STOP_CFM, ERP, CFM, FMAX,
  VEL, HI_STOP, LO_STOP
}
 Joint attribute types. More...
 
- Protected Member Functions inherited from gazebo::physics::UniversalJoint< BulletJoint >
virtual void Load (sdf::ElementPtr _sdf)
 Load a UniversalJoint.
 
- Protected Attributes inherited from gazebo::physics::BulletJoint
btTypedConstraint * constraint
 
btDynamicsWorld * world
 

Detailed Description

A bullet universal joint class.

Constructor & Destructor Documentation

gazebo::physics::BulletUniversalJoint::BulletUniversalJoint ( btDynamicsWorld *  world,
BasePtr  _parent 
)

Constructor.

virtual gazebo::physics::BulletUniversalJoint::~BulletUniversalJoint ( )
virtual

Destuctor.

Member Function Documentation

void gazebo::physics::BulletUniversalJoint::Attach ( LinkPtr  _one,
LinkPtr  _two 
)
virtual

Attach the two bodies with this joint.

Reimplemented from gazebo::physics::Joint.

virtual math::Vector3 gazebo::physics::BulletUniversalJoint::GetAnchor ( int  _index) const
virtual

Get the anchor point.

Reimplemented from gazebo::physics::BulletJoint.

virtual math::Angle gazebo::physics::BulletUniversalJoint::GetAngle ( int  _index) const
virtual

Get the angle of axis 1.

virtual math::Angle gazebo::physics::BulletUniversalJoint::GetAngleImpl ( int  _index) const
virtual

Get the angle of rotation.

Implements gazebo::physics::Joint.

virtual math::Vector3 gazebo::physics::BulletUniversalJoint::GetAxis ( int  _index) const
virtual

Get the first axis of rotation.

virtual math::Vector3 gazebo::physics::BulletUniversalJoint::GetGlobalAxis ( int  _index) const
virtual

Get the axis of rotation.

Implements gazebo::physics::Joint.

virtual math::Angle gazebo::physics::BulletUniversalJoint::GetHighStop ( int  _index)
virtual

Get the high stop of an axis(index).

Implements gazebo::physics::Joint.

virtual math::Angle gazebo::physics::BulletUniversalJoint::GetLowStop ( int  _index)
virtual

Get the low stop of an axis(index).

Implements gazebo::physics::Joint.

virtual double gazebo::physics::BulletUniversalJoint::GetMaxForce ( int  _index)
virtual

Get the max allowed force of an axis(index).

Implements gazebo::physics::Joint.

virtual double gazebo::physics::BulletUniversalJoint::GetVelocity ( int  _index) const
virtual

Get the angular rate of axis 1.

Implements gazebo::physics::Joint.

virtual void gazebo::physics::BulletUniversalJoint::SetAnchor ( int  _index,
const math::Vector3 _anchor 
)
virtual

Set the anchor point.

Reimplemented from gazebo::physics::BulletJoint.

void gazebo::physics::BulletUniversalJoint::SetAxis ( int  _index,
const math::Vector3 _axis 
)
virtual

Set the first axis of rotation.

Implements gazebo::physics::Joint.

virtual void gazebo::physics::BulletUniversalJoint::SetDamping ( int  _index,
const double  _damping 
)
virtual

Set joint damping, not yet implemented.

Reimplemented from gazebo::physics::BulletJoint.

virtual void gazebo::physics::BulletUniversalJoint::SetForce ( int  _index,
double  _torque 
)
virtual

Set the torque of a joint.

Reimplemented from gazebo::physics::Joint.

virtual void gazebo::physics::BulletUniversalJoint::SetHighStop ( int  _index,
const math::Angle _angle 
)
virtual

Set the high stop of an axis(index).

Implements gazebo::physics::Joint.

virtual void gazebo::physics::BulletUniversalJoint::SetLowStop ( int  _index,
const math::Angle _angle 
)
virtual

Set the low stop of an axis(index).

Implements gazebo::physics::Joint.

virtual void gazebo::physics::BulletUniversalJoint::SetMaxForce ( int  _index,
double  _t 
)
virtual

Set the max allowed force of an axis(index).

Implements gazebo::physics::Joint.

virtual void gazebo::physics::BulletUniversalJoint::SetVelocity ( int  _index,
double  _angle 
)
virtual

Set the velocity of an axis(index).

Implements gazebo::physics::Joint.


The documentation for this class was generated from the following file: