Store state information of a physics::Collision object. More...
#include <physics/phyiscs.hh>

Public Member Functions | |
| CollisionState () | |
| Default constructor. | |
| CollisionState (const CollisionPtr _collision) | |
| Constructor. | |
| virtual | ~CollisionState () |
| Destructor. | |
| math::Pose | GetPose () const |
| Get the Collision pose. | |
| virtual void | Load (sdf::ElementPtr _elem) |
| Load state from SDF element. | |
Public Member Functions inherited from gazebo::physics::State | |
| State () | |
| Default constructor. | |
| State (const std::string &_name, const common::Time &_realTime, const common::Time &_simTime) | |
| Constructor. | |
| virtual | ~State () |
| Destructor. | |
| std::string | GetName () const |
| Get the name associated with this State. | |
| common::Time | GetRealTime () const |
| Get the real time when this state was generated. | |
| common::Time | GetSimTime () const |
| Get the sim time when this state was generated. | |
| common::Time | GetWallTime () const |
| Get the wall time when this state was generated. | |
Additional Inherited Members | |
Protected Attributes inherited from gazebo::physics::State | |
| std::string | name |
| Name associated with this State. | |
| common::Time | realTime |
| common::Time | simTime |
| common::Time | wallTime |
| Times for the state data. | |
Store state information of a physics::Collision object.
This class captures the entire state of a Collision at one specific time during a simulation run.
| gazebo::physics::CollisionState::CollisionState | ( | ) |
Default constructor.
| gazebo::physics::CollisionState::CollisionState | ( | const CollisionPtr | _collision | ) |
Constructor.
Build a CollisionState from an existing Collision.
| [in] | _model | Pointer to the Link from which to gather state info. |
|
virtual |
Destructor.
| math::Pose gazebo::physics::CollisionState::GetPose | ( | ) | const |
Get the Collision pose.
|
virtual |
Load state from SDF element.
Load CollisionState information from stored data in and SDF::Element
| [in] | _elem | Pointer to the SDF::Element containing state info. |
Implements gazebo::physics::State.