RTShaderSystem Member List

This is the complete list of members for RTShaderSystem, including all inherited members.

AddScene(ScenePtr _scene)RTShaderSystem
ApplyShadows(ScenePtr _scene)RTShaderSystem
AttachViewport(Ogre::Viewport *_viewport, ScenePtr _scene)RTShaderSystemstatic
DetachViewport(Ogre::Viewport *_viewport, ScenePtr _scene)RTShaderSystemstatic
Fini()RTShaderSystem
GenerateShaders(const VisualPtr &_vis)RTShaderSystem
GetPSSMShadowCameraSetup() constRTShaderSystem
Init()RTShaderSystem
Instance()SingletonT< RTShaderSystem >inlinestatic
LightingModel enum nameRTShaderSystem
RemoveScene(ScenePtr _scene)RTShaderSystem
RemoveScene(const std::string &_scene)RTShaderSystem
RemoveShadows(ScenePtr _scene)RTShaderSystem
SetPerPixelLighting(bool _set)RTShaderSystem
SetShadowClipDist(const double _near, const double _far)RTShaderSystem
SetShadowSplitLambda(const double _lambda)RTShaderSystem
SetShadowSplitPadding(const double _padding)RTShaderSystem
SetShadowTextureSize(const unsigned int _size)RTShaderSystem
ShadowFarClip() constRTShaderSystem
ShadowNearClip() constRTShaderSystem
ShadowSplitLambda() constRTShaderSystem
ShadowSplitPadding() constRTShaderSystem
ShadowTextureSize() constRTShaderSystem
SingletonT()SingletonT< RTShaderSystem >inlineprotected
SSLM_NormalMapLightingObjectSpace enum valueRTShaderSystem
SSLM_NormalMapLightingTangentSpace enum valueRTShaderSystem
SSLM_PerPixelLighting enum valueRTShaderSystem
SSLM_PerVertexLighting enum valueRTShaderSystem
Update()RTShaderSystem
UpdateShaders()RTShaderSystem
~SingletonT()SingletonT< RTShaderSystem >inlineprotectedvirtual