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gazebo
rendering
RenderEngine.hh
Go to the documentation of this file.
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/*
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* Copyright 2012 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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/* Desc: Middleman between OGRE and Gazebo
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* Author: Nate Koenig
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* Date: 13 Feb 2006
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*/
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#ifndef _RENDERENGINE_HH_
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#define _RENDERENGINE_HH_
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#include <vector>
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#include <string>
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#include "
gazebo/msgs/msgs.hh
"
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#include "
gazebo/common/SingletonT.hh
"
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#include "
gazebo/common/Event.hh
"
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#include "
gazebo/transport/TransportTypes.hh
"
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#include "
gazebo/rendering/RenderTypes.hh
"
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namespace
Ogre
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{
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class
Root;
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class
LogManager;
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}
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namespace
gazebo
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{
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namespace
rendering
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{
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class
RenderEngine
:
public
SingletonT
<RenderEngine>
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{
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public
:
enum
RenderPathType
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{
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NONE
= 0,
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VERTEX
= 1,
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FORWARD
= 2,
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DEFERRED
= 3,
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RENDER_PATH_COUNT
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};
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private
:
RenderEngine
();
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private
:
virtual
~
RenderEngine
();
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public
:
void
Load
();
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public
:
void
Init
();
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public
:
void
Fini
();
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public
:
ScenePtr
CreateScene
(
const
std::string &_name,
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bool
_enableVisualizations,
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bool
_isServer =
false
);
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public
:
void
RemoveScene
(
const
std::string &_name);
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public
:
ScenePtr
GetScene
(
const
std::string &_name=
""
);
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public
:
ScenePtr
GetScene
(
unsigned
int
_index);
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public
:
unsigned
int
GetSceneCount
()
const
;
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public
:
void
AddResourcePath
(
const
std::string &_uri);
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public
:
RenderPathType
GetRenderPathType
()
const
;
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public
:
WindowManagerPtr
GetWindowManager
()
const
;
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private
:
bool
CreateContext();
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private
:
void
LoadPlugins();
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private
:
void
SetupResources();
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private
:
void
SetupRenderSystem();
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private
:
void
PreRender();
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private
:
void
Render();
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private
:
void
PostRender();
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private
:
void
CheckSystemCapabilities();
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public
: Ogre::Root *
root
;
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private
: std::vector< ScenePtr > scenes;
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private
: Ogre::LogManager *logManager;
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protected
: uint64_t
dummyWindowId
;
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protected
:
void
*
dummyDisplay
;
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protected
:
void
*
dummyContext
;
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private
:
bool
headless;
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private
:
bool
initialized;
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private
: std::vector<event::ConnectionPtr> connections;
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private
:
transport::NodePtr
node;
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private
:
RenderPathType
renderPathType;
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private
:
WindowManagerPtr
windowManager;
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private
:
friend
class
SingletonT
<
RenderEngine
>;
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};
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}
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}
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#endif