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17 #ifndef GAZEBO_OGRE_H_
18 #define GAZEBO_OGRE_H_
21 #pragma GCC system_header
22 #include <OGRE/Ogre.h>
23 #include <OGRE/OgreImageCodec.h>
24 #include <OGRE/OgreMovableObject.h>
25 #include <OGRE/OgreRenderable.h>
26 #include <OGRE/OgrePlugin.h>
27 #include <OGRE/OgreDataStream.h>
28 #include <OGRE/OgreLogManager.h>
29 #include <OGRE/OgreWindowEventUtilities.h>
30 #include <OGRE/OgreSceneQuery.h>
31 #include <OGRE/OgreRoot.h>
32 #include <OGRE/OgreSceneManager.h>
33 #include <OGRE/OgreSceneNode.h>
34 #include <OGRE/OgreVector3.h>
35 #include <OGRE/OgreManualObject.h>
36 #include <OGRE/OgreMaterialManager.h>
37 #include <OGRE/OgreColourValue.h>
38 #include <OGRE/OgreQuaternion.h>
39 #include <OGRE/OgreMesh.h>
40 #include <OGRE/OgreFontManager.h>
41 #include <OGRE/OgreHardwareBufferManager.h>
42 #include <OGRE/OgreCamera.h>
43 #include <OGRE/OgreNode.h>
44 #include <OGRE/OgreSimpleRenderable.h>
45 #include <OGRE/OgreFrameListener.h>
46 #include <OGRE/OgreTexture.h>
47 #include <OGRE/OgreRenderObjectListener.h>
48 #include <OGRE/OgreTechnique.h>
49 #include <OGRE/OgrePass.h>
50 #include <OGRE/OgreTextureUnitState.h>
51 #include <OGRE/OgreGpuProgramManager.h>
52 #include <OGRE/OgreHighLevelGpuProgramManager.h>
53 #include <OGRE/OgreHardwarePixelBuffer.h>
54 #include <OGRE/OgreShadowCameraSetupPSSM.h>
55 #include <OGRE/Paging/OgrePageManager.h>
56 #include <OGRE/Paging/OgrePagedWorld.h>
57 #include <OGRE/Terrain/OgreTerrainPaging.h>
58 #include <OGRE/Terrain/OgreTerrainMaterialGeneratorA.h>
59 #include <OGRE/Terrain/OgreTerrain.h>
60 #include <OGRE/Terrain/OgreTerrainGroup.h>
62 #if OGRE_VERSION_MAJOR == 1 && OGRE_VERSION_MINOR >= 7
63 #include <OGRE/RTShaderSystem/OgreRTShaderSystem.h>