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WindowManager.hh
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1 /*
2  * Copyright (C) 2012-2014 Open Source Robotics Foundation
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16 */
17 #ifndef _WINDOWMANAGER_HH_
18 #define _WINDOWMANAGER_HH_
19 
20 #include <string>
21 #include <vector>
22 
24 
25 namespace Ogre
26 {
27  class RenderWindow;
28 }
29 
30 namespace gazebo
31 {
32  namespace rendering
33  {
36 
40  {
42  public: WindowManager();
43 
45  public: virtual ~WindowManager();
46 
48  public: void Fini();
49 
54  public: int CreateWindow(const std::string &_ogreHandle,
55  uint32_t _width,
56  uint32_t _height);
57 
61  public: void SetCamera(int _windowId, CameraPtr _camera);
62 
67  public: void Resize(uint32_t _id, int _width, int _height);
68 
71  public: void Moved(uint32_t _id);
72 
76  public: float GetAvgFPS(uint32_t _id);
77 
81  public: uint32_t GetTriangleCount(uint32_t _id);
82 
86  public: Ogre::RenderWindow *GetWindow(uint32_t _id);
87 
89  private: std::vector<Ogre::RenderWindow *> windows;
90 
92  private: static uint32_t windowCounter;
93  };
95  }
96 }
97 #endif
98 
99