RenderEvents.hh
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4  * Licensed under the Apache License, Version 2.0 (the "License");
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17 #ifndef _RENDER_EVENTS_HH_
18 #define _RENDER_EVENTS_HH_
19 
20 #include <string>
21 #include "gazebo/common/Event.hh"
22 #include "gazebo/msgs/msgs.hh"
23 #include "gazebo/util/system.hh"
24 
25 namespace gazebo
26 {
27  namespace rendering
28  {
31 
35  {
39  public: template<typename T>
41  { return createScene.Connect(_subscriber); }
42 
45  public: static void DisconnectCreateScene(
46  event::ConnectionPtr _connection)
47  { createScene.Disconnect(_connection); }
48 
52  public: template<typename T>
54  {return removeScene.Connect(_subscriber);}
55 
58  public: static void DisconnectRemoveScene(
59  event::ConnectionPtr _connection)
60  {removeScene.Disconnect(_connection);}
61 
64 
67  };
69  }
70 }
71 #endif
boost::shared_ptr< Connection > ConnectionPtr
Definition: CommonTypes.hh:144
static void DisconnectCreateScene(event::ConnectionPtr _connection)
Disconnect from a scene created event.
Definition: RenderEvents.hh:45
static event::ConnectionPtr ConnectRemoveScene(T _subscriber)
Connect to a scene removed event.
Definition: RenderEvents.hh:53
static event::ConnectionPtr ConnectCreateScene(T _subscriber)
Connect to a scene created event.
Definition: RenderEvents.hh:40
static void DisconnectRemoveScene(event::ConnectionPtr _connection)
Disconnect from a scene removed event.
Definition: RenderEvents.hh:58
Base class for rendering events.
Definition: RenderEvents.hh:34
static event::EventT< void(const std::string &)> createScene
The event used to trigger a create scene event.
Definition: RenderEvents.hh:63
static event::EventT< void(const std::string &)> removeScene
The event used to trigger a remve scene event.
Definition: RenderEvents.hh:66
#define GAZEBO_VISIBLE
Use to represent "symbol visible" if supported.
Definition: system.hh:48