Base class of an item in the editor. More...
#include <EditorItem.hh>

Signals | |
| void | ColorChanged (QColor _color) |
| Qt signal emitted when the editor item's 3D color has changed. More... | |
| void | DepthChanged (double _depth) |
| Qt signal emitted when the editor item depth has changed. More... | |
| void | HeightChanged (double _height) |
| Qt signal emitted when the editor item height has changed. More... | |
| void | ItemDeleted () |
| Qt signal emitted when the editor item is being deleted. More... | |
| void | LevelChanged (int _level) |
| Qt signal emitted when the editor item's level has changed. More... | |
| void | PoseChanged (double _x, double _y, double _z, double _roll, double _pitch, double _yaw) |
| Qt signal emitted when the editor item pose has changed. More... | |
| void | PoseOriginTransformed (double _x, double _y, double _z, double _roll, double _pitch, double _yaw) |
| Qt signal emitted when the editor item pose origin has changed. More... | |
| void | PositionChanged (double _x, double _y, double _z) |
| Qt signal emitted when the editor item position has changed. More... | |
| void | PosXChanged (double _posX) |
| Qt signal emitted when the editor item's X position has changed. More... | |
| void | PosYChanged (double _posY) |
| Qt signal emitted when the editor item's Y position has changed. More... | |
| void | PosZChanged (double _posZ) |
| Qt signal emitted when the editor item's Z position has changed. More... | |
| void | RotationChanged (double _roll, double _pitch, double _yaw) |
| Qt signal emitted when the editor item rotation has changed. More... | |
| void | SizeChanged (double _width, double _depth, double _height) |
| Qt signal emitted when the editor item size has changed. More... | |
| void | TextureChanged (QString _texture) |
| Qt signal emitted when the editor item's 3D texture has changed. More... | |
| void | TransparencyChanged (float _transparency) |
| Qt signal emitted when the editor item's 3D transparency has changed. More... | |
| void | WidthChanged (double _width) |
| Qt signal emitted when the editor item width has changed. More... | |
| void | YawChanged (double _yaw) |
| Qt signal emitted when the editor item yaw rotation has changed. More... | |
Public Member Functions | |
| EditorItem () | |
| Constructor. More... | |
| ~EditorItem () | |
| Destructor. More... | |
| virtual QColor | Get3dColor () const |
| Get the associated 3D visual's color. More... | |
| virtual QString | Get3dTexture () const |
| Get the associated 3D visual's texture. More... | |
| int | GetLevel () const |
| Get the level in which this building item is located. More... | |
| double | GetLevelBaseHeight () const |
| Get the base height of this level relative to the ground plane. More... | |
| virtual std::string | GetName () const |
| Get the name of the editor item. More... | |
| virtual QVector3D | GetScenePosition () const |
| Get the scene position of editor item. More... | |
| virtual double | GetSceneRotation () const |
| Get the scene rotation of the editor item. More... | |
| virtual QVector3D | GetSize () const |
| Get the size of the item in pixels. More... | |
| virtual std::string | GetType () const |
| Get the type of the editor item. More... | |
| void | Set3dColor (QColor _color) |
| Set the associated 3D visual's color. More... | |
| void | Set3dTexture (QString _texture) |
| Set the associated 3D visual's texture. More... | |
| void | Set3dTransparency (float _transparency) |
| Set the transparency of the associated 3D visual. More... | |
| virtual void | SetHighlighted (bool _highlighted) |
| Set whether this item should be highlighted or not. More... | |
| void | SetLevel (int _level) |
| Set the level of this building item. More... | |
| void | SetLevelBaseHeight (double _height) |
| Set the base height of this level relative to the ground plane. More... | |
| virtual void | SetName (const std::string &_name) |
| Set the name of this editor item. More... | |
Public Attributes | |
| int | zValueIdle |
| Z ordering of the rect item when idle (unselected.) More... | |
| int | zValueSelected |
| Z ordering of the rect item when selected. More... | |
Protected Attributes | |
| std::string | editorType |
| Type of editor item. More... | |
| bool | highlighted |
| Flag to indicate whether this item is currently highlighted or not. More... | |
| double | itemScale |
| Scale for converting from pixel to metric units. More... | |
| int | level |
| Level that this item is on. More... | |
| double | levelBaseHeight |
| Vertical distance from the building's base to the base of the level this editor is in. More... | |
| std::string | name |
| Name of editor item. More... | |
| QColor | visual3dColor |
| Color of the associated 3D visual. More... | |
| QString | visual3dTexture |
| Texture of the associated 3D visual. More... | |
| float | visual3dTransparency |
| Transparency of the associated 3D visual. More... | |
Base class of an item in the editor.
| gazebo::gui::EditorItem::EditorItem | ( | ) |
Constructor.
| gazebo::gui::EditorItem::~EditorItem | ( | ) |
Destructor.
|
signal |
Qt signal emitted when the editor item's 3D color has changed.
| [in] | _color | Color. |
|
signal |
Qt signal emitted when the editor item depth has changed.
| [in] | _depth | Depth of item in pixels. |
|
virtual |
Get the associated 3D visual's color.
|
virtual |
Get the associated 3D visual's texture.
| int gazebo::gui::EditorItem::GetLevel | ( | ) | const |
Get the level in which this building item is located.
| double gazebo::gui::EditorItem::GetLevelBaseHeight | ( | ) | const |
Get the base height of this level relative to the ground plane.
|
virtual |
Get the name of the editor item.
|
virtual |
Get the scene position of editor item.
Reimplemented in gazebo::gui::RectItem, gazebo::gui::SegmentItem, gazebo::gui::DoorItem, gazebo::gui::FloorItem, gazebo::gui::StairsItem, and gazebo::gui::WindowItem.
|
virtual |
Get the scene rotation of the editor item.
Reimplemented in gazebo::gui::RectItem, gazebo::gui::SegmentItem, gazebo::gui::DoorItem, gazebo::gui::FloorItem, gazebo::gui::StairsItem, and gazebo::gui::WindowItem.
|
virtual |
Get the size of the item in pixels.
Reimplemented in gazebo::gui::RectItem, gazebo::gui::SegmentItem, gazebo::gui::DoorItem, gazebo::gui::FloorItem, gazebo::gui::StairsItem, and gazebo::gui::WindowItem.
|
virtual |
Get the type of the editor item.
|
signal |
Qt signal emitted when the editor item height has changed.
| [in] | _height | Height of item in pixels. |
|
signal |
Qt signal emitted when the editor item is being deleted.
|
signal |
Qt signal emitted when the editor item's level has changed.
| [in] | _level | Level. |
|
signal |
Qt signal emitted when the editor item pose has changed.
| [in] | _x | X position of item in pixels. |
| [in] | _y | Y position of item in pixels. |
| [in] | _z | Z position of item in pixels. |
| [in] | _roll | Roll rotation of item in degrees. |
| [in] | _pitch | Pitch rotation of item in degrees. |
| [in] | _yaw | Yaw rotation of item in degrees. |
|
signal |
Qt signal emitted when the editor item pose origin has changed.
| [in] | _x | X position of item in pixels. |
| [in] | _y | Y position of item in pixels. |
| [in] | _z | Z position of item in pixels. |
| [in] | _roll | Roll rotation of item in degrees. |
| [in] | _pitch | Pitch rotation of item in degrees. |
| [in] | _yaw | Yaw rotation of item in degrees. |
|
signal |
Qt signal emitted when the editor item position has changed.
| [in] | _x | X position of item in pixels. |
| [in] | _y | Y position of item in pixels. |
| [in] | _z | Z position of item in pixels. |
|
signal |
Qt signal emitted when the editor item's X position has changed.
| [in] | _x | X position of item in pixels. |
|
signal |
Qt signal emitted when the editor item's Y position has changed.
| [in] | _y | Y position of item in pixels. |
|
signal |
Qt signal emitted when the editor item's Z position has changed.
| [in] | _z | Z position of item in pixels. |
|
signal |
Qt signal emitted when the editor item rotation has changed.
| [in] | _roll | Roll rotation of item in degrees. |
| [in] | _pitch | Pitch rotation of item in degrees. |
| [in] | _yaw | Yaw rotation of item in degrees. |
| void gazebo::gui::EditorItem::Set3dColor | ( | QColor | _color | ) |
Set the associated 3D visual's color.
| [in] | _color | Color. |
| void gazebo::gui::EditorItem::Set3dTexture | ( | QString | _texture | ) |
Set the associated 3D visual's texture.
| [in] | _texture | Texture. |
| void gazebo::gui::EditorItem::Set3dTransparency | ( | float | _transparency | ) |
Set the transparency of the associated 3D visual.
| [in] | _transparency | Transparency. |
|
virtual |
Set whether this item should be highlighted or not.
| [in] | _highlighted | True for highlighted. |
Reimplemented in gazebo::gui::RectItem, and gazebo::gui::WallSegmentItem.
| void gazebo::gui::EditorItem::SetLevel | ( | int | _level | ) |
Set the level of this building item.
| [in] | _level | Level number. |
| void gazebo::gui::EditorItem::SetLevelBaseHeight | ( | double | _height | ) |
Set the base height of this level relative to the ground plane.
| [in] | _height | Base height. |
|
virtual |
Set the name of this editor item.
| [in] | _name | Name to set the editor item to. |
|
signal |
Qt signal emitted when the editor item size has changed.
| [in] | _width | Width of item in pixels. |
| [in] | _depth | Depth of item in pixels. |
| [in] | _height | Height of item in pixels. |
|
signal |
Qt signal emitted when the editor item's 3D texture has changed.
| [in] | _texture | Texture. |
|
signal |
Qt signal emitted when the editor item's 3D transparency has changed.
| [in] | _transparency | Transparency. |
|
signal |
Qt signal emitted when the editor item width has changed.
| [in] | _width | Width of item in pixels. |
|
signal |
Qt signal emitted when the editor item yaw rotation has changed.
| [in] | _yaw | Yaw rotation of item in degrees. |
|
protected |
Type of editor item.
|
protected |
Flag to indicate whether this item is currently highlighted or not.
|
protected |
Scale for converting from pixel to metric units.
|
protected |
Level that this item is on.
|
protected |
Vertical distance from the building's base to the base of the level this editor is in.
|
protected |
Name of editor item.
|
protected |
Color of the associated 3D visual.
|
protected |
Texture of the associated 3D visual.
|
protected |
Transparency of the associated 3D visual.
| int gazebo::gui::EditorItem::zValueIdle |
Z ordering of the rect item when idle (unselected.)
| int gazebo::gui::EditorItem::zValueSelected |
Z ordering of the rect item when selected.