Height map collision. More...
#include <BulletHeightmapShape.hh>
Public Member Functions | |
BulletHeightmapShape (CollisionPtr _parent) | |
Constructor. More... | |
virtual | ~BulletHeightmapShape () |
Destructor. More... | |
virtual void | Init () |
Load the heightmap. More... | |
Public Member Functions inherited from gazebo::physics::HeightmapShape | |
HeightmapShape (CollisionPtr _parent) | |
Constructor. More... | |
virtual | ~HeightmapShape () |
Destructor. More... | |
virtual double | ComputeVolume () const |
Documentation inherited. More... | |
void | FillMsg (msgs::Geometry &_msg) |
Fill a geometry message with this shape's data. More... | |
float | GetHeight (int _x, int _y) const |
Get a height at a position. More... | |
common::Image | GetImage () const |
Return an image representation of the heightmap. More... | |
float | GetMaxHeight () const |
Get the maximum height. More... | |
float | GetMinHeight () const |
Get the minimum height. More... | |
math::Vector3 | GetPos () const |
Get the origin in world coordinate frame. More... | |
math::Vector3 | GetSize () const |
Get the size in meters. More... | |
int | GetSubSampling () const |
Get the amount of subsampling. More... | |
std::string | GetURI () const |
Get the URI of the heightmap image. More... | |
math::Vector2i | GetVertexCount () const |
Return the number of vertices, which equals the size of the image used to load the heightmap. More... | |
virtual void | Load (sdf::ElementPtr _sdf) |
Load the heightmap. More... | |
virtual void | ProcessMsg (const msgs::Geometry &_msg) |
Update the heightmap from a message. More... | |
virtual void | SetScale (const math::Vector3 &_scale) |
Set the scale of the heightmap shape. More... | |
Public Member Functions inherited from gazebo::physics::Shape | |
Shape (CollisionPtr _parent) | |
Constructor. More... | |
virtual | ~Shape () |
Destructor. More... | |
virtual math::Vector3 | GetScale () const |
Get the scale of the shape. More... | |
Public Member Functions inherited from gazebo::physics::Base | |
Base (BasePtr _parent) | |
Constructor. More... | |
virtual | ~Base () |
Destructor. More... | |
void | AddChild (BasePtr _child) |
Add a child to this entity. More... | |
void | AddType (EntityType _type) |
Add a type specifier. More... | |
virtual void | Fini () |
Finialize the object. More... | |
BasePtr | GetByName (const std::string &_name) |
Get by name. More... | |
BasePtr | GetChild (unsigned int _i) const |
Get a child by index. More... | |
BasePtr | GetChild (const std::string &_name) |
Get a child by name. More... | |
unsigned int | GetChildCount () const |
Get the number of children. More... | |
uint32_t | GetId () const |
Return the ID of this entity. More... | |
std::string | GetName () const |
Return the name of the entity. More... | |
BasePtr | GetParent () const |
Get the parent. More... | |
int | GetParentId () const |
Return the ID of the parent. More... | |
bool | GetSaveable () const |
Get whether the object should be "saved", when the user selects to save the world to xml. More... | |
std::string | GetScopedName (bool _prependWorldName=false) const |
Return the name of this entity with the model scope model1::...::modelN::entityName. More... | |
virtual const sdf::ElementPtr | GetSDF () |
Get the SDF values for the object. More... | |
unsigned int | GetType () const |
Get the full type definition. More... | |
const WorldPtr & | GetWorld () const |
Get the World this object is in. More... | |
bool | HasType (const EntityType &_t) const |
Returns true if this object's type definition has the given type. More... | |
bool | IsSelected () const |
True if the entity is selected by the user. More... | |
bool | operator== (const Base &_ent) const |
Returns true if the entities are the same. More... | |
void | Print (const std::string &_prefix) |
Print this object to screen via gzmsg. More... | |
virtual void | RemoveChild (unsigned int _id) |
Remove a child from this entity. More... | |
void | RemoveChild (const std::string &_name) |
Remove a child by name. More... | |
void | RemoveChildren () |
Remove all children. More... | |
virtual void | Reset () |
Reset the object. More... | |
virtual void | Reset (Base::EntityType _resetType) |
Calls recursive Reset on one of the Base::EntityType's. More... | |
virtual void | SetName (const std::string &_name) |
Set the name of the entity. More... | |
void | SetParent (BasePtr _parent) |
Set the parent. More... | |
void | SetSaveable (bool _v) |
Set whether the object should be "saved", when the user selects to save the world to xml. More... | |
virtual bool | SetSelected (bool _show) |
Set whether this entity has been selected by the user through the gui. More... | |
void | SetWorld (const WorldPtr &_newWorld) |
Set the world this object belongs to. More... | |
virtual void | Update () |
Update the object. More... | |
virtual void | UpdateParameters (sdf::ElementPtr _sdf) |
Update the parameters using new sdf values. More... | |
Additional Inherited Members | |
Public Types inherited from gazebo::physics::Base | |
enum | EntityType { BASE = 0x00000000, ENTITY = 0x00000001, MODEL = 0x00000002, LINK = 0x00000004, COLLISION = 0x00000008, ACTOR = 0x00000016, LIGHT = 0x00000010, VISUAL = 0x00000020, JOINT = 0x00000040, BALL_JOINT = 0x00000080, HINGE2_JOINT = 0x00000100, HINGE_JOINT = 0x00000200, SLIDER_JOINT = 0x00000400, SCREW_JOINT = 0x00000800, UNIVERSAL_JOINT = 0x00001000, GEARBOX_JOINT = 0x00002000, FIXED_JOINT = 0x00004000, SHAPE = 0x00010000, BOX_SHAPE = 0x00020000, CYLINDER_SHAPE = 0x00040000, HEIGHTMAP_SHAPE = 0x00080000, MAP_SHAPE = 0x00100000, MULTIRAY_SHAPE = 0x00200000, RAY_SHAPE = 0x00400000, PLANE_SHAPE = 0x00800000, SPHERE_SHAPE = 0x01000000, MESH_SHAPE = 0x02000000, POLYLINE_SHAPE = 0x04000000, SENSOR_COLLISION = 0x10000000 } |
Unique identifiers for all entity types. More... | |
Protected Member Functions inherited from gazebo::physics::Base | |
void | ComputeScopedName () |
Compute the scoped name of this object based on its parents. More... | |
Protected Attributes inherited from gazebo::physics::HeightmapShape | |
bool | flipY |
True to flip the heights along the y direction. More... | |
common::HeightmapData * | heightmapData |
HeightmapData used to generate the heights. More... | |
std::vector< float > | heights |
Lookup table of heights. More... | |
common::ImageHeightmap | img |
Image used to generate the heights. More... | |
int | subSampling |
The amount of subsampling. Default is 2. More... | |
unsigned int | vertSize |
Size of the height lookup table. More... | |
Protected Attributes inherited from gazebo::physics::Shape | |
CollisionPtr | collisionParent |
This shape's collision parent. More... | |
math::Vector3 | scale |
This shape's scale;. More... | |
Protected Attributes inherited from gazebo::physics::Base | |
Base_V | children |
Children of this entity. More... | |
BasePtr | parent |
Parent of this entity. More... | |
sdf::ElementPtr | sdf |
The SDF values for this object. More... | |
WorldPtr | world |
Pointer to the world. More... | |
Height map collision.
gazebo::physics::BulletHeightmapShape::BulletHeightmapShape | ( | CollisionPtr | _parent | ) |
Constructor.
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virtual |
Destructor.
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virtual |
Load the heightmap.
Reimplemented from gazebo::physics::HeightmapShape.