40 #define MAX_COLLIDE_RETURNS 250
41 #define MAX_CONTACT_JOINTS 250
74 public:
Contact &operator =(
const msgs::Contact &_contact);
78 public:
void FillMsg(msgs::Contact &_msg)
const;
82 public: std::string DebugString()
const;
#define GZ_PHYSICS_VISIBLE
Definition: system.hh:259
Base class for all collision entities.
Definition: Collision.hh:44
The Vector3 class represents the generic vector containing 3 elements.
Definition: Vector3.hh:39
default namespace for gazebo
boost::shared_ptr< World > WorldPtr
Definition: PhysicsTypes.hh:84
Wrench information from a joint.
Definition: JointWrench.hh:39
A Time class, can be used to hold wall- or sim-time.
Definition: Time.hh:44