18 #ifndef _GAZEBO_INERTIAVISUAL_HH_
19 #define _GAZEBO_INERTIAVISUAL_HH_
46 public:
virtual void Fini();
50 public:
virtual void Load(sdf::ElementPtr _elem);
55 public:
virtual void Load(ConstLinkPtr &_msg);
65 private:
void DestroyAllAttachedMovableObjects(
66 Ogre::SceneNode *_sceneNode);
Encapsulates a position and rotation in three space.
Definition: Pose.hh:37
The Vector3 class represents the generic vector containing 3 elements.
Definition: Vector3.hh:39
std::shared_ptr< Visual > VisualPtr
Definition: RenderTypes.hh:112
virtual void Load()
Load the visual with default parameters.
A renderable object.
Definition: Visual.hh:59
#define GZ_RENDERING_VISIBLE
Definition: system.hh:209
Basic Inertia visualization.
Definition: InertiaVisual.hh:35