17 #ifndef _RENDERTYPES_HH_
18 #define _RENDERTYPES_HH_
20 #include <boost/shared_ptr.hpp>
21 #include "gazebo/gazebo_config.h"
26 #define GZ_VISIBILITY_ALL 0x0FFFFFFF
30 #define GZ_VISIBILITY_SELECTION 0x10000000
34 #define GZ_VISIBILITY_GUI 0x00000001
38 #define GZ_VISIBILITY_SELECTABLE 0x00000002
49 class WideAngleCamera;
54 class LogicalCameraVisual;
66 class ApplyWrenchVisual;
68 class LinkFrameVisual;
A strip of triangles, 3 vertices for the first triangle, and 1 per triangle after that...
Definition: RenderTypes.hh:223
boost::shared_ptr< DepthCamera > DepthCameraPtr
Definition: RenderTypes.hh:96
std::shared_ptr< RFIDVisual > RFIDVisualPtr
Definition: RenderTypes.hh:164
Parent frame.
Definition: RenderTypes.hh:240
std::weak_ptr< Visual > VisualWeakPtr
Definition: RenderTypes.hh:116
boost::shared_ptr< RayQuery > RayQueryPtr
Definition: RenderTypes.hh:192
boost::shared_ptr< WideAngleCamera > WideAngleCameraPtr
Definition: RenderTypes.hh:100
std::shared_ptr< OriginVisual > OriginVisualPtr
Definition: RenderTypes.hh:176
boost::shared_ptr< Light > LightPtr
Definition: RenderTypes.hh:84
std::shared_ptr< LogicalCameraVisual > LogicalCameraVisualPtr
Definition: RenderTypes.hh:136
A list of lines, 2 vertices per line.
Definition: RenderTypes.hh:212
boost::shared_ptr< Distortion > DistortionPtr
Definition: RenderTypes.hh:196
A list of triangles, 3 vertices per triangle.
Definition: RenderTypes.hh:219
World frame.
Definition: RenderTypes.hh:243
std::shared_ptr< Visual > VisualPtr
Definition: RenderTypes.hh:112
boost::shared_ptr< Camera > CameraPtr
Definition: RenderTypes.hh:88
std::shared_ptr< COMVisual > COMVisualPtr
Definition: RenderTypes.hh:156
std::shared_ptr< LinkFrameVisual > LinkFrameVisualPtr
Definition: RenderTypes.hh:180
Local frame.
Definition: RenderTypes.hh:237
std::shared_ptr< AxisVisual > AxisVisualPtr
Definition: RenderTypes.hh:152
ReferenceFrame
Frame of reference.
Definition: RenderTypes.hh:234
RenderOpType
Type of render operation for a drawable.
Definition: RenderTypes.hh:206
std::shared_ptr< RFIDTagVisual > RFIDTagVisualPtr
Definition: RenderTypes.hh:168
std::shared_ptr< InertiaVisual > InertiaVisualPtr
Definition: RenderTypes.hh:160
boost::shared_ptr< GpuLaser > GpuLaserPtr
Definition: RenderTypes.hh:104
std::shared_ptr< WrenchVisual > WrenchVisualPtr
Definition: RenderTypes.hh:128
A strip of connected lines, 1 vertex per line plus 1 start vertex.
Definition: RenderTypes.hh:216
std::shared_ptr< ArrowVisual > ArrowVisualPtr
Definition: RenderTypes.hh:148
A fan of triangles, 3 vertices for the first triangle, and 1 per triangle after that.
Definition: RenderTypes.hh:227
std::shared_ptr< SonarVisual > SonarVisualPtr
Definition: RenderTypes.hh:124
std::shared_ptr< CameraVisual > CameraVisualPtr
Definition: RenderTypes.hh:132
boost::shared_ptr< WindowManager > WindowManagerPtr
Definition: RenderTypes.hh:184
boost::shared_ptr< Scene > ScenePtr
Definition: RenderTypes.hh:80
std::shared_ptr< SelectionObj > SelectionObjPtr
Definition: RenderTypes.hh:188
std::shared_ptr< LaserVisual > LaserVisualPtr
Definition: RenderTypes.hh:120
A list of points, 1 vertex per point.
Definition: RenderTypes.hh:209
std::shared_ptr< JointVisual > JointVisualPtr
Definition: RenderTypes.hh:140
std::shared_ptr< ApplyWrenchVisual > ApplyWrenchVisualPtr
Definition: RenderTypes.hh:172
boost::shared_ptr< UserCamera > UserCameraPtr
Definition: RenderTypes.hh:92
N/A.
Definition: RenderTypes.hh:230
std::shared_ptr< ContactVisual > ContactVisualPtr
Definition: RenderTypes.hh:144
boost::shared_ptr< DynamicLines > DynamicLinesPtr
Definition: RenderTypes.hh:108
boost::shared_ptr< OculusCamera > OculusCameraPtr
Definition: RenderTypes.hh:201