#include <RenderEnginePrivate.hh>
Public Attributes | |
std::vector< event::ConnectionPtr > | connections |
All the event connections. More... | |
bool | headless |
True if the GUI is enabled. More... | |
bool | initialized |
True if initialized. More... | |
Ogre::LogManager * | logManager |
Pointer the log manager. More... | |
RenderEngine::RenderPathType | renderPathType |
The type of render path used. More... | |
Ogre::Root * | root |
Pointer to ogre root. More... | |
std::vector< ScenePtr > | scenes |
All of the scenes. More... | |
WindowManagerPtr | windowManager |
Pointer to the window manager. More... | |
std::vector<event::ConnectionPtr> gazebo::rendering::RenderEnginePrivate::connections |
All the event connections.
bool gazebo::rendering::RenderEnginePrivate::headless |
True if the GUI is enabled.
bool gazebo::rendering::RenderEnginePrivate::initialized |
True if initialized.
Ogre::LogManager* gazebo::rendering::RenderEnginePrivate::logManager |
Pointer the log manager.
RenderEngine::RenderPathType gazebo::rendering::RenderEnginePrivate::renderPathType |
The type of render path used.
Ogre::Root* gazebo::rendering::RenderEnginePrivate::root |
Pointer to ogre root.
std::vector<ScenePtr> gazebo::rendering::RenderEnginePrivate::scenes |
All of the scenes.
WindowManagerPtr gazebo::rendering::RenderEnginePrivate::windowManager |
Pointer to the window manager.