#include <RenderEnginePrivate.hh>
Public Attributes | |
| std::vector< event::ConnectionPtr > | connections |
| All the event connections. More... | |
| bool | headless |
| True if the GUI is enabled. More... | |
| bool | initialized |
| True if initialized. More... | |
| Ogre::LogManager * | logManager |
| Pointer the log manager. More... | |
| RenderEngine::RenderPathType | renderPathType |
| The type of render path used. More... | |
| Ogre::Root * | root |
| Pointer to ogre root. More... | |
| std::vector< ScenePtr > | scenes |
| All of the scenes. More... | |
| WindowManagerPtr | windowManager |
| Pointer to the window manager. More... | |
| std::vector<event::ConnectionPtr> gazebo::rendering::RenderEnginePrivate::connections |
All the event connections.
| bool gazebo::rendering::RenderEnginePrivate::headless |
True if the GUI is enabled.
| bool gazebo::rendering::RenderEnginePrivate::initialized |
True if initialized.
| Ogre::LogManager* gazebo::rendering::RenderEnginePrivate::logManager |
Pointer the log manager.
| RenderEngine::RenderPathType gazebo::rendering::RenderEnginePrivate::renderPathType |
The type of render path used.
| Ogre::Root* gazebo::rendering::RenderEnginePrivate::root |
Pointer to ogre root.
| std::vector<ScenePtr> gazebo::rendering::RenderEnginePrivate::scenes |
All of the scenes.
| WindowManagerPtr gazebo::rendering::RenderEnginePrivate::windowManager |
Pointer to the window manager.