#include <WindowManagerPrivate.hh>
Public Attributes | |
| std::vector< Ogre::RenderWindow * > | windows |
| All the render windows. More... | |
Static Public Attributes | |
| static uint32_t | windowCounter |
| Used to create unique names for the windows. More... | |
|
static |
Used to create unique names for the windows.
| std::vector<Ogre::RenderWindow *> gazebo::rendering::WindowManagerPrivate::windows |
All the render windows.