#include <WindowManagerPrivate.hh>
Public Attributes | |
std::vector< Ogre::RenderWindow * > | windows |
All the render windows. More... | |
Static Public Attributes | |
static uint32_t | windowCounter |
Used to create unique names for the windows. More... | |
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static |
Used to create unique names for the windows.
std::vector<Ogre::RenderWindow *> gazebo::rendering::WindowManagerPrivate::windows |
All the render windows.