#include <ServerFixture.hh>
Inherits Test.
Inherited by RenderingFixture.
| Protected Member Functions | |
| ServerFixture () | |
| Constructor.  More... | |
| virtual | ~ServerFixture () | 
| Destructor.  More... | |
| void | DoubleCompare (double *_scanA, double *_scanB, unsigned int _sampleCount, double &_diffMax, double &_diffSum, double &_diffAvg) | 
| Function to compare two double arrays (for example two laser scans).  More... | |
| void | FloatCompare (float *_scanA, float *_scanB, unsigned int _sampleCount, float &_diffMax, float &_diffSum, float &_diffAvg) | 
| Function to compare two float arrays (for example two laser scans).  More... | |
| math::Pose | GetEntityPose (const std::string &_name) | 
| Get the pose of an entity.  More... | |
| void | GetFrame (const std::string &_cameraName, unsigned char **_imgData, unsigned int &_width, unsigned int &_height) | 
| Get an image frame from a camera.  More... | |
| void | GetMemInfo (double &_resident, double &_share) | 
| Get the current memory information.  More... | |
| physics::ModelPtr | GetModel (const std::string &_name) | 
| Get a pointer to a model.  More... | |
| double | GetPercentRealTime () const | 
| Get the real-time factor.  More... | |
| rendering::ScenePtr | GetScene (const std::string &_sceneName="default") | 
| Get a pointer to the rendering scene.  More... | |
| std::string | GetUniqueString (const std::string &_prefix) | 
| Get unique string with a specified prefix.  More... | |
| bool | HasEntity (const std::string &_name) | 
| Return true if the named entity exists.  More... | |
| void | ImageCompare (unsigned char *_imageA, unsigned char *_imageB, unsigned int _width, unsigned int _height, unsigned int _depth, unsigned int &_diffMax, unsigned int &_diffSum, double &_diffAvg) | 
| Function to compare two images.  More... | |
| virtual void | Load (const std::string &_worldFilename) | 
| Load a world based on a filename.  More... | |
| virtual void | Load (const std::string &_worldFilename, bool _paused) | 
| Load a world based on a filename and set simulation paused/un-paused.  More... | |
| virtual void | Load (const std::string &_worldFilename, bool _paused, const std::string &_physics, const std::vector< std::string > &_systemPlugins={}) | 
| Load a world based on a filename and set simulation paused/un-paused, and specify physics engine.  More... | |
| virtual void | LoadArgs (const std::string &_args) | 
| Load a world in gzserver.  More... | |
| void | LoadPlugin (const std::string &_filename, const std::string &_name) | 
| Load a plugin.  More... | |
| void | OnPose (ConstPosesStampedPtr &_msg) | 
| Function that received poses messages from a running simulation.  More... | |
| void | OnStats (ConstWorldStatisticsPtr &_msg) | 
| Function that received world stastics messages.  More... | |
| void | PrintImage (const std::string &_name, unsigned char **_image, unsigned int _width, unsigned int _height, unsigned int _depth) | 
| Print image data to screen.  More... | |
| void | PrintScan (const std::string &_name, double *_scan, unsigned int _sampleCount) | 
| Print laser scan to screen.  More... | |
| void | Record (const std::string &_name, const double _data) | 
| Helper to record data to gtest xml output.  More... | |
| void | Record (const std::string &_prefix, const math::SignalStats &_stats) | 
| Helper to record signal statistics to gtest xml output.  More... | |
| void | Record (const std::string &_prefix, const math::Vector3Stats &_stats) | 
| Helper to record Vector3 signal statistics to gtest xml output.  More... | |
| void | RemoveModel (const std::string &_name) | 
| Remove a model by name.  More... | |
| void | RemovePlugin (const std::string &_name) | 
| Remove a plugin.  More... | |
| void | RunServer (const std::vector< std::string > &_args) | 
| Run the server.  More... | |
| void | SetPause (bool _pause) | 
| Set a running simulation paused/unpaused.  More... | |
| void | SpawnBox (const std::string &_name, const math::Vector3 &_size, const math::Vector3 &_pos, const math::Vector3 &_rpy, bool _static=false) | 
| Spawn a box.  More... | |
| void | SpawnCamera (const std::string &_modelName, const std::string &_cameraName, const math::Vector3 &_pos, const math::Vector3 &_rpy, unsigned int _width=320, unsigned int _height=240, double _rate=25, const std::string &_noiseType="", double _noiseMean=0.0, double _noiseStdDev=0.0, bool _distortion=false, double _distortionK1=0.0, double _distortionK2=0.0, double _distortionK3=0.0, double _distortionP1=0.0, double _distortionP2=0.0, double _cx=0.5, double _cy=0.5) | 
| Spawn a camera.  More... | |
| void | SpawnCylinder (const std::string &_name, const math::Vector3 &_pos, const math::Vector3 &_rpy, bool _static=false) | 
| Spawn a cylinder.  More... | |
| void | SpawnDepthCameraSensor (const std::string &_modelName, const std::string &_cameraName, const ignition::math::Vector3d &_pos, const ignition::math::Vector3d &_rpy, const unsigned int _width=320, const unsigned int _height=240, const double _rate=25, const double _near=0.1, const double _far=10) | 
| Spawn a depth camera.  More... | |
| void | SpawnEmptyLink (const std::string &_name, const math::Vector3 &_pos, const math::Vector3 &_rpy, bool _static=false) | 
| Spawn an empty link.  More... | |
| void | SpawnGpuRaySensor (const std::string &_modelName, const std::string &_raySensorName, const math::Vector3 &_pos, const math::Vector3 &_rpy, double _hMinAngle=-2.0, double _hMaxAngle=2.0, double _minRange=0.08, double _maxRange=10, double _rangeResolution=0.01, unsigned int _samples=640, const std::string &_noiseType="", double _noiseMean=0.0, double _noiseStdDev=0.0) | 
| Spawn a gpu laser.  More... | |
| void | SpawnImuSensor (const std::string &_modelName, const std::string &_imuSensorName, const math::Vector3 &_pos, const math::Vector3 &_rpy, const std::string &_noiseType="", double _rateNoiseMean=0.0, double _rateNoiseStdDev=0.0, double _rateBiasMean=0.0, double _rateBiasStdDev=0.0, double _accelNoiseMean=0.0, double _accelNoiseStdDev=0.0, double _accelBiasMean=0.0, double _accelBiasStdDev=0.0) | 
| Spawn an imu sensor laser.  More... | |
| void | SpawnLight (const std::string &_name, const std::string &_type, const math::Vector3 &_pos, const math::Vector3 &_rpy, const common::Color &_diffuse=common::Color::White, const common::Color &_specular=common::Color::White, const math::Vector3 &_direction=-math::Vector3::UnitZ, double _attenuationRange=20, double _attenuationConstant=0.5, double _attenuationLinear=0.01, double _attenuationQuadratic=0.001, double _spotInnerAngle=0, double _spotOuterAngle=0, double _spotFallOff=0, bool _castShadows=true) | 
| Spawn a light.  More... | |
| physics::ModelPtr | SpawnModel (const msgs::Model &_msg) | 
| Spawn a model from a msgs::Model and return ModelPtr.  More... | |
| void | SpawnModel (const std::string &_filename) | 
| Spawn a model from file.  More... | |
| void | SpawnRaySensor (const std::string &_modelName, const std::string &_raySensorName, const math::Vector3 &_pos, const math::Vector3 &_rpy, double _hMinAngle=-2.0, double _hMaxAngle=2.0, double _vMinAngle=-1.0, double _vMaxAngle=1.0, double _minRange=0.08, double _maxRange=10, double _rangeResolution=0.01, unsigned int _samples=640, unsigned int _vSamples=1, double _hResolution=1.0, double _vResolution=1.0, const std::string &_noiseType="", double _noiseMean=0.0, double _noiseStdDev=0.0) | 
| Spawn a laser.  More... | |
| void | SpawnSDF (const std::string &_sdf) | 
| Send a factory message based on an SDF string.  More... | |
| sensors::SonarSensorPtr | SpawnSonar (const std::string &_modelName, const std::string &_sonarName, const ignition::math::Pose3d &_pose, const double _minRange, const double _maxRange, const double _radius) | 
| Spawn a sonar.  More... | |
| void | SpawnSphere (const std::string &_name, const math::Vector3 &_pos, const math::Vector3 &_rpy, bool _wait=true, bool _static=false) | 
| Spawn a sphere.  More... | |
| void | SpawnSphere (const std::string &_name, const math::Vector3 &_pos, const math::Vector3 &_rpy, const math::Vector3 &_cog, double _radius, bool _wait=true, bool _static=false) | 
| Spawn a sphere.  More... | |
| void | SpawnTrimesh (const std::string &_name, const std::string &_modelPath, const math::Vector3 &_scale, const math::Vector3 &_pos, const math::Vector3 &_rpy, bool _static=false) | 
| Spawn a triangle mesh.  More... | |
| void | SpawnUnitAltimeterSensor (const std::string &_name, const std::string &_sensorName, const std::string &_collisionType, const std::string &_topic, const ignition::math::Vector3d &_pos, const ignition::math::Vector3d &_rpy, bool _static=false) | 
| Spawn an altimeter sensor on a link.  More... | |
| void | SpawnUnitContactSensor (const std::string &_name, const std::string &_sensorName, const std::string &_collisionType, const math::Vector3 &_pos, const math::Vector3 &_rpy, bool _static=false) | 
| Spawn a contact sensor with the specified collision geometry.  More... | |
| void | SpawnUnitImuSensor (const std::string &_name, const std::string &_sensorName, const std::string &_collisionType, const std::string &_topic, const math::Vector3 &_pos, const math::Vector3 &_rpy, bool _static=false) | 
| Spawn an IMU sensor on a link.  More... | |
| void | SpawnUnitMagnetometerSensor (const std::string &_name, const std::string &_sensorName, const std::string &_collisionType, const std::string &_topic, const ignition::math::Vector3d &_pos, const ignition::math::Vector3d &_rpy, bool _static=false) | 
| Spawn a magnetometer sensor on a link.  More... | |
| void | SpawnWirelessReceiverSensor (const std::string &_name, const std::string &_sensorName, const math::Vector3 &_pos, const math::Vector3 &_rpy, double _minFreq, double _maxFreq, double _power, double _gain, double _sensitivity, bool _visualize=true) | 
| Spawn an Wireless receiver sensor on a link.  More... | |
| void | SpawnWirelessTransmitterSensor (const std::string &_name, const std::string &_sensorName, const math::Vector3 &_pos, const math::Vector3 &_rpy, const std::string &_essid, double _freq, double _power, double _gain, bool _visualize=true) | 
| Spawn an Wireless transmitter sensor on a link.  More... | |
| virtual void | TearDown () | 
| Tear down the test fixture. This gets called by gtest.  More... | |
| virtual void | Unload () | 
| Unload the test fixture.  More... | |
| void | WaitUntilEntitySpawn (const std::string &_name, unsigned int _sleepEach, int _retries) | 
| Wait for a number of ms.  More... | |
| void | WaitUntilIteration (const uint32_t _goalIteration, const int _sleepEach, const int _retries) const | 
| Wait for a number of ms.  More... | |
| void | WaitUntilSensorSpawn (const std::string &_name, unsigned int _sleepEach, int _retries) | 
| Wait for a number of ms.  More... | |
| void | WaitUntilSimTime (const common::Time &_goalTime, const int _ms, const int _maxRetries) const | 
| Wait for a number of ms.  More... | |
| Static Protected Member Functions | |
| template<typename T > | |
| static void | CheckPointer (boost::shared_ptr< T > _ptr) | 
| Check that a pointer is not NULL.  More... | |
| Protected Attributes | |
| transport::PublisherPtr | factoryPub | 
| Factory publisher.  More... | |
| transport::NodePtr | node | 
| Pointer to a node for communication.  More... | |
| common::Time | pauseTime | 
| std::map< std::string, math::Pose > | poses | 
| Map of received poses.  More... | |
| transport::SubscriberPtr | poseSub | 
| Pose subscription.  More... | |
| common::Time | realTime | 
| boost::mutex | receiveMutex | 
| Mutex to protect data structures that store messages.  More... | |
| transport::PublisherPtr | requestPub | 
| Request publisher.  More... | |
| Server * | server | 
| Pointer the Gazebo server.  More... | |
| boost::thread * | serverThread | 
| Pointer the thread the runs the server.  More... | |
| common::Time | simTime | 
| Current simulation time, real time, and pause time.  More... | |
| transport::SubscriberPtr | statsSub | 
| World statistics subscription.  More... | |
| 
 | protected | 
Constructor.
| 
 | protectedvirtual | 
Destructor.
| 
 | inlinestaticprotected | 
Check that a pointer is not NULL.
A function is created for this purpose, since ASSERT's cannot be called from non-void functions.
| [in] | _ptr | Pointer to verify is not NULL. | 
References NULL.
| 
 | protected | 
Function to compare two double arrays (for example two laser scans).
| [in] | _scanA | First double array. | 
| [in] | _scanB | Second double array. | 
| [in] | _sampleCount | Number of samples in each double array. | 
| [out] | _diffMax | Maximum difference between the two arrays. | 
| [out] | _diffSum | Sum of the differences between the two arrays. | 
| [out] | _diffAvg | Average difference between the two arrays. | 
| 
 | protected | 
Function to compare two float arrays (for example two laser scans).
| [in] | _scanA | First float array. | 
| [in] | _scanB | Second float array. | 
| [in] | _sampleCount | Number of samples in each float array. | 
| [out] | _diffMax | Maximum difference between the two arrays. | 
| [out] | _diffSum | Sum of the differences between the two arrays. | 
| [out] | _diffAvg | Average difference between the two arrays. | 
| 
 | protected | 
Get the pose of an entity.
| [in] | _name | Name of the entity. | 
| 
 | protected | 
Get an image frame from a camera.
| [in] | _cameraName | Name of the camera to get a frame from. | 
| [out] | _imgData | Array that receives the image data. | 
| [in] | _width | Width of the image frame. | 
| [in] | _height | Height of the image frame. | 
| 
 | protected | 
Get the current memory information.
| [out] | _resident | Resident memory. | 
| [out] | _share | Shared memory. | 
| 
 | protected | 
Get a pointer to a model.
| [in] | _name | Name of the model to get. | 
| 
 | protected | 
Get the real-time factor.
| 
 | protected | 
Get a pointer to the rendering scene.
| [in] | _sceneName | Name of the scene to get. | 
| 
 | protected | 
Get unique string with a specified prefix.
| [in] | _prefix | Prefix for unique string. | 
| 
 | protected | 
Return true if the named entity exists.
| [in] | _name | Name of the entity to check for. | 
| 
 | protected | 
Function to compare two images.
| [in] | _imageA | First image to compare. | 
| [in] | _imageB | Second image to compare. | 
| [in] | _width | Width of both images. | 
| [in] | _height | Height of both images. | 
| [in] | _depth | Depth of both images. | 
| [out] | _diffMax | Maximum difference between the two arrays. | 
| [out] | _diffSum | Sum of the differences between the two arrays. | 
| [out] | _diffAvg | Average difference between the two arrays. | 
| 
 | protectedvirtual | 
Load a world based on a filename.
| [in] | _worldFilename | Name of the world to load. | 
| 
 | protectedvirtual | 
Load a world based on a filename and set simulation paused/un-paused.
| [in] | _worldFilename | Name of the world to load. | 
| [in] | _paused | True to start the world paused. | 
| 
 | protectedvirtual | 
Load a world based on a filename and set simulation paused/un-paused, and specify physics engine.
This versions allows plugins to be loaded (via the cmd line args)
| [in] | _worldFilename | Name of the world to load. | 
| [in] | _paused | True to start the world paused. | 
| [in] | _physics | Name of the physics engine. | 
| [in] | _systemPlugins | Array of system plugins to load. | 
| 
 | protectedvirtual | 
Load a world in gzserver.
| [in] | _args | Options for the server using the same syntax used in the command line. E.g.: "-u --verbose" will run gzserver paused and in verbose mode. | 
| 
 | protected | 
Load a plugin.
| [in] | _filename | Plugin filename to load. | 
| [in] | _name | Name to associate with with the plugin. | 
| 
 | protected | 
Function that received poses messages from a running simulation.
| [in] | _msg | Pose message. | 
| 
 | protected | 
Function that received world stastics messages.
| [in] | _msg | World statistics message. | 
| 
 | protected | 
Print image data to screen.
This is used to generate test data.
| [in] | _name | Name to associate with the printed data. | 
| [in] | _image | The raw image data. | 
| [in] | _width | Width of the image. | 
| [in] | _height | Height of the image. | 
| [in] | _depth | Pixel depth. | 
| 
 | protected | 
Print laser scan to screen.
This is used to generate test data.
| [in] | _name | Name to associate with the printed data. | 
| [in] | _scan | The laser scan data. | 
| [in] | _sampleCount | Number of samples in the scan data. | 
| 
 | protected | 
Helper to record data to gtest xml output.
| [in] | _name | Name of data. | 
| [in] | _data | Floating point number to store. | 
| 
 | protected | 
Helper to record signal statistics to gtest xml output.
| [in] | _prefix | Prefix string for data names. | 
| [in] | _stats | Signal statistics to store. | 
| 
 | protected | 
Helper to record Vector3 signal statistics to gtest xml output.
| [in] | _prefix | Prefix string for data names. | 
| [in] | _stats | Vector3 signal statistics to store. | 
| 
 | protected | 
Remove a model by name.
| [in] | _name | Name of the model to remove. | 
| 
 | protected | 
Remove a plugin.
| [in] | _name | Name of the plugin to remove. | 
| 
 | protected | 
Run the server.
| [in] | _args | Vector of options for the server using the same syntax used in the command line. E.g.: {"-u", "--verbose"} will run gzserver paused and in verbose mode. | 
| 
 | protected | 
Set a running simulation paused/unpaused.
| 
 | protected | 
Spawn a box.
| [in] | _name | Name for the model. | 
| [in] | _size | Size of the box. | 
| [in] | _pos | Position for the model. | 
| [in] | _rpy | Roll, pitch, yaw for the model. | 
| [in] | _static | True to make the model static. | 
| 
 | protected | 
Spawn a camera.
| [in] | _modelName | Name of the model. | 
| [in] | _cameraName | Name of the camera. | 
| [in] | _pos | Camera position. | 
| [in] | _rpy | Camera roll, pitch, yaw. | 
| [in] | _width | Output image width. | 
| [in] | _height | Output image height. | 
| [in] | _rate | Output Hz. | 
| [in] | _noiseType | Type of noise to apply. | 
| [in] | _noiseMean | Mean noise value. | 
| [in] | _noiseStdDev | Standard deviation of the noise. | 
| [in] | _distortionK1 | Distortion coefficient k1. | 
| [in] | _distortionK2 | Distortion coefficient k2. | 
| [in] | _distortionK3 | Distortion coefficient k3. | 
| [in] | _distortionP1 | Distortion coefficient P1. | 
| [in] | _distortionP2 | Distortion coefficient p2. | 
| [in] | _cx | Normalized optical center x, used for distortion. | 
| [in] | _cy | Normalized optical center y, used for distortion. | 
| 
 | protected | 
Spawn a cylinder.
| [in] | _name | Name for the model. | 
| [in] | _pos | Position for the model. | 
| [in] | _rpy | Roll, pitch, yaw for the model. | 
| [in] | _static | True to make the model static. | 
| 
 | protected | 
Spawn a depth camera.
| [in] | _modelName | Name of the model. | 
| [in] | _cameraName | Name of the camera. | 
| [in] | _pos | Camera position. | 
| [in] | _rpy | Camera roll, pitch, yaw. | 
| [in] | _width | Output image width. | 
| [in] | _height | Output image height. | 
| [in] | _rate | Output Hz. | 
| [in] | _near | Near clipping distance | 
| [in] | _far | Far clipping distance | 
| 
 | protected | 
Spawn an empty link.
| [in] | _name | Name for the model. | 
| [in] | _pos | Position for the model. | 
| [in] | _rpy | Roll, pitch, yaw for the model. | 
| [in] | _static | True to make the model static. | 
| 
 | protected | 
Spawn a gpu laser.
| [in] | _modelName | Name of the model. | 
| [in] | _raySensorName | Name of the laser. | 
| [in] | _pos | Camera position. | 
| [in] | _rpy | Camera roll, pitch, yaw. | 
| [in] | _hMinAngle | Horizontal min angle | 
| [in] | _hMaxAngle | Horizontal max angle | 
| [in] | _minRange | Min range | 
| [in] | _maxRange | Max range | 
| [in] | _rangeResolution | Resolution of the scan | 
| [in] | _samples | Number of samples. | 
| [in] | _rate | Output Hz. | 
| [in] | _noiseType | Type of noise to apply. | 
| [in] | _noiseMean | Mean noise value. | 
| [in] | _noiseStdDev | Standard deviation of the noise. | 
| 
 | protected | 
Spawn an imu sensor laser.
| [in] | _modelName | Name of the model. | 
| [in] | _imuSensorName | Name of the imu sensor. | 
| [in] | _pos | Camera position. | 
| [in] | _rpy | Camera roll, pitch, yaw. | 
| [in] | _noiseType | Type of noise to apply. | 
| [in] | _noiseMean | Mean noise value. | 
| [in] | _noiseStdDev | Standard deviation of the noise. | 
| [in] | _accelNoiseMean | Acceleration based noise mean. | 
| [in] | _accelNoiseStdDev | Acceleration based noise standard deviation. | 
| [in] | _accelBiasMean | Acceleration mean bias | 
| [in] | _accelBiasStdDev | Acceleration standard deviation bias | 
| 
 | protected | 
Spawn a light.
| [in] | _name | Name for the light. | 
| [in] | _size | Type of light - "spot", "directional", or "point". | 
| [in] | _pos | Position for the light. | 
| [in] | _rpy | Roll, pitch, yaw for the light. | 
| [in] | _diffuse | Diffuse color of the light. | 
| [in] | _specular | Specular color of the light. | 
| [in] | _direction | Direction of the light ("spot" and "directional"). | 
| [in] | _attenuationRange | Range of attenuation. | 
| [in] | _attenuationConstant | Constant component of attenuation | 
| [in] | _attenuationLinear | Linear component of attenuation | 
| [in] | _attenuationQuadratic | Quadratic component of attenuation | 
| [in] | _spotInnerAngle | Inner angle ("spot" only). | 
| [in] | _spotOuterAngle | Outer angle ("spot" only). | 
| [in] | _spotFallOff | Fall off ("spot" only). | 
| [in] | _castShadows | True to cast shadows. | 
| 
 | protected | 
Spawn a model from a msgs::Model and return ModelPtr.
| [in] | _msg | Model message. | 
| 
 | protected | 
Spawn a model from file.
| [in] | _filename | File to load a model from. | 
| 
 | protected | 
Spawn a laser.
| [in] | _modelName | Name of the model. | 
| [in] | _raySensorName | Name of the laser. | 
| [in] | _pos | Camera position. | 
| [in] | _rpy | Camera roll, pitch, yaw. | 
| [in] | _hMinAngle | Horizontal min angle | 
| [in] | _hMaxAngle | Horizontal max angle | 
| [in] | _minRange | Min range | 
| [in] | _maxRange | Max range | 
| [in] | _rangeResolution | Resolution of the scan | 
| [in] | _samples | Number of samples. | 
| [in] | _rate | Output Hz. | 
| [in] | _noiseType | Type of noise to apply. | 
| [in] | _noiseMean | Mean noise value. | 
| [in] | _noiseStdDev | Standard deviation of the noise. | 
| 
 | protected | 
Send a factory message based on an SDF string.
| [in] | _sdf | SDF string to publish. | 
| 
 | protected | 
Spawn a sonar.
| [in] | _modelName | Name of the model. | 
| [in] | _sonarName | Name of the sonar. | 
| [in] | _pose | Sonar pose. | 
| [in] | _minRange | Minimum sonar range. | 
| [in] | _maxRange | Maximum sonar range. | 
| [in] | _radius | Sonar cone radius. | 
| 
 | protected | 
Spawn a sphere.
| [in] | _name | Name for the model. | 
| [in] | _pos | Position for the model. | 
| [in] | _rpy | Roll, pitch, yaw for the model. | 
| [in] | _static | True to make the model static. | 
| [in] | _wait | True to wait for the sphere to spawn before returning. | 
| 
 | protected | 
Spawn a sphere.
| [in] | _name | Name for the model. | 
| [in] | _pos | Position for the model. | 
| [in] | _rpy | Roll, pitch, yaw for the model. | 
| [in] | _cog | Center of gravity. | 
| [in] | _radius | Sphere radius. | 
| [in] | _static | True to make the model static. | 
| [in] | _wait | True to wait for the sphere to spawn before returning. | 
| 
 | protected | 
Spawn a triangle mesh.
| [in] | _name | Name for the model. | 
| [in] | _modelPath | Path to the mesh file. | 
| [in] | _scale | Scaling factor. | 
| [in] | _pos | Position for the model. | 
| [in] | _rpy | Roll, pitch, yaw for the model. | 
| [in] | _static | True to make the model static. | 
| 
 | protected | 
Spawn an altimeter sensor on a link.
| [in] | _name | Model name | 
| [in] | _sensorName | Sensor name | 
| [in] | _collisionType | Type of collision, box or cylinder | 
| [in] | _topic | Topic to publish altimeter data to | 
| [in] | _pos | World position | 
| [in] | _rpy | World rotation in Euler angles | 
| [in] | _static | True to make the model static | 
| 
 | protected | 
Spawn a contact sensor with the specified collision geometry.
| [in] | _name | Model name | 
| [in] | _sensorName | Sensor name | 
| [in] | _collisionType | Type of collision, box or cylinder | 
| [in] | _pos | World position | 
| [in] | _rpy | World rotation in Euler angles | 
| [in] | _static | True to make the model static | 
| 
 | protected | 
Spawn an IMU sensor on a link.
| [in] | _name | Model name | 
| [in] | _sensorName | Sensor name | 
| [in] | _collisionType | Type of collision, box or cylinder | 
| [in] | _topic | Topic to publish IMU data to | 
| [in] | _pos | World position | 
| [in] | _rpy | World rotation in Euler angles | 
| [in] | _static | True to make the model static | 
| 
 | protected | 
Spawn a magnetometer sensor on a link.
| [in] | _name | Model name | 
| [in] | _sensorName | Sensor name | 
| [in] | _collisionType | Type of collision, box or cylinder | 
| [in] | _topic | Topic to publish magnetometer data to | 
| [in] | _pos | World position | 
| [in] | _rpy | World rotation in Euler angles | 
| [in] | _static | True to make the model static | 
| 
 | protected | 
Spawn an Wireless receiver sensor on a link.
| [in] | _name | Model name | 
| [in] | _sensorName | Sensor name | 
| [in] | _pos | World position | 
| [in] | _rpy | World rotation in Euler angles | 
| [in] | _minFreq | Minimum frequency to be filtered (MHz) | 
| [in] | _maxFreq | Maximum frequency to be filtered (MHz) | 
| [in] | _power | Transmission power (dBm) | 
| [in] | _gain | Antenna gain (dBi) | 
| [in] | _sensitivity | Receiver sensitibity (dBm) | 
| [in] | _visualize | Enable sensor visualization | 
| 
 | protected | 
Spawn an Wireless transmitter sensor on a link.
| [in] | _name | Model name | 
| [in] | _sensorName | Sensor name | 
| [in] | _pos | World position | 
| [in] | _rpy | World rotation in Euler angles | 
| [in] | _essid | Service set identifier (network name) | 
| [in] | _freq | Frequency of transmission (MHz) | 
| [in] | _power | Transmission power (dBm) | 
| [in] | _gain | Antenna gain (dBi) | 
| [in] | _visualize | Enable sensor visualization | 
| 
 | protectedvirtual | 
Tear down the test fixture. This gets called by gtest.
| 
 | protectedvirtual | 
Unload the test fixture.
| 
 | protected | 
Wait for a number of ms.
and attempts until the entity is spawned
| [in] | _name | Model name | 
| [in] | _sleepEach | Number of milliseconds to sleep in each iteration | 
| [in] | _retries | Number of iterations until give up | 
| 
 | protected | 
Wait for a number of ms.
and attempts until the world reaches a target "iterations" value
| _goalIteration | Target iterations value | 
| _sleepEach | Number of milliseconds to sleep in each iteration | 
| _retries | Number of iterations until give up | 
| 
 | protected | 
Wait for a number of ms.
and attempts until the sensor is spawned
| [in] | _name | Sensor name | 
| [in] | _sleepEach | Number of milliseconds to sleep in each iteration | 
| [in] | _retries | Number of iterations until give up | 
| 
 | protected | 
Wait for a number of ms.
and attempts until the world reaches a target simulation time
| _goalTime | Target simulation time. | 
| _sleepEach | Number of milliseconds to sleep in each iteration | 
| _retries | Number of iterations until give up | 
| 
 | protected | 
Factory publisher.
| 
 | protected | 
Pointer to a node for communication.
| 
 | protected | 
| 
 | protected | 
Map of received poses.
| 
 | protected | 
Pose subscription.
| 
 | protected | 
| 
 | protected | 
Mutex to protect data structures that store messages.
| 
 | protected | 
Request publisher.
| 
 | protected | 
Pointer the Gazebo server.
| 
 | protected | 
Pointer the thread the runs the server.
| 
 | protected | 
Current simulation time, real time, and pause time.
| 
 | protected | 
World statistics subscription.