Manages an animation, which is a collection of keyframes and the ability to interpolate between the keyframes.
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#include <common/common.hh>
Inherited by NumericAnimation, and PoseAnimation.
Manages an animation, which is a collection of keyframes and the ability to interpolate between the keyframes.
array of keyframe type alias
Animation |
( |
const std::string & |
_name, |
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double |
_length, |
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bool |
_loop |
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) |
| |
Constructor.
- Parameters
-
[in] | _name | Name of the animation, should be unique |
[in] | _length | Duration of the animation in seconds |
[in] | _loop | Set to true if the animation should repeat |
void AddTime |
( |
double |
_time | ) |
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Add time to the animation.
- Parameters
-
[in] | _time | The amount of time to add in seconds |
KeyFrame* GetKeyFrame |
( |
unsigned int |
_index | ) |
const |
Get a key frame using an index value.
- Parameters
-
[in] | _index | The index of the key frame |
- Returns
- A pointer the keyframe, NULL if the _index is invalid
unsigned int GetKeyFrameCount |
( |
| ) |
const |
Return the number of key frames in the animation.
- Returns
- The number of keyframes
double GetKeyFramesAtTime |
( |
double |
_time, |
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KeyFrame ** |
_kf1, |
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KeyFrame ** |
_kf2, |
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unsigned int & |
_firstKeyIndex |
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) |
| const |
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protected |
Get the two key frames that bound a time value.
- Parameters
-
[in] | _time | The time in seconds |
[out] | _kf1 | Lower bound keyframe that is returned |
[out] | _kf2 | Upper bound keyframe that is returned |
[out] | _firstKeyIndex | Index of the lower bound key frame |
- Returns
- The time between the two keyframe
double GetLength |
( |
| ) |
const |
Return the duration of the animation.
- Returns
- Duration of the animation in seconds
Return the current time position.
- Returns
- The time position in seconds
void SetLength |
( |
double |
_len | ) |
|
Set the duration of the animation.
- Parameters
-
[in] | _len | The length of the animation in seconds |
void SetTime |
( |
double |
_time | ) |
|
Set the current time position of the animation.
- Parameters
-
[in] | _time | The time position in seconds |
determines if the interpolation splines need building
true if animation repeats
The documentation for this class was generated from the following file: