DART physics engine. More...
#include <DARTPhysics.hh>
Inherits PhysicsEngine.
Public Types | |
| enum | DARTParam { MAX_CONTACTS, MIN_STEP_SIZE } |
| DART physics parameter types. More... | |
Public Member Functions | |
| DARTPhysics (WorldPtr _world) | |
| Constructor. More... | |
| virtual | ~DARTPhysics () |
| Destructor. More... | |
| virtual CollisionPtr | CreateCollision (const std::string &_type, LinkPtr _body) |
| Create a collision. More... | |
| CollisionPtr | CreateCollision (const std::string &_shapeType, const std::string &_linkName) |
| Create a collision. More... | |
| virtual JointPtr | CreateJoint (const std::string &_type, ModelPtr _parent) |
| Create a new joint. More... | |
| virtual LinkPtr | CreateLink (ModelPtr _parent) |
| Create a new body. More... | |
| virtual ModelPtr | CreateModel (BasePtr _parent) |
| Create a new model. More... | |
| virtual ShapePtr | CreateShape (const std::string &_shapeType, CollisionPtr _collision) |
| Create a physics::Shape object. More... | |
| virtual void | DebugPrint () const |
| Debug print out of the physic engine state. More... | |
| virtual void | Fini () |
| Finilize the physics engine. More... | |
| virtual bool | GetAutoDisableFlag () |
| : Remove this function, and replace it with a more generic property map More... | |
| ContactManager * | GetContactManager () const |
| Get a pointer to the contact manger. More... | |
| dart::simulation::World * | GetDARTWorld () |
| Get pointer to DART World associated with this DART Physics. More... | |
| virtual math::Vector3 | GetGravity () const |
| Return the gravity vector. More... | |
| double | GetMaxStepSize () const |
| Get max step size. More... | |
| virtual boost::any | GetParam (const std::string &_key) const |
| Get an parameter of the physics engine. More... | |
| virtual bool | GetParam (const std::string &_key, boost::any &_value) const |
| Get a parameter from the physics engine with a boolean to indicate success or failure. More... | |
| boost::recursive_mutex * | GetPhysicsUpdateMutex () const |
| returns a pointer to the PhysicsEngine::physicsUpdateMutex. More... | |
| double | GetRealTimeUpdateRate () const |
| Get real time update rate. More... | |
| sdf::ElementPtr | GetSDF () const |
| Get a pointer to the SDF element for this physics engine. More... | |
| double | GetTargetRealTimeFactor () const |
| Get target real time factor. More... | |
| virtual std::string | GetType () const |
| Return the physics engine type (ode|bullet|dart|simbody). More... | |
| double | GetUpdatePeriod () |
| Get the simulation update period. More... | |
| virtual void | Init () |
| Initialize the physics engine. More... | |
| virtual void | InitForThread () |
| Init the engine for threads. More... | |
| virtual void | Load (sdf::ElementPtr _sdf) |
| Load the physics engine. More... | |
| virtual ignition::math::Vector3d | MagneticField () const |
| Return the magnetic field vector. More... | |
| virtual void | Reset () |
| Rest the physics engine. More... | |
| virtual void | SetAutoDisableFlag (bool _autoDisable) |
| : Remove this function, and replace it with a more generic property map More... | |
| virtual void | SetGravity (const gazebo::math::Vector3 &_gravity) |
| Set the gravity vector. More... | |
| virtual void | SetMaxContacts (unsigned int _maxContacts) |
| : Remove this function, and replace it with a more generic property map More... | |
| void | SetMaxStepSize (double _stepSize) |
| Set max step size. More... | |
| virtual bool | SetParam (const std::string &_key, const boost::any &_value) |
| Set a parameter of the physics engine. More... | |
| void | SetRealTimeUpdateRate (double _rate) |
| Set real time update rate. More... | |
| virtual void | SetSeed (uint32_t _seed) |
| Set the random number seed for the physics engine. More... | |
| void | SetTargetRealTimeFactor (double _factor) |
| Set target real time factor. More... | |
| virtual void | UpdateCollision () |
| Update the physics engine collision. More... | |
| virtual void | UpdatePhysics () |
| Update the physics engine. More... | |
| WorldPtr | World () const |
| Get a pointer to the world. More... | |
Protected Member Functions | |
| virtual void | OnPhysicsMsg (ConstPhysicsPtr &_msg) |
| virtual callback for gztopic "~/physics". More... | |
| virtual void | OnRequest (ConstRequestPtr &_msg) |
| virtual callback for gztopic "~/request". More... | |
Protected Attributes | |
| ContactManager * | contactManager |
| Class that handles all contacts generated by the physics engine. More... | |
| double | maxStepSize |
| Real time update rate. More... | |
| transport::NodePtr | node |
| Node for communication. More... | |
| transport::SubscriberPtr | physicsSub |
| Subscribe to the physics topic. More... | |
| boost::recursive_mutex * | physicsUpdateMutex |
| Mutex to protect the update cycle. More... | |
| double | realTimeUpdateRate |
| Real time update rate. More... | |
| transport::SubscriberPtr | requestSub |
| Subscribe to the request topic. More... | |
| transport::PublisherPtr | responsePub |
| Response publisher. More... | |
| sdf::ElementPtr | sdf |
| Our SDF values. More... | |
| double | targetRealTimeFactor |
| Target real time factor. More... | |
| WorldPtr | world |
| Pointer to the world. More... | |
DART physics engine.
| enum DARTParam |
| DARTPhysics | ( | WorldPtr | _world | ) |
Constructor.
|
virtual |
Destructor.
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virtual |
Create a collision.
| [in] | _shapeType | Type of collision to create. |
| [in] | _link | Parent link. |
Implements PhysicsEngine.
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inherited |
Create a collision.
| [in] | _shapeType | Type of collision to create. |
| [in] | _linkName | Name of the parent link. |
Create a new joint.
| [in] | _type | Type of joint to create. |
| [in] | _parent | Model parent. |
Implements PhysicsEngine.
Create a new model.
| [in] | _base | Boost shared pointer to a new model. |
Reimplemented from PhysicsEngine.
|
virtual |
Create a physics::Shape object.
| [in] | _shapeType | Type of shape to create. |
| [in] | _collision | Collision parent. |
Implements PhysicsEngine.
|
virtual |
Debug print out of the physic engine state.
Implements PhysicsEngine.
|
virtual |
Finilize the physics engine.
Reimplemented from PhysicsEngine.
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inlinevirtualinherited |
: Remove this function, and replace it with a more generic property map
access functions to set ODE parameters..
|
inherited |
Get a pointer to the contact manger.
| dart::simulation::World* GetDARTWorld | ( | ) |
|
virtualinherited |
Return the gravity vector.
|
inherited |
Get max step size.
|
virtual |
Get an parameter of the physics engine.
| [in] | _attr | String key |
Reimplemented from PhysicsEngine.
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virtual |
Get a parameter from the physics engine with a boolean to indicate success or failure.
| [in] | _key | Key of the accessed param |
| [out] | _value | Value of the accessed param |
Reimplemented from PhysicsEngine.
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inlineinherited |
returns a pointer to the PhysicsEngine::physicsUpdateMutex.
References PhysicsEngine::physicsUpdateMutex.
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inherited |
Get real time update rate.
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inherited |
Get a pointer to the SDF element for this physics engine.
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inherited |
Get target real time factor.
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virtual |
Return the physics engine type (ode|bullet|dart|simbody).
Implements PhysicsEngine.
|
inherited |
Get the simulation update period.
|
virtual |
Initialize the physics engine.
Implements PhysicsEngine.
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virtual |
Init the engine for threads.
Implements PhysicsEngine.
|
virtual |
Load the physics engine.
| [in] | _sdf | Pointer to the SDF parameters. |
Reimplemented from PhysicsEngine.
|
virtualinherited |
Return the magnetic field vector.
|
protectedvirtual |
virtual callback for gztopic "~/physics".
| [in] | _msg | Physics message. |
Reimplemented from PhysicsEngine.
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protectedvirtual |
virtual callback for gztopic "~/request".
| [in] | _msg | Request message. |
Reimplemented from PhysicsEngine.
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virtual |
Rest the physics engine.
Reimplemented from PhysicsEngine.
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virtualinherited |
: Remove this function, and replace it with a more generic property map
Access functions to set ODE parameters.
| [in] | _autoDisable | True to enable auto disabling of bodies. |
|
virtual |
|
virtualinherited |
: Remove this function, and replace it with a more generic property map
access functions to set ODE parameters
| [in] | _maxContacts | Maximum number of contacts. |
Reimplemented in ODEPhysics.
|
inherited |
Set max step size.
| [in] | _stepSize | Max step size. |
|
virtual |
Set a parameter of the physics engine.
See SetParam documentation for descriptions of duplicate parameters.
| [in] | _key | String key Below is a list of _key parameter definitions:
|
| [in] | _value | The value to set to |
Reimplemented from PhysicsEngine.
|
inherited |
Set real time update rate.
| [in] | _rate | Update rate |
|
virtual |
Set the random number seed for the physics engine.
| [in] | _seed | The random number seed. |
Implements PhysicsEngine.
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inherited |
Set target real time factor.
| [in] | _factor | Target real time factor |
|
virtual |
Update the physics engine collision.
Implements PhysicsEngine.
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virtual |
Update the physics engine.
Reimplemented from PhysicsEngine.
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protectedinherited |
Class that handles all contacts generated by the physics engine.
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protectedinherited |
Real time update rate.
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protectedinherited |
Node for communication.
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protectedinherited |
Subscribe to the physics topic.
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protectedinherited |
Mutex to protect the update cycle.
Referenced by PhysicsEngine::GetPhysicsUpdateMutex().
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protectedinherited |
Real time update rate.
|
protectedinherited |
Subscribe to the request topic.
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protectedinherited |
Response publisher.
|
protectedinherited |
Our SDF values.
|
protectedinherited |
Target real time factor.
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protectedinherited |
Pointer to the world.