Triangle mesh helper class. More...
#include <ODEMesh.hh>
Public Member Functions | |
| ODEMesh () | |
| Constructor. More... | |
| virtual | ~ODEMesh () |
| Destructor. More... | |
| void | Init (const common::SubMesh *_subMesh, ODECollisionPtr _collision, const math::Vector3 &_scale) |
| Create a mesh collision shape using a submesh. More... | |
| void | Init (const common::Mesh *_mesh, ODECollisionPtr _collision, const math::Vector3 &_scale) |
| Create a mesh collision shape using a mesh. More... | |
| virtual void | Update () |
| Update the collision mesh. More... | |
Triangle mesh helper class.
|
explicit |
Constructor.
|
virtual |
Destructor.
| void Init | ( | const common::SubMesh * | _subMesh, |
| ODECollisionPtr | _collision, | ||
| const math::Vector3 & | _scale | ||
| ) |
Create a mesh collision shape using a submesh.
| [in] | _subMesh | Pointer to the submesh. |
| [in] | _collision | Pointer to the collsion object. |
| [in] | _scale | Scaling factor. |
| void Init | ( | const common::Mesh * | _mesh, |
| ODECollisionPtr | _collision, | ||
| const math::Vector3 & | _scale | ||
| ) |
Create a mesh collision shape using a mesh.
| [in] | _mesh | Pointer to the mesh. |
| [in] | _collision | Pointer to the collsion object. |
| [in] | _scale | Scaling factor. |
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virtual |
Update the collision mesh.