ODE physics engine. More...
#include <ODEPhysics.hh>
Inherits PhysicsEngine.
Public Types | |
enum | ODEParam { SOLVER_TYPE, GLOBAL_CFM, GLOBAL_ERP, SOR_PRECON_ITERS, PGS_ITERS, SOR, CONTACT_MAX_CORRECTING_VEL, CONTACT_SURFACE_LAYER, MAX_CONTACTS, MIN_STEP_SIZE, INERTIA_RATIO_REDUCTION, FRICTION_MODEL, WORLD_SOLVER_TYPE } |
ODE Physics parameter types. More... | |
Public Member Functions | |
ODEPhysics (WorldPtr _world) | |
Constructor. More... | |
virtual | ~ODEPhysics () |
Destructor. More... | |
void | Collide (ODECollision *_collision1, ODECollision *_collision2, dContactGeom *_contactCollisions) |
Collide two collision objects. More... | |
CollisionPtr | CreateCollision (const std::string &_shapeType, const std::string &_linkName) |
Create a collision. More... | |
virtual CollisionPtr | CreateCollision (const std::string &_shapeType, LinkPtr _parent) |
Create a collision. More... | |
virtual JointPtr | CreateJoint (const std::string &_type, ModelPtr _parent) |
Create a new joint. More... | |
virtual LinkPtr | CreateLink (ModelPtr _parent) |
Create a new body. More... | |
virtual ModelPtr | CreateModel (BasePtr _base) |
Create a new model. More... | |
virtual ShapePtr | CreateShape (const std::string &_shapeType, CollisionPtr _collision) |
Create a physics::Shape object. More... | |
virtual void | DebugPrint () const |
Debug print out of the physic engine state. More... | |
virtual void | Fini () |
Finilize the physics engine. More... | |
virtual bool | GetAutoDisableFlag () |
: Remove this function, and replace it with a more generic property map More... | |
ContactManager * | GetContactManager () const |
Get a pointer to the contact manger. More... | |
virtual double | GetContactMaxCorrectingVel () |
virtual double | GetContactSurfaceLayer () |
virtual std::string | GetFrictionModel () const |
Get friction model. More... | |
virtual math::Vector3 | GetGravity () const GAZEBO_DEPRECATED(8.0) |
Return the gravity vector. More... | |
virtual unsigned int | GetMaxContacts () |
double | GetMaxStepSize () const |
Get max step size. More... | |
virtual boost::any | GetParam (const std::string &_key) const |
Documentation inherited. More... | |
virtual bool | GetParam (const std::string &_key, boost::any &_value) const |
Documentation inherited. More... | |
boost::recursive_mutex * | GetPhysicsUpdateMutex () const |
returns a pointer to the PhysicsEngine::physicsUpdateMutex. More... | |
double | GetRealTimeUpdateRate () const |
Get real time update rate. More... | |
sdf::ElementPtr | GetSDF () const |
Get a pointer to the SDF element for this physics engine. More... | |
virtual int | GetSORPGSIters () |
virtual int | GetSORPGSPreconIters () |
virtual double | GetSORPGSW () |
dSpaceID | GetSpaceId () const |
Return the world space id. More... | |
virtual std::string | GetStepType () const |
Get the step type (quick, world). More... | |
double | GetTargetRealTimeFactor () const |
Get target real time factor. More... | |
virtual std::string | GetType () const |
Return the physics engine type (ode|bullet|dart|simbody). More... | |
double | GetUpdatePeriod () |
Get the simulation update period. More... | |
virtual double | GetWorldCFM () |
virtual double | GetWorldERP () |
dWorldID | GetWorldId () |
Get the world id. More... | |
virtual std::string | GetWorldStepSolverType () const |
Get solver type for world step. More... | |
virtual void | Init () |
Initialize the physics engine. More... | |
virtual void | InitForThread () |
Init the engine for threads. More... | |
virtual void | Load (sdf::ElementPtr _sdf) |
Load the physics engine. More... | |
virtual ignition::math::Vector3d | MagneticField () const GAZEBO_DEPRECATED(8.0) |
Return the magnetic field vector. More... | |
void | ProcessJointFeedback (ODEJointFeedback *_feedback) |
process joint feedbacks. More... | |
virtual void | Reset () |
Rest the physics engine. More... | |
virtual void | SetAutoDisableFlag (bool _autoDisable) |
: Remove this function, and replace it with a more generic property map More... | |
virtual void | SetContactMaxCorrectingVel (double vel) |
virtual void | SetContactSurfaceLayer (double layer_depth) |
virtual void | SetFrictionModel (const std::string &_fricModel) |
Set friction model type. More... | |
virtual void | SetGravity (const ignition::math::Vector3d &_gravity) |
Set the gravity vector. More... | |
virtual void | SetGravity (const gazebo::math::Vector3 &_gravity) GAZEBO_DEPRECATED(8.0) |
Set the gravity vector. More... | |
virtual void | SetMaxContacts (unsigned int max_contacts) |
: Remove this function, and replace it with a more generic property map More... | |
void | SetMaxStepSize (double _stepSize) |
Set max step size. More... | |
virtual bool | SetParam (const std::string &_key, const boost::any &_value) |
Documentation inherited. More... | |
void | SetRealTimeUpdateRate (double _rate) |
Set real time update rate. More... | |
virtual void | SetSeed (uint32_t _seed) |
Set the random number seed for the physics engine. More... | |
virtual void | SetSORPGSIters (unsigned int iters) |
virtual void | SetSORPGSPreconIters (unsigned int iters) |
virtual void | SetSORPGSW (double w) |
virtual void | SetStepType (const std::string &_type) |
Set the step type (quick, world). More... | |
void | SetTargetRealTimeFactor (double _factor) |
Set target real time factor. More... | |
virtual void | SetWorldCFM (double cfm) |
virtual void | SetWorldERP (double erp) |
virtual void | SetWorldStepSolverType (const std::string &_worldSolverType) |
Set world step solver type. More... | |
virtual void | UpdateCollision () |
Update the physics engine collision. More... | |
virtual void | UpdatePhysics () |
Update the physics engine. More... | |
WorldPtr | World () const |
Get a pointer to the world. More... | |
Static Public Member Functions | |
static Friction_Model | ConvertFrictionModel (const std::string &_fricModel) |
Convert a string to a Friction_Model enum. More... | |
static std::string | ConvertFrictionModel (const Friction_Model _fricModel) |
Convert a Friction_Model enum to a string. More... | |
static void | ConvertMass (InertialPtr _interial, void *_odeMass) |
Convert an ODE mass to Inertial. More... | |
static void | ConvertMass (void *_odeMass, InertialPtr _inertial) |
Convert an Inertial to ODE mass. More... | |
static std::string | ConvertWorldStepSolverType (const World_Solver_Type _solverType) |
Convert a World_Solver_Type enum to a string. More... | |
static World_Solver_Type | ConvertWorldStepSolverType (const std::string &_solverType) |
Convert a string to a World_Solver_Type enum. More... | |
Protected Member Functions | |
virtual void | OnPhysicsMsg (ConstPhysicsPtr &_msg) |
virtual callback for gztopic "~/physics". More... | |
virtual void | OnRequest (ConstRequestPtr &_msg) |
virtual callback for gztopic "~/request". More... | |
Protected Attributes | |
ContactManager * | contactManager |
Class that handles all contacts generated by the physics engine. More... | |
double | maxStepSize |
Real time update rate. More... | |
transport::NodePtr | node |
Node for communication. More... | |
ignition::transport::Node | nodeIgn |
Ignition node for communication. More... | |
transport::SubscriberPtr | physicsSub |
Subscribe to the physics topic. More... | |
boost::recursive_mutex * | physicsUpdateMutex |
Mutex to protect the update cycle. More... | |
double | realTimeUpdateRate |
Real time update rate. More... | |
transport::SubscriberPtr | requestSub |
Subscribe to the request topic. More... | |
transport::PublisherPtr | responsePub |
Response publisher. More... | |
ignition::transport::Node::Publisher | responsePubIgn |
Response publisher. More... | |
sdf::ElementPtr | sdf |
Our SDF values. More... | |
double | targetRealTimeFactor |
Target real time factor. More... | |
WorldPtr | world |
Pointer to the world. More... | |
ODE physics engine.
enum ODEParam |
ODE Physics parameter types.
ODEPhysics | ( | WorldPtr | _world | ) |
Constructor.
[in] | _world | The World that uses this physics engine. |
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virtual |
Destructor.
void Collide | ( | ODECollision * | _collision1, |
ODECollision * | _collision2, | ||
dContactGeom * | _contactCollisions | ||
) |
Collide two collision objects.
[in] | _collision1 | First collision object. |
[in] | _collision2 | Second collision object. |
[in,out] | _contactCollision | Array of contacts. |
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Convert a string to a Friction_Model enum.
[in] | _fricModel | Friction model string. |
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Convert a Friction_Model enum to a string.
[in] | _fricModel | Friction_Model enum. |
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Convert a World_Solver_Type enum to a string.
[in] | _solverType | World_Solver_Type enum. |
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Convert a string to a World_Solver_Type enum.
[in] | _solverType | World solver type string. |
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inherited |
Create a collision.
[in] | _shapeType | Type of collision to create. |
[in] | _linkName | Name of the parent link. |
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virtual |
Create a collision.
[in] | _shapeType | Type of collision to create. |
[in] | _link | Parent link. |
Implements PhysicsEngine.
Create a new joint.
[in] | _type | Type of joint to create. |
[in] | _parent | Model parent. |
Implements PhysicsEngine.
Create a new model.
[in] | _base | Boost shared pointer to a new model. |
Reimplemented in DARTPhysics, and SimbodyPhysics.
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Create a physics::Shape object.
[in] | _shapeType | Type of shape to create. |
[in] | _collision | Collision parent. |
Implements PhysicsEngine.
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Debug print out of the physic engine state.
Implements PhysicsEngine.
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Finilize the physics engine.
Reimplemented from PhysicsEngine.
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inlinevirtualinherited |
: Remove this function, and replace it with a more generic property map
access functions to set ODE parameters..
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inherited |
Get a pointer to the contact manger.
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Get friction model.
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virtualinherited |
Return the gravity vector.
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Get max step size.
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Documentation inherited.
Reimplemented from PhysicsEngine.
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Documentation inherited.
Reimplemented from PhysicsEngine.
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inlineinherited |
returns a pointer to the PhysicsEngine::physicsUpdateMutex.
References PhysicsEngine::physicsUpdateMutex.
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Get real time update rate.
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Get a pointer to the SDF element for this physics engine.
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dSpaceID GetSpaceId | ( | ) | const |
Return the world space id.
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Get the step type (quick, world).
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Get target real time factor.
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inlinevirtual |
Return the physics engine type (ode|bullet|dart|simbody).
Implements PhysicsEngine.
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Get the simulation update period.
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dWorldID GetWorldId | ( | ) |
Get the world id.
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Get solver type for world step.
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Initialize the physics engine.
Implements PhysicsEngine.
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Init the engine for threads.
Implements PhysicsEngine.
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Load the physics engine.
[in] | _sdf | Pointer to the SDF parameters. |
Reimplemented from PhysicsEngine.
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virtualinherited |
Return the magnetic field vector.
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protectedvirtual |
virtual callback for gztopic "~/physics".
[in] | _msg | Physics message. |
Reimplemented from PhysicsEngine.
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protectedvirtual |
virtual callback for gztopic "~/request".
[in] | _msg | Request message. |
Reimplemented from PhysicsEngine.
void ProcessJointFeedback | ( | ODEJointFeedback * | _feedback | ) |
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Rest the physics engine.
Reimplemented from PhysicsEngine.
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virtualinherited |
: Remove this function, and replace it with a more generic property map
Access functions to set ODE parameters.
[in] | _autoDisable | True to enable auto disabling of bodies. |
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Set friction model type.
[in] | _fricModel | Type of friction model. |
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virtualinherited |
Set the gravity vector.
[in] | _gravity | New gravity vector. |
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virtual |
: Remove this function, and replace it with a more generic property map
access functions to set ODE parameters
[in] | _maxContacts | Maximum number of contacts. |
Reimplemented from PhysicsEngine.
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inherited |
Set max step size.
[in] | _stepSize | Max step size. |
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Documentation inherited.
Reimplemented from PhysicsEngine.
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Set real time update rate.
[in] | _rate | Update rate |
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Set the random number seed for the physics engine.
[in] | _seed | The random number seed. |
Implements PhysicsEngine.
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Set the step type (quick, world).
[in] | _type | The step type (quick or world). |
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Set target real time factor.
[in] | _factor | Target real time factor |
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Set world step solver type.
[in] | _worldSolverType | Type of solver used by world step. |
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Update the physics engine collision.
Implements PhysicsEngine.
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Update the physics engine.
Reimplemented from PhysicsEngine.
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protectedinherited |
Class that handles all contacts generated by the physics engine.
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protectedinherited |
Real time update rate.
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protectedinherited |
Node for communication.
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protectedinherited |
Ignition node for communication.
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protectedinherited |
Subscribe to the physics topic.
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protectedinherited |
Mutex to protect the update cycle.
Referenced by PhysicsEngine::GetPhysicsUpdateMutex().
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protectedinherited |
Real time update rate.
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protectedinherited |
Subscribe to the request topic.
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protectedinherited |
Response publisher.
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protectedinherited |
Response publisher.
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protectedinherited |
Our SDF values.
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protectedinherited |
Target real time factor.
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protectedinherited |
Pointer to the world.