Heightmap represents a shape defined by a 2D field, and is usually accessed through a Geometry.
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#include <Heightmap.hh>
Heightmap represents a shape defined by a 2D field, and is usually accessed through a Geometry.
◆ Heightmap()
sdf::SDF_VERSION_NAMESPACE::Heightmap::Heightmap |
( |
| ) |
|
◆ AddBlend()
void sdf::SDF_VERSION_NAMESPACE::Heightmap::AddBlend |
( |
const HeightmapBlend & |
_blend | ) |
|
Add a heightmap blend.
- Parameters
-
◆ AddTexture()
void sdf::SDF_VERSION_NAMESPACE::Heightmap::AddTexture |
( |
const HeightmapTexture & |
_texture | ) |
|
Add a heightmap texture.
- Parameters
-
[in] | _texture | Texture to add. |
◆ BlendByIndex()
const HeightmapBlend* sdf::SDF_VERSION_NAMESPACE::Heightmap::BlendByIndex |
( |
uint64_t |
_index | ) |
const |
Get a heightmap blend based on an index.
- Parameters
-
[in] | _index | Index of the heightmap blend. The index should be in the range [0..BlendCount()). |
- Returns
- Pointer to the heightmap blend. Nullptr if the index does not exist.
- See also
- uint64_t BlendCount() const
◆ BlendCount()
uint64_t sdf::SDF_VERSION_NAMESPACE::Heightmap::BlendCount |
( |
| ) |
const |
Get the number of heightmap blends.
- Returns
- Number of heightmap blends contained in this Heightmap object.
◆ Element()
Get a pointer to the SDF element that was used during load.
- Returns
- SDF element pointer. The value will be nullptr if Load has not been called.
◆ FilePath()
const std::string& sdf::SDF_VERSION_NAMESPACE::Heightmap::FilePath |
( |
| ) |
const |
The path to the file where this element was loaded from.
- Returns
- Full path to the file on disk.
◆ Load()
Load the heightmap geometry based on a element pointer.
This is not the usual entry point. Typical usage of the SDF DOM is through the Root object.
- Parameters
-
- Returns
- Errors, which is a vector of Error objects. Each Error includes an error code and message. An empty vector indicates no error.
◆ Position()
gz::math::Vector3d sdf::SDF_VERSION_NAMESPACE::Heightmap::Position |
( |
| ) |
const |
Get the heightmap's position offset.
- Returns
- The heightmap's position offset.
◆ Sampling()
unsigned int sdf::SDF_VERSION_NAMESPACE::Heightmap::Sampling |
( |
| ) |
const |
Get the heightmap's sampling per datum.
- Returns
- The heightmap's sampling.
◆ SetFilePath()
void sdf::SDF_VERSION_NAMESPACE::Heightmap::SetFilePath |
( |
const std::string & |
_filePath | ) |
|
Set the path to the file where this element was loaded from.
\paramp[in] _filePath Full path to the file on disk.
◆ SetPosition()
void sdf::SDF_VERSION_NAMESPACE::Heightmap::SetPosition |
( |
const gz::math::Vector3d & |
_position | ) |
|
Set the heightmap's position offset.
- Returns
- The heightmap's position offset.
◆ SetSampling()
void sdf::SDF_VERSION_NAMESPACE::Heightmap::SetSampling |
( |
unsigned int |
_sampling | ) |
|
Set the heightmap's sampling.
Defaults to 1.
- Parameters
-
[in] | _sampling | The heightmap's sampling per datum. |
◆ SetSize()
void sdf::SDF_VERSION_NAMESPACE::Heightmap::SetSize |
( |
const gz::math::Vector3d & |
_size | ) |
|
Set the heightmap's scaling factor.
Defaults to 1x1x1.
- Returns
- The heightmap's size factor.
◆ SetUri()
void sdf::SDF_VERSION_NAMESPACE::Heightmap::SetUri |
( |
const std::string & |
_uri | ) |
|
Set the URI to a grayscale image.
- Parameters
-
[in] | _uri | The URI of the heightmap. |
◆ SetUseTerrainPaging()
void sdf::SDF_VERSION_NAMESPACE::Heightmap::SetUseTerrainPaging |
( |
bool |
_use | ) |
|
Set whether the heightmap uses terrain paging.
Defaults to false.
- Parameters
-
◆ Size()
gz::math::Vector3d sdf::SDF_VERSION_NAMESPACE::Heightmap::Size |
( |
| ) |
const |
Get the heightmap's scaling factor.
- Returns
- The heightmap's size.
◆ TextureByIndex()
const HeightmapTexture* sdf::SDF_VERSION_NAMESPACE::Heightmap::TextureByIndex |
( |
uint64_t |
_index | ) |
const |
Get a heightmap texture based on an index.
- Parameters
-
[in] | _index | Index of the heightmap texture. The index should be in the range [0..TextureCount()). |
- Returns
- Pointer to the heightmap texture. Nullptr if the index does not exist.
- See also
- uint64_t TextureCount() const
◆ TextureCount()
uint64_t sdf::SDF_VERSION_NAMESPACE::Heightmap::TextureCount |
( |
| ) |
const |
Get the number of heightmap textures.
- Returns
- Number of heightmap textures contained in this Heightmap object.
◆ ToElement()
Create and return an SDF element filled with data from this heightmap.
Note that parameter passing functionality is not captured with this function.
- Returns
- SDF element pointer with updated heightmap values.
◆ Uri()
std::string sdf::SDF_VERSION_NAMESPACE::Heightmap::Uri |
( |
| ) |
const |
Get the heightmap's URI.
- Returns
- The URI of the heightmap data.
◆ UseTerrainPaging()
bool sdf::SDF_VERSION_NAMESPACE::Heightmap::UseTerrainPaging |
( |
| ) |
const |
Get whether the heightmap uses terrain paging.
- Returns
- True if the heightmap uses terrain paging.
The documentation for this class was generated from the following file: