A screw joint. More...
#include <BulletScrewJoint.hh>
Public Member Functions | |
BulletScrewJoint (btDynamicsWorld *world, BasePtr _parent) | |
Constructor. | |
virtual | ~BulletScrewJoint () |
Destructor. | |
void | Attach (LinkPtr _one, LinkPtr _two) |
Attach the two bodies with this joint. | |
virtual math::Angle | GetAngle (int _index) const |
Get the position of the joint. | |
virtual math::Angle | GetAngleImpl (int _index) const |
Get the angle of rotation. | |
virtual math::Vector3 | GetGlobalAxis (int _index) const |
Get the axis of rotation. | |
virtual math::Angle | GetHighStop (int _index) |
Get the high stop of an axis(index). | |
virtual math::Angle | GetLowStop (int _index) |
Get the low stop of an axis(index). | |
virtual double | GetMaxForce (int _index) |
Get the max allowed force of an axis(index). | |
virtual double | GetVelocity (int _index) const |
Get the rate of change. | |
void | SetAxis (int _index, const math::Vector3 &_axis) |
Set the axis of motion. | |
virtual void | SetDamping (int _index, double _damping) |
Set joint damping, not yet implemented. | |
virtual void | SetForce (int _index, double _force) |
Set the screw force. | |
virtual void | SetHighStop (int _index, const math::Angle &_angle) |
Set the high stop of an axis(index). | |
virtual void | SetLowStop (int _index, const math::Angle &_angle) |
Set the low stop of an axis(index). | |
virtual void | SetMaxForce (int _index, double _t) |
Set the max allowed force of an axis(index). | |
virtual void | SetVelocity (int _index, double _angle) |
Set the velocity of an axis(index). | |
Public Member Functions inherited from gazebo::physics::ScrewJoint< BulletJoint > | |
ScrewJoint (BasePtr _parent) | |
Constructor. | |
virtual | ~ScrewJoint () |
Destructor. | |
virtual math::Vector3 | GetAnchor (int) const |
Get the anchor. | |
virtual void | SetAnchor (int, const math::Vector3 &anchor) |
Set the anchor. | |
virtual void | SetThreadPitch (int _index, double _threadPitch)=0 |
Set screw joint thread pitch. | |
Public Member Functions inherited from gazebo::physics::BulletJoint | |
BulletJoint (BasePtr _parent) | |
Constructor. | |
virtual | ~BulletJoint () |
Destructor. | |
bool | AreConnected (LinkPtr _one, LinkPtr _two) const |
Determines of the two bodies are connected by a joint. | |
virtual void | Detach () |
Detach this joint from all bodies. | |
LinkPtr | GetJointLink (int _index) const |
Get the body to which the joint is attached according the _index. | |
virtual math::Vector3 | GetLinkForce (unsigned int) const |
Get the force the joint applies to the first body. | |
virtual math::Vector3 | GetLinkTorque (unsigned int) const |
Get the torque the joint applies to the first body. | |
virtual void | Reset () |
Reset the joint. | |
virtual void | SetAttribute (Attribute, int, double) |
Set a parameter for the joint. | |
Public Member Functions inherited from gazebo::physics::Joint | |
Joint (BasePtr _parent) | |
Constructor. | |
virtual | ~Joint () |
Destructor. | |
template<typename T > | |
event::ConnectionPtr | ConnectJointUpdate (T _subscriber) |
Connect a boost::slot the the joint update signal. | |
void | DisconnectJointUpdate (event::ConnectionPtr &_conn) |
Disconnect a boost::slot the the joint update signal. | |
void | FillJointMsg (msgs::Joint &_msg) GAZEBO_DEPRECATED |
DEPRECATED. | |
void | FillMsg (msgs::Joint &_msg) |
Fill a joint message. | |
math::Angle | GetAngle (int _index) const |
Get the angle of rotation of an axis(index) | |
LinkPtr | GetChild () const |
Get the child link. | |
virtual double | GetForce (int _index) |
math::Vector3 | GetLocalAxis (int _index) const |
Get the axis of rotation. | |
LinkPtr | GetParent () const |
Get the parent link. | |
JointState | GetState () |
Get the joint state. | |
virtual void | Init () |
Initialize a joint. | |
void | Load (LinkPtr _parent, LinkPtr _child, const math::Pose &_pose) |
Set pose, parent and child links of a physics::Joint. | |
void | SetAngle (int _index, math::Angle _angle) |
If the Joint is static, Gazebo stores the state of this Joint as a scalar inside the Joint class, so this call will NOT move the joint dynamically for a static Model. | |
void | SetModel (ModelPtr _model) |
Set the model this joint belongs too. | |
void | SetState (const JointState &_state) |
Set the joint state. | |
void | Update () |
Update the joint. | |
virtual void | UpdateParameters (sdf::ElementPtr _sdf) |
Update the parameters using new sdf values. | |
Public Member Functions inherited from gazebo::physics::Base | |
Base (BasePtr parent) | |
Constructor. | |
virtual | ~Base () |
Destructor. | |
void | AddChild (BasePtr _child) |
Add a child to this entity. | |
void | AddType (EntityType _type) |
Add a type specifier. | |
virtual void | Fini () |
Finialize the object. | |
BasePtr | GetById (unsigned int _id) const |
Get a child or self by id. | |
BasePtr | GetByName (const std::string &_name) |
Get by name. | |
BasePtr | GetChild (unsigned int _i) const |
Get a child by index. | |
BasePtr | GetChild (const std::string &_name) |
Get a child by name. | |
unsigned int | GetChildCount () const |
Get the number of children. | |
unsigned int | GetId () const |
Return the ID of this entity. | |
std::string | GetName () const |
Return the name of the entity. | |
BasePtr | GetParent () const |
Get the parent. | |
int | GetParentId () const |
Return the ID of the parent. | |
bool | GetSaveable () const |
Get whether the object should be "saved", when the user selects to save the world to xml. | |
std::string | GetScopedName () const |
Return the name of this entity with the model scope world::model1::...::modelN::entityName. | |
virtual const sdf::ElementPtr | GetSDF () |
Get the SDF values for the object. | |
unsigned int | GetType () const |
Get the full type definition. | |
const WorldPtr & | GetWorld () const |
Get the World this object is in. | |
bool | HasType (const EntityType &_t) const |
Returns true if this object's type definition has the given type. | |
bool | IsSelected () const |
True if the entity is selected by the user. | |
bool | operator== (const Base &_ent) const |
Returns true if the entities are the same. | |
void | Print (const std::string &_prefix) |
Print this object to screen via gzmsg. | |
virtual void | RemoveChild (unsigned int _id) |
Remove a child from this entity. | |
void | RemoveChild (const std::string &_name) |
Remove a child by name. | |
void | RemoveChildren () |
Remove all children. | |
virtual void | Reset (Base::EntityType _resetType) |
Calls recursive Reset on one of the Base::EntityType's. | |
virtual void | SetName (const std::string &_name) |
Set the name of the entity. | |
void | SetParent (BasePtr _parent) |
Set the parent. | |
void | SetSaveable (bool _v) |
Set whether the object should be "saved", when the user selects to save the world to xml. | |
virtual bool | SetSelected (bool _show) |
Set whether this entity has been selected by the user through the gui. | |
void | SetWorld (const WorldPtr &_newWorld) |
Set the world this object belongs to. | |
Protected Member Functions | |
virtual void | Load (sdf::ElementPtr _sdf) |
Load the BulletScrewJoint. | |
Additional Inherited Members | |
Public Types inherited from gazebo::physics::Joint | |
enum | Attribute { FUDGE_FACTOR, SUSPENSION_ERP, SUSPENSION_CFM, STOP_ERP, STOP_CFM, ERP, CFM, FMAX, VEL, HI_STOP, LO_STOP } |
Joint attribute types. More... | |
Protected Attributes inherited from gazebo::physics::ScrewJoint< BulletJoint > | |
math::Vector3 | fakeAnchor |
double | threadPitch |
A screw joint.
gazebo::physics::BulletScrewJoint::BulletScrewJoint | ( | btDynamicsWorld * | world, |
BasePtr | _parent | ||
) |
Constructor.
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virtual |
Destructor.
Attach the two bodies with this joint.
Reimplemented from gazebo::physics::Joint.
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Get the position of the joint.
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virtual |
Get the angle of rotation.
Implements gazebo::physics::Joint.
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Get the axis of rotation.
Implements gazebo::physics::Joint.
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Get the high stop of an axis(index).
Implements gazebo::physics::Joint.
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Get the low stop of an axis(index).
Implements gazebo::physics::Joint.
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Get the max allowed force of an axis(index).
Implements gazebo::physics::Joint.
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Get the rate of change.
Implements gazebo::physics::Joint.
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protectedvirtual |
Load the BulletScrewJoint.
Reimplemented from gazebo::physics::ScrewJoint< BulletJoint >.
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Set the axis of motion.
Implements gazebo::physics::Joint.
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Set joint damping, not yet implemented.
Reimplemented from gazebo::physics::BulletJoint.
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Set the screw force.
Reimplemented from gazebo::physics::Joint.
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Set the high stop of an axis(index).
Implements gazebo::physics::Joint.
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virtual |
Set the low stop of an axis(index).
Implements gazebo::physics::Joint.
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virtual |
Set the max allowed force of an axis(index).
Implements gazebo::physics::Joint.
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Set the velocity of an axis(index).
Implements gazebo::physics::Joint.