Class which manages user commands in the model editor.
More...
#include <MEUserCmdManager.hh>
Inherits UserCmdHistory.
Class which manages user commands in the model editor.
It combines features of gui::UserCmdHistory and physics::UserCmdManager.
◆ MEUserCmdManager()
◆ ~MEUserCmdManager()
◆ Active()
Get whether the widget is active or not.
- Returns
- True if it is active.
◆ NewCmd()
Register that a new command has been executed by the user.
- Parameters
-
[in] | _description | Command description, to be displayed to the user. |
[in] | _type | Command type. |
- Returns
- Pointer to new command.
◆ Reset()
◆ SetActive()
void SetActive |
( |
const bool |
_active | ) |
|
|
inherited |
Set whether the widget is active or not.
- Parameters
-
[in] | _active | True to make it active. |
◆ StatsSignal
The documentation for this class was generated from the following file: