Custom PSSM shadow receiver that overrides one deficient method in IntegratedPSSM3.
More...
#include <CustomPSSMShadowCameraSetup.hh>
Inherits IntegratedPSSM3.
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static Ogre::String | Type |
| Type of sub render state. More...
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virtual bool | resolveParameters (Ogre::RTShader::ProgramSet *_programSet) override |
| This is a duplicate of the method from the parent class with one line changed to use sampler2DShadow, enabling hardware PCF in GLSL. More...
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Custom PSSM shadow receiver that overrides one deficient method in IntegratedPSSM3.
◆ CustomPSSM3()
◆ getType()
virtual const Ogre::String& getType |
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const |
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overridevirtual |
◆ resolveParameters()
virtual bool resolveParameters |
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Ogre::RTShader::ProgramSet * |
_programSet | ) |
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overrideprotectedvirtual |
This is a duplicate of the method from the parent class with one line changed to use sampler2DShadow, enabling hardware PCF in GLSL.
Couldn't find a way with Ogre's API to simply call the parent class method and then modify the one uniform type.
- See also
- SubRenderState::resolveParameters.
◆ Type
Type of sub render state.
The documentation for this class was generated from the following file: