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gazebo::rendering::Heightmap Member List

This is the complete list of members for gazebo::rendering::Heightmap, including all inherited members.

Flatten(CameraPtr _camera, math::Vector2i _mousePos, double _outsideRadius, double _insideRadius, double _weight=0.1)gazebo::rendering::Heightmap
GetAvgHeight(Ogre::Vector3 _pos, double _brushSize)gazebo::rendering::Heightmap
GetHeight(double _x, double _y, double _z=1000)gazebo::rendering::Heightmap
GetImage() const gazebo::rendering::Heightmap
GetMouseHit(CameraPtr _camera, math::Vector2i _mousePos)gazebo::rendering::Heightmap
GetOgreTerrain() const gazebo::rendering::Heightmap
GetTerrainSubdivisionCount() const gazebo::rendering::Heightmap
Heightmap(ScenePtr _scene)gazebo::rendering::Heightmap
Load()gazebo::rendering::Heightmap
LoadFromMsg(ConstVisualPtr &_msg)gazebo::rendering::Heightmap
Lower(CameraPtr _camera, math::Vector2i _mousePos, double _outsideRadius, double _insideRadius, double _weight=0.1)gazebo::rendering::Heightmap
NumTerrainSubdivisionsgazebo::rendering::Heightmapstatic
Raise(CameraPtr _camera, math::Vector2i _mousePos, double _outsideRadius, double _insideRadius, double _weight=0.1)gazebo::rendering::Heightmap
SetWireframe(bool _show)gazebo::rendering::Heightmap
Smooth(CameraPtr _camera, math::Vector2i _mousePos, double _outsideRadius, double _insideRadius, double _weight=0.1)gazebo::rendering::Heightmap
SplitHeights(const std::vector< float > &_heightmap, int _n, std::vector< std::vector< float > > &_v)gazebo::rendering::Heightmap
~Heightmap()gazebo::rendering::Heightmapvirtual