Material switcher for the model editor used to toggle the material of the model.
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#include <EditorMaterialSwitcher.hh>
Material switcher for the model editor used to toggle the material of the model.
Constructor.
- Parameters
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[in] | _camera | Pointer to the camera whose viewport will be updated to see the effect of the material switch. |
gazebo::gui::EditorMaterialSwitcher::~EditorMaterialSwitcher |
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default |
std::string gazebo::gui::EditorMaterialSwitcher::MaterialScheme |
( |
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const |
Get the material scheme applied to the models in the editor.
- Returns
- Name of material scheme
void gazebo::gui::EditorMaterialSwitcher::SetMaterialScheme |
( |
const std::string & |
_scheme | ) |
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Set the material scheme that will be applied to the models in the editor.
- Parameters
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[in] | _scheme | Name of material scheme |
The documentation for this class was generated from the following file: