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| UserCamera (const std::string &_name, ScenePtr _scene, bool _stereoEnabled=false) |
| Constructor. More...
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virtual | ~UserCamera () |
| Destructor. More...
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math::Pose | DefaultPose () const |
| Get the default pose in the world coordinate frame. More...
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void | EnableStereo (bool _enable) |
| Turn on/off stereo rendering. More...
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void | EnableViewController (bool _value) const |
| Set whether the view controller is enabled. More...
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void | Fini () |
| Finialize. More...
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virtual unsigned int | GetImageHeight () const |
| Get the height of the image. More...
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virtual unsigned int | GetImageWidth () const |
| Get the width of the image. More...
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std::string | GetViewControllerTypeString () |
| Get current view controller type. More...
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VisualPtr | GetVisual (const math::Vector2i &_mousePos, std::string &_mod) |
| Get an entity at a pixel location using a camera. More...
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VisualPtr | GetVisual (const math::Vector2i &_mousePos) const |
| Get a visual at a mouse position. More...
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void | HandleKeyPressEvent (const std::string &_key) |
| Handle a key press. More...
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void | HandleKeyReleaseEvent (const std::string &_key) |
| Handle a key release. More...
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void | HandleMouseEvent (const common::MouseEvent &_evt) |
| Handle a mouse event. More...
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void | Init () |
| Initialize. More...
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bool | IsCameraSetInWorldFile () |
| brief Show if the user camera pose has changed in the world file. More...
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void | Load (sdf::ElementPtr _sdf) |
| Load the user camera. More...
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void | Load () |
| Generic load function. More...
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virtual bool | MoveToPosition (const math::Pose &_pose, double _time) |
| Move the camera to a position (this is an animated motion). More...
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void | MoveToVisual (VisualPtr _visual) |
| Move the camera to focus on a visual. More...
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void | MoveToVisual (const std::string &_visualName) |
| Move the camera to focus on a visual. More...
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virtual void | PostRender () |
| Post render. More...
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void | Resize (unsigned int _w, unsigned int _h) |
| Resize the camera. More...
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virtual void | SetClipDist (float _near, float _far) |
| Set the clip distances. More...
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void | SetDefaultPose (const math::Pose &_pose) |
| Set the default pose in the world coordinate frame and set that as the current camera world pose. More...
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void | SetFocalPoint (const math::Vector3 &_pt) |
| Set the point the camera should orbit around. More...
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void | SetJoyPoseControl (bool _value) |
| brief Enable or disable camera control through ~/user_camera/joy_pose gz topic. More...
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void | SetJoyTwistControl (bool _value) |
| brief Enable or disable camera control through ~/user_camera/joy_twist gz topic. More...
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virtual bool | SetProjectionType (const std::string &_type) |
| Set the type of projection used by the camera. More...
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virtual void | SetRenderTarget (Ogre::RenderTarget *_target) |
| Set to true to enable rendering. More...
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void | SetUseSDFPose (bool _value) |
| brief Set if the user camera pose has changed in the world file. More...
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void | SetViewController (const std::string &_type) |
| Set view controller. More...
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void | SetViewController (const std::string &_type, const math::Vector3 &_pos) |
| Set view controller. More...
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void | SetViewportDimensions (float _x, float _y, float _w, float _h) |
| Set the dimensions of the viewport. More...
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virtual void | SetWorldPose (const math::Pose &_pose) |
| Set the pose in the world coordinate frame. More...
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bool | StereoEnabled () const |
| Get whether stereo is enabled. More...
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virtual void | Update () |
| Render the camera. More...
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| Camera (const std::string &_namePrefix, ScenePtr _scene, bool _autoRender=true) |
| Constructor. More...
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virtual | ~Camera () |
| Destructor. More...
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float | AspectRatio () const |
| Get the apect ratio. More...
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void | AttachToVisual (const std::string &_visualName, const bool _inheritOrientation, const double _minDist=0.0, const double _maxDist=0.0) |
| Attach the camera to a scene node. More...
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void | AttachToVisual (uint32_t _id, const bool _inheritOrientation, const double _minDist=0.0, const double _maxDist=0.0) |
| Attach the camera to a scene node. More...
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virtual float | AvgFPS () const |
| Get the average FPS. More...
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void | CameraToViewportRay (const int _screenx, const int _screeny, ignition::math::Vector3d &_origin, ignition::math::Vector3d &_dir) const |
| Get a world space ray as cast from the camera through the viewport. More...
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bool | CaptureData () const |
| Return the value of this->captureData. More...
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event::ConnectionPtr | ConnectNewImageFrame (std::function< void(const unsigned char *, unsigned int, unsigned int, unsigned int, const std::string &)> _subscriber) |
| Connect to the new image signal. More...
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void | CreateRenderTexture (const std::string &_textureName) |
| Set the render target. More...
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ignition::math::Vector3d | Direction () const |
| Get the camera's direction vector. More...
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void | DisconnectNewImageFrame (event::ConnectionPtr &_c) |
| Disconnect from an image frame. More...
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void | EnableSaveFrame (const bool _enable) |
| Enable or disable saving. More...
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double | FarClip () const |
| Get the far clip distance. More...
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float | GetAspectRatio () const GAZEBO_DEPRECATED(7.0) |
| Get the apect ratio. More...
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virtual float | GetAvgFPS () const GAZEBO_DEPRECATED(7.0) |
| Get the average FPS. More...
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void | GetCameraToViewportRay (int _screenx, int _screeny, math::Vector3 &_origin, math::Vector3 &_dir) GAZEBO_DEPRECATED(7.0) |
| Get a world space ray as cast from the camera through the viewport. More...
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bool | GetCaptureData () const GAZEBO_DEPRECATED(7.0) |
| Return the value of this->captureData. More...
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math::Vector3 | GetDirection () const GAZEBO_DEPRECATED(7.0) |
| Get the camera's direction vector. More...
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DistortionPtr | GetDistortion () const GAZEBO_DEPRECATED(7.0) |
| Get the distortion model of this camera. More...
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double | GetFarClip () GAZEBO_DEPRECATED(7.0) |
| Get the far clip distance. More...
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math::Angle | GetHFOV () const GAZEBO_DEPRECATED(7.0) |
| Get the camera FOV (horizontal) More...
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size_t | GetImageByteSize () const GAZEBO_DEPRECATED(7.0) |
| Get the image size in bytes. More...
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virtual const unsigned char * | GetImageData (unsigned int i=0) GAZEBO_DEPRECATED(7.0) |
| Get a pointer to the image data. More...
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unsigned int | GetImageDepth () const GAZEBO_DEPRECATED(7.0) |
| Get the depth of the image. More...
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std::string | GetImageFormat () const GAZEBO_DEPRECATED(7.0) |
| Get the string representation of the image format. More...
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bool | GetInitialized () const GAZEBO_DEPRECATED(7.0) |
| Return true if the camera has been initialized. More...
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common::Time | GetLastRenderWallTime () GAZEBO_DEPRECATED(7.0) |
| Get the last time the camera was rendered. More...
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std::string | GetName () const GAZEBO_DEPRECATED(7.0) |
| Get the camera's unscoped name. More...
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double | GetNearClip () GAZEBO_DEPRECATED(7.0) |
| Get the near clip distance. More...
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Ogre::Camera * | GetOgreCamera () const GAZEBO_DEPRECATED(7.0) |
| Get a pointer to the ogre camera. More...
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std::string | GetProjectionType () const GAZEBO_DEPRECATED(7.0) |
| Return the projection type as a string. More...
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double | GetRenderRate () const GAZEBO_DEPRECATED(7.0) |
| Get the render Hz rate. More...
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Ogre::Texture * | GetRenderTexture () const GAZEBO_DEPRECATED(7.0) |
| Get the render texture. More...
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math::Vector3 | GetRight () GAZEBO_DEPRECATED(7.0) |
| Get the viewport right vector. More...
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ScenePtr | GetScene () const |
| Get the scene this camera is in. More...
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Ogre::SceneNode * | GetSceneNode () const GAZEBO_DEPRECATED(7.0) |
| Get the camera's scene node. More...
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std::string | GetScopedName () const GAZEBO_DEPRECATED(7.0) |
| Get the camera's scoped name (scene_name::camera_name) More...
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std::string | GetScreenshotPath () const GAZEBO_DEPRECATED(7.0) |
| Get the path to saved screenshots. More...
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unsigned int | GetTextureHeight () const GAZEBO_DEPRECATED(7.0) |
| Get the height of the off-screen render texture. More...
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unsigned int | GetTextureWidth () const GAZEBO_DEPRECATED(7.0) |
| Get the width of the off-screen render texture. More...
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virtual unsigned int | GetTriangleCount () const GAZEBO_DEPRECATED(7.0) |
| Get the triangle count. More...
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math::Vector3 | GetUp () GAZEBO_DEPRECATED(7.0) |
| Get the viewport up vector. More...
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math::Angle | GetVFOV () const GAZEBO_DEPRECATED(7.0) |
| Get the camera FOV (vertical) More...
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Ogre::Viewport * | GetViewport () const GAZEBO_DEPRECATED(7.0) |
| Get a pointer to the Ogre::Viewport. More...
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unsigned int | GetViewportHeight () const GAZEBO_DEPRECATED(7.0) |
| Get the viewport height in pixels. More...
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unsigned int | GetViewportWidth () const GAZEBO_DEPRECATED(7.0) |
| Get the viewport width in pixels. More...
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unsigned int | GetWindowId () const GAZEBO_DEPRECATED(7.0) |
| Get the ID of the window this camera is rendering into. More...
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bool | GetWorldPointOnPlane (int _x, int _y, const math::Plane &_plane, math::Vector3 &_result) GAZEBO_DEPRECATED(7.0) |
| Get point on a plane. More...
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math::Pose | GetWorldPose () const GAZEBO_DEPRECATED(7.0) |
| Get the world pose. More...
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math::Vector3 | GetWorldPosition () const GAZEBO_DEPRECATED(7.0) |
| Get the camera position in the world. More...
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math::Quaternion | GetWorldRotation () const GAZEBO_DEPRECATED(7.0) |
| Get the camera's orientation in the world. More...
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double | GetZValue (int _x, int _y) GAZEBO_DEPRECATED(7.0) |
| Get the Z-buffer value at the given image coordinate. More...
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ignition::math::Angle | HFOV () const |
| Get the camera FOV (horizontal) More...
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size_t | ImageByteSize () const |
| Get the image size in bytes. More...
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virtual const unsigned char * | ImageData (const unsigned int i=0) const |
| Get a pointer to the image data. More...
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unsigned int | ImageDepth () const |
| Get the depth of the image. More...
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std::string | ImageFormat () const |
| Get the string representation of the image format. More...
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virtual unsigned int | ImageHeight () const |
| Get the height of the image. More...
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virtual unsigned int | ImageWidth () const |
| Get the width of the image. More...
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bool | Initialized () const |
| Return true if the camera has been initialized. More...
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bool | IsAnimating () const |
| Return true if the camera is moving due to an animation. More...
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bool | IsVisible (VisualPtr _visual) |
| Return true if the visual is within the camera's view frustum. More...
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bool | IsVisible (const std::string &_visualName) |
| Return true if the visual is within the camera's view frustum. More...
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common::Time | LastRenderWallTime () const |
| Get the last time the camera was rendered. More...
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DistortionPtr | LensDistortion () const |
| Get the distortion model of this camera. More...
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virtual bool | MoveToPosition (const ignition::math::Pose3d &_pose, const double _time) |
| Move the camera to a position (this is an animated motion). More...
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bool | MoveToPositions (const std::vector< math::Pose > &_pts, double _time, std::function< void()> _onComplete=NULL) GAZEBO_DEPRECATED(7.0) |
| Move the camera to a series of poses (this is an animated motion). More...
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bool | MoveToPositions (const std::vector< ignition::math::Pose3d > &_pts, const double _time, std::function< void()> _onComplete=NULL) |
| Move the camera to a series of poses (this is an animated motion). More...
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std::string | Name () const |
| Get the camera's unscoped name. More...
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double | NearClip () const |
| Get the near clip distance. More...
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Ogre::Camera * | OgreCamera () const |
| Get a pointer to the ogre camera. More...
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Ogre::Viewport * | OgreViewport () const |
| Get a pointer to the Ogre::Viewport. More...
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void | Pitch (const math::Angle &_angle, Ogre::Node::TransformSpace _relativeTo=Ogre::Node::TS_LOCAL) GAZEBO_DEPRECATED(7.0) |
| Rotate the camera around the y-axis. More...
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void | Pitch (const ignition::math::Angle &_angle, ReferenceFrame _relativeTo=RF_LOCAL) |
| Rotate the camera around the y-axis. More...
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std::string | ProjectionType () const |
| Return the projection type as a string. More...
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void | Render (const bool _force=false) |
| Render the camera. More...
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double | RenderRate () const |
| Get the render Hz rate. More...
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Ogre::Texture * | RenderTexture () const |
| Get the render texture. More...
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ignition::math::Vector3d | Right () const |
| Get the viewport right vector. More...
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void | Roll (const math::Angle &_angle, Ogre::Node::TransformSpace _relativeTo=Ogre::Node::TS_LOCAL) GAZEBO_DEPRECATED(7.0) |
| Rotate the camera around the x-axis. More...
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void | Roll (const ignition::math::Angle &_angle, ReferenceFrame _relativeTo=RF_LOCAL) |
| Rotate the camera around the x-axis. More...
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bool | SaveFrame (const std::string &_filename) |
| Save the last frame to disk. More...
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Ogre::SceneNode * | SceneNode () const |
| Get the camera's scene node. More...
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std::string | ScopedName () const |
| Get the camera's scoped name (scene_name::camera_name) More...
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std::string | ScreenshotPath () const |
| Get the path to saved screenshots. More...
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void | SetAspectRatio (float _ratio) |
| Set the aspect ratio. More...
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void | SetCaptureData (const bool _value) |
| Set whether to capture data. More...
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void | SetCaptureDataOnce () |
| Capture data once and save to disk. More...
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void | SetHFOV (math::Angle _angle) GAZEBO_DEPRECATED(7.0) |
| Set the camera FOV (horizontal) More...
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void | SetHFOV (const ignition::math::Angle &_angle) |
| Set the camera FOV (horizontal) More...
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void | SetImageHeight (const unsigned int _h) |
| Set the image height. More...
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void | SetImageSize (const unsigned int _w, const unsigned int _h) |
| Set the image size. More...
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void | SetImageWidth (const unsigned int _w) |
| Set the image height. More...
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void | SetName (const std::string &_name) |
| Set the camera's name. More...
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void | SetRenderRate (const double _hz) |
| Set the render Hz rate. More...
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void | SetSaveFramePathname (const std::string &_pathname) |
| Set the save frame pathname. More...
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void | SetScene (ScenePtr _scene) |
| Set the scene this camera is viewing. More...
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void | SetSceneNode (Ogre::SceneNode *_node) |
| Set the camera's scene node. More...
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void | SetWindowId (unsigned int _windowId) |
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virtual void | SetWorldPose (const ignition::math::Pose3d &_pose) |
| Set the global pose of the camera. More...
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void | SetWorldPosition (const math::Vector3 &_pos) GAZEBO_DEPRECATED(7.0) |
| Set the world position. More...
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void | SetWorldPosition (const ignition::math::Vector3d &_pos) |
| Set the world position. More...
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void | SetWorldRotation (const math::Quaternion &_quat) GAZEBO_DEPRECATED(7.0) |
| Set the world orientation. More...
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void | SetWorldRotation (const ignition::math::Quaterniond &_quat) |
| Set the world orientation. More...
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void | ShowWireframe (const bool _s) |
| Set whether to view the world in wireframe. More...
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unsigned int | TextureHeight () const |
| Get the height of the off-screen render texture. More...
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unsigned int | TextureWidth () const |
| Get the width of the off-screen render texture. More...
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void | ToggleShowWireframe () |
| Toggle whether to view the world in wireframe. More...
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void | TrackVisual (const std::string &_visualName) |
| Set the camera to track a scene node. More...
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void | Translate (const math::Vector3 &_direction) GAZEBO_DEPRECATED(7.0) |
| Translate the camera. More...
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void | Translate (const ignition::math::Vector3d &_direction) |
| Translate the camera. More...
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virtual unsigned int | TriangleCount () const |
| Get the triangle count. More...
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ignition::math::Vector3d | Up () const |
| Get the viewport up vector. More...
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ignition::math::Angle | VFOV () const |
| Get the camera FOV (vertical) More...
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unsigned int | ViewportHeight () const |
| Get the viewport height in pixels. More...
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unsigned int | ViewportWidth () const |
| Get the viewport width in pixels. More...
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unsigned int | WindowId () const |
| Get the ID of the window this camera is rendering into. More...
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bool | WorldPointOnPlane (const int _x, const int _y, const ignition::math::Planed &_plane, ignition::math::Vector3d &_result) |
| Get point on a plane. More...
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ignition::math::Pose3d | WorldPose () const |
| Get the world pose. More...
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ignition::math::Vector3d | WorldPosition () const |
| Get the camera position in the world. More...
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ignition::math::Quaterniond | WorldRotation () const |
| Get the camera's orientation in the world. More...
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void | Yaw (const math::Angle &_angle, Ogre::Node::TransformSpace _relativeTo=Ogre::Node::TS_WORLD) GAZEBO_DEPRECATED(7.0) |
| Rotate the camera around the z-axis. More...
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void | Yaw (const ignition::math::Angle &_angle, ReferenceFrame _relativeTo=RF_WORLD) |
| Rotate the camera around the z-axis. More...
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double | ZValue (const int _x, const int _y) |
| Get the Z-buffer value at the given image coordinate. More...
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