TerrainEditor Class Reference

Interface to the terrain editor. More...

#include <gui/gui.hh>

Inherits Editor.

Public Member Functions

 TerrainEditor (MainWindow *_mainWindow)
 Constuctor. More...
 
virtual ~TerrainEditor ()
 Destuctor. More...
 

Protected Member Functions

void Init (const std::string &_objName, const std::string &_tabLabel, QWidget *_widget, QWidget *_cornerWidget=NULL)
 Initialize the editor. More...
 

Protected Attributes

std::vector< event::ConnectionPtrconnections
 List of Event based connections. More...
 
MainWindowmainWindow
 Pointer to the main window. More...
 
QTabWidget * tabWidget
 The tab widget that holds the editor's set of buttons. More...
 

Detailed Description

Interface to the terrain editor.

Constructor & Destructor Documentation

◆ TerrainEditor()

TerrainEditor ( MainWindow _mainWindow)
explicit

Constuctor.

Parameters
[in]_mainWindowPointer to the mainwindow.

◆ ~TerrainEditor()

virtual ~TerrainEditor ( )
virtual

Destuctor.

Member Function Documentation

◆ Init()

void Init ( const std::string &  _objName,
const std::string &  _tabLabel,
QWidget *  _widget,
QWidget *  _cornerWidget = NULL 
)
protectedinherited

Initialize the editor.

Each child class should call this function on construction.

Parameters
[in]_objNameName of the object, which can be used in the style sheet.
[in]_tabLabelString used for the tab label.
[in]_widgetWidget that is put inside the tab.
[in]_cornerWidgetOptional widget to go on the top right corner.

Member Data Documentation

◆ connections

std::vector<event::ConnectionPtr> connections
protectedinherited

List of Event based connections.

◆ mainWindow

MainWindow* mainWindow
protectedinherited

Pointer to the main window.

◆ tabWidget

QTabWidget* tabWidget
protectedinherited

The tab widget that holds the editor's set of buttons.


The documentation for this class was generated from the following file: