Triangle mesh collision shape. More...
#include <physics/physics.hh>

| Public Member Functions | |
| MeshShape (CollisionPtr _parent) | |
| Constructor.  More... | |
| virtual | ~MeshShape () | 
| Destructor.  More... | |
| void | FillMsg (msgs::Geometry &_msg) | 
| Populate a msgs::Geometry message with data from this shape.  More... | |
| std::string | GetMeshURI () const | 
| Get the URI of the mesh data.  More... | |
| virtual math::Vector3 | GetSize () const | 
| Get the size of the triangle mesh.  More... | |
| virtual void | Init () | 
| Initialize the shape.  More... | |
| virtual void | ProcessMsg (const msgs::Geometry &_msg) | 
| Update this shape from a message.  More... | |
| void | SetMesh (const std::string &_uri, const std::string &_submesh="", bool _center=false) | 
| Set the mesh uri and submesh name.  More... | |
| void | SetScale (const math::Vector3 &_scale) | 
| Set the scaling factor.  More... | |
| virtual void | Update () | 
| Update the tri mesh.  More... | |
|  Public Member Functions inherited from gazebo::physics::Shape | |
| Shape (CollisionPtr _parent) | |
| Constructor.  More... | |
| virtual | ~Shape () | 
| Destructor.  More... | |
| virtual math::Vector3 | GetScale () const | 
| Get the scale of the shape.  More... | |
|  Public Member Functions inherited from gazebo::physics::Base | |
| Base (BasePtr _parent) | |
| Constructor.  More... | |
| virtual | ~Base () | 
| Destructor.  More... | |
| void | AddChild (BasePtr _child) | 
| Add a child to this entity.  More... | |
| void | AddType (EntityType _type) | 
| Add a type specifier.  More... | |
| virtual void | Fini () | 
| Finialize the object.  More... | |
| BasePtr | GetByName (const std::string &_name) | 
| Get by name.  More... | |
| BasePtr | GetChild (unsigned int _i) const | 
| Get a child by index.  More... | |
| BasePtr | GetChild (const std::string &_name) | 
| Get a child by name.  More... | |
| unsigned int | GetChildCount () const | 
| Get the number of children.  More... | |
| uint32_t | GetId () const | 
| Return the ID of this entity.  More... | |
| std::string | GetName () const | 
| Return the name of the entity.  More... | |
| BasePtr | GetParent () const | 
| Get the parent.  More... | |
| int | GetParentId () const | 
| Return the ID of the parent.  More... | |
| bool | GetSaveable () const | 
| Get whether the object should be "saved", when the user selects to save the world to xml.  More... | |
| std::string | GetScopedName () const | 
| Return the name of this entity with the model scope world::model1::...::modelN::entityName.  More... | |
| virtual const sdf::ElementPtr | GetSDF () | 
| Get the SDF values for the object.  More... | |
| unsigned int | GetType () const | 
| Get the full type definition.  More... | |
| const WorldPtr & | GetWorld () const | 
| Get the World this object is in.  More... | |
| bool | HasType (const EntityType &_t) const | 
| Returns true if this object's type definition has the given type.  More... | |
| bool | IsSelected () const | 
| True if the entity is selected by the user.  More... | |
| virtual void | Load (sdf::ElementPtr _sdf) | 
| Load.  More... | |
| bool | operator== (const Base &_ent) const | 
| Returns true if the entities are the same.  More... | |
| void | Print (const std::string &_prefix) | 
| Print this object to screen via gzmsg.  More... | |
| virtual void | RemoveChild (unsigned int _id) | 
| Remove a child from this entity.  More... | |
| void | RemoveChild (const std::string &_name) | 
| Remove a child by name.  More... | |
| void | RemoveChildren () | 
| Remove all children.  More... | |
| virtual void | Reset () | 
| Reset the object.  More... | |
| virtual void | Reset (Base::EntityType _resetType) | 
| Calls recursive Reset on one of the Base::EntityType's.  More... | |
| virtual void | SetName (const std::string &_name) | 
| Set the name of the entity.  More... | |
| void | SetParent (BasePtr _parent) | 
| Set the parent.  More... | |
| void | SetSaveable (bool _v) | 
| Set whether the object should be "saved", when the user selects to save the world to xml.  More... | |
| virtual bool | SetSelected (bool _show) | 
| Set whether this entity has been selected by the user through the gui.  More... | |
| void | SetWorld (const WorldPtr &_newWorld) | 
| Set the world this object belongs to.  More... | |
| virtual void | UpdateParameters (sdf::ElementPtr _sdf) | 
| Update the parameters using new sdf values.  More... | |
| Protected Attributes | |
| const common::Mesh * | mesh | 
| Pointer to the mesh data.  More... | |
| common::SubMesh * | submesh | 
| The submesh to use from within the parent mesh.  More... | |
|  Protected Attributes inherited from gazebo::physics::Shape | |
| CollisionPtr | collisionParent | 
| This shape's collision parent.  More... | |
| math::Vector3 | scale | 
| This shape's scale;.  More... | |
|  Protected Attributes inherited from gazebo::physics::Base | |
| Base_V | children | 
| Children of this entity.  More... | |
| Base_V::iterator | childrenEnd | 
| End of the children vector.  More... | |
| BasePtr | parent | 
| Parent of this entity.  More... | |
| sdf::ElementPtr | sdf | 
| The SDF values for this object.  More... | |
| WorldPtr | world | 
| Pointer to the world.  More... | |
| Additional Inherited Members | |
|  Public Types inherited from gazebo::physics::Base | |
| enum | EntityType { BASE = 0x00000000, ENTITY = 0x00000001, MODEL = 0x00000002, LINK = 0x00000004, COLLISION = 0x00000008, ACTOR = 0x00000016, LIGHT = 0x00000010, VISUAL = 0x00000020, JOINT = 0x00000040, BALL_JOINT = 0x00000080, HINGE2_JOINT = 0x00000100, HINGE_JOINT = 0x00000200, SLIDER_JOINT = 0x00000400, SCREW_JOINT = 0x00000800, UNIVERSAL_JOINT = 0x00001000, SHAPE = 0x00002000, BOX_SHAPE = 0x00004000, CYLINDER_SHAPE = 0x00008000, HEIGHTMAP_SHAPE = 0x00010000, MAP_SHAPE = 0x00020000, MULTIRAY_SHAPE = 0x00040000, RAY_SHAPE = 0x00080000, PLANE_SHAPE = 0x00100000, SPHERE_SHAPE = 0x00200000, MESH_SHAPE = 0x00400000, SENSOR_COLLISION = 0x00800000 } | 
| Unique identifiers for all entity types.  More... | |
|  Protected Member Functions inherited from gazebo::physics::Base | |
| void | ComputeScopedName () | 
| Compute the scoped name of this object based on its parents.  More... | |
Triangle mesh collision shape.
| 
 | explicit | 
Constructor.
| [in] | _parent | Parent collision. | 
| 
 | virtual | 
Destructor.
| 
 | virtual | 
Populate a msgs::Geometry message with data from this shape.
| [out] | _msg | Message to fill. | 
Implements gazebo::physics::Shape.
| std::string gazebo::physics::MeshShape::GetMeshURI | ( | ) | const | 
Get the URI of the mesh data.
| 
 | virtual | 
Get the size of the triangle mesh.
| 
 | virtual | 
Initialize the shape.
Implements gazebo::physics::Shape.
Reimplemented in gazebo::physics::SimbodyMeshShape, and gazebo::physics::DARTMeshShape.
| 
 | virtual | 
Update this shape from a message.
| [in] | _msg | Message that contains triangle mesh info. | 
Implements gazebo::physics::Shape.
| void gazebo::physics::MeshShape::SetMesh | ( | const std::string & | _uri, | 
| const std::string & | _submesh = "", | ||
| bool | _center = false | ||
| ) | 
Set the mesh uri and submesh name.
| [in] | _uri | Filename of the mesh file to load from. | 
| [in] | _submesh | Name of the submesh to use within the mesh | 
| [in] | _center | True to center the submesh. specified in the _uri. | 
| 
 | virtual | 
| 
 | inlinevirtual | 
Update the tri mesh.
Reimplemented from gazebo::physics::Base.
Reimplemented in gazebo::physics::DARTMeshShape.
| 
 | protected | 
Pointer to the mesh data.
| 
 | protected | 
The submesh to use from within the parent mesh.