Projects a material onto surface, light a light projector.
More...
#include <rendering/rendering.hh>
|
| Projector (VisualPtr _parent) |
| Constructor. More...
|
|
virtual | ~Projector () |
| Destructor. More...
|
|
VisualPtr | GetParent () |
| Get the parent visual. More...
|
|
void | Load (sdf::ElementPtr _sdf) |
| Load from an sdf pointer. More...
|
|
void | Load (const msgs::Projector &_msg) |
| Load from a message. More...
|
|
void | Load (const std::string &_name, const math::Pose &_pose=math::Pose(0, 0, 0, 0, 0, 0), const std::string &_textureName="", double _nearClip=0.25, double _farClip=15.0, double _fov=M_PI *0.25) |
| Load the projector. More...
|
|
void | SetEnabled (bool _enabled) |
| Set whether the projector is enabled or disabled. More...
|
|
void | SetTexture (const std::string &_textureName) |
| Load a texture into the projector. More...
|
|
void | Toggle () |
| Toggle the activation of the projector. More...
|
|
Projects a material onto surface, light a light projector.
gazebo::rendering::Projector::Projector |
( |
VisualPtr |
_parent | ) |
|
Constructor.
- Parameters
-
[in] | _parent | Name of the parent visual. |
virtual gazebo::rendering::Projector::~Projector |
( |
| ) |
|
|
virtual |
VisualPtr gazebo::rendering::Projector::GetParent |
( |
| ) |
|
Get the parent visual.
- Returns
- Pointer ot the parent visual.
void gazebo::rendering::Projector::Load |
( |
sdf::ElementPtr |
_sdf | ) |
|
Load from an sdf pointer.
- Parameters
-
[in] | _sdf | Pointer to the SDF element. |
void gazebo::rendering::Projector::Load |
( |
const msgs::Projector & |
_msg | ) |
|
Load from a message.
- Parameters
-
[in] | _msg | Load from a message. |
void gazebo::rendering::Projector::Load |
( |
const std::string & |
_name, |
|
|
const math::Pose & |
_pose = math::Pose(0, 0, 0, 0, 0, 0) , |
|
|
const std::string & |
_textureName = "" , |
|
|
double |
_nearClip = 0.25 , |
|
|
double |
_farClip = 15.0 , |
|
|
double |
_fov = M_PI *0.25 |
|
) |
| |
Load the projector.
- Parameters
-
[in] | _name | Name of the projector. |
[in] | _pos | Pose of the projector. |
[in] | _textureName | Name of the texture to project. |
[in] | _nearClip | Near clip distance. |
[in] | _farClip | Far clip distance. |
[in] | _fov | Field of view. |
void gazebo::rendering::Projector::SetEnabled |
( |
bool |
_enabled | ) |
|
Set whether the projector is enabled or disabled.
- Parameters
-
[in] | _enabled | True to enable the projector. |
void gazebo::rendering::Projector::SetTexture |
( |
const std::string & |
_textureName | ) |
|
Load a texture into the projector.
- Parameters
-
[in] | _textureName | Name of the texture to project. |
void gazebo::rendering::Projector::Toggle |
( |
| ) |
|
Toggle the activation of the projector.
The documentation for this class was generated from the following file: