#include <BuildingModelManipPrivate.hh>
Public Attributes | |
common::Color | color |
Visual's color. More... | |
std::vector< event::ConnectionPtr > | connections |
A list of gui editor events connected to this view. More... | |
int | level |
Level this manipulator is on. More... | |
BuildingMaker * | maker |
Maker that manages this manip. More... | |
std::string | name |
Name of the manip. More... | |
ignition::math::Pose3d | pose |
Pose of the manip. More... | |
ignition::math::Vector3d | size |
Size of the manipular. More... | |
std::string | texture |
Visual's texture. More... | |
double | transparency |
Visual's transparency. More... | |
rendering::VisualPtr | visual |
A pointer to the visual managed by the manip. More... | |
common::Color gazebo::gui::BuildingModelManipPrivate::color |
Visual's color.
std::vector<event::ConnectionPtr> gazebo::gui::BuildingModelManipPrivate::connections |
A list of gui editor events connected to this view.
int gazebo::gui::BuildingModelManipPrivate::level |
Level this manipulator is on.
BuildingMaker* gazebo::gui::BuildingModelManipPrivate::maker |
Maker that manages this manip.
std::string gazebo::gui::BuildingModelManipPrivate::name |
Name of the manip.
ignition::math::Pose3d gazebo::gui::BuildingModelManipPrivate::pose |
Pose of the manip.
ignition::math::Vector3d gazebo::gui::BuildingModelManipPrivate::size |
Size of the manipular.
std::string gazebo::gui::BuildingModelManipPrivate::texture |
Visual's texture.
double gazebo::gui::BuildingModelManipPrivate::transparency |
Visual's transparency.
rendering::VisualPtr gazebo::gui::BuildingModelManipPrivate::visual |
A pointer to the visual managed by the manip.