To make an entity, base class. More...
#include <EntityMaker.hh>
Public Member Functions | |
virtual | ~EntityMaker () |
Destructor. More... | |
virtual ignition::math::Vector3d | EntityPosition () const |
Returns the entity world position. More... | |
virtual void | OnMouseMove (const common::MouseEvent &_event) |
Callback when moving mouse. More... | |
virtual void | OnMouseRelease (const common::MouseEvent &_event) |
Callback when mouse button is released. More... | |
virtual void | Start () |
Start the maker. More... | |
virtual void | Stop () |
Stop the maker. More... | |
Protected Member Functions | |
EntityMaker (EntityMakerPrivate &_dataPtr) | |
Constructor used by inherited classes. More... | |
virtual void | CreateTheEntity ()=0 |
Creates the entity. More... | |
virtual void | SetEntityPosition (const ignition::math::Vector3d &_pos) |
Sets the entity world position. More... | |
Protected Attributes | |
EntityMakerPrivate * | dataPtr |
To make an entity, base class.