Public Member Functions | List of all members
gazebo::gui::FloorItem Class Reference

2D representation of a floor. More...

#include <FloorItem.hh>

Inheritance diagram for gazebo::gui::FloorItem:
Inheritance graph
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Public Member Functions

 FloorItem ()
 Constructor. More...
 
 ~FloorItem ()
 Destructor. More...
 
void AttachWallSegment (WallSegmentItem *_wallSegmentItem)
 Attach walls so the floor can auto expand to hold the wall. More...
 
void FloorChanged ()
 Emit floor changed Qt signals. More...
 
virtual QVector3D GetScenePosition () const
 Get the scene position of editor item. More...
 
virtual double GetSceneRotation () const
 Get the scene rotation of the editor item. More...
 
virtual QVector3D GetSize () const
 Get the size of the item in pixels. More...
 
- Public Member Functions inherited from gazebo::gui::RectItem
 RectItem ()
 Constructor. More...
 
virtual ~RectItem ()
 Destructor. More...
 
void DetachFromParent ()
 Detach the rect item from its parent. More...
 
double GetAngleOnWall () const
 Get the angle of this item inside its parent wall. More...
 
double GetHeight () const
 Get the height of the rect item. More...
 
double GetPositionOnWall () const
 Get the position of this item inside its parent wall. More...
 
virtual double GetRotation () const
 Get the rotation of the rect item. More...
 
double GetWidth () const
 Get the width of the rect item. More...
 
void SetAngleOnWall (double _angleOnWall)
 Set the angle of this item inside its parent wall. More...
 
void SetHeight (int _height)
 Set the height of the rect item. More...
 
void SetHighlighted (bool _highlighted)
 Set whether this item should be highlighted or not. More...
 
virtual void SetPosition (const QPointF &_pos)
 Set the position of the rect item. More...
 
virtual void SetPosition (double _x, double _y)
 Set the position of the rect item. More...
 
void SetPositionOnWall (double _positionOnWall)
 Set the position of this item inside its parent wall. More...
 
virtual void SetResizeFlag (unsigned int _flag)
 Set the resize flag of the rect item. More...
 
virtual void SetRotation (double _angle)
 Set the rotation of the rect item. More...
 
void SetSize (QSize _size)
 Set the size of the rect item. More...
 
void SetWidth (int _width)
 Set the width of the rect item. More...
 
void ShowHandles (bool _show)
 Show the grabber and rotate handles of the rect item. More...
 
- Public Member Functions inherited from gazebo::gui::EditorItem
 EditorItem ()
 Constructor. More...
 
 ~EditorItem ()
 Destructor. More...
 
virtual QColor Get3dColor () const
 Get the associated 3D visual's color. More...
 
virtual QString Get3dTexture () const
 Get the associated 3D visual's texture. More...
 
int GetLevel () const
 Get the level in which this building item is located. More...
 
double GetLevelBaseHeight () const
 Get the base height of this level relative to the ground plane. More...
 
virtual std::string GetName () const
 Get the name of the editor item. More...
 
virtual std::string GetType () const
 Get the type of the editor item. More...
 
void Set3dColor (QColor _color)
 Set the associated 3D visual's color. More...
 
void Set3dTexture (QString _texture)
 Set the associated 3D visual's texture. More...
 
void Set3dTransparency (float _transparency)
 Set the transparency of the associated 3D visual. More...
 
void SetLevel (int _level)
 Set the level of this building item. More...
 
void SetLevelBaseHeight (double _height)
 Set the base height of this level relative to the ground plane. More...
 
virtual void SetName (const std::string &_name)
 Set the name of this editor item. More...
 
int ZValueIdle () const
 Get the z value of this item when in idle state. More...
 
int ZValueSelected () const
 Get the z value of this item when in selected state. More...
 

Additional Inherited Members

- Public Types inherited from gazebo::gui::RectItem
enum  ResizeFlags { NONE = 0x00, ITEM_WIDTH = 0x01, ITEM_HEIGHT = 0x02 }
 Resize flags used to indicate which dimension can be resized. More...
 
- Signals inherited from gazebo::gui::EditorItem
void ColorChanged (QColor _color)
 Qt signal emitted when the editor item's 3D color has changed. More...
 
void DepthChanged (double _depth)
 Qt signal emitted when the editor item depth has changed. More...
 
void HeightChanged (double _height)
 Qt signal emitted when the editor item height has changed. More...
 
void ItemDeleted ()
 Qt signal emitted when the editor item is being deleted. More...
 
void LevelChanged (int _level)
 Qt signal emitted when the editor item's level has changed. More...
 
void PoseChanged (double _x, double _y, double _z, double _roll, double _pitch, double _yaw)
 Qt signal emitted when the editor item pose has changed. More...
 
void PoseOriginTransformed (double _x, double _y, double _z, double _roll, double _pitch, double _yaw)
 Qt signal emitted when the editor item pose origin has changed. More...
 
void PositionChanged (double _x, double _y, double _z)
 Qt signal emitted when the editor item position has changed. More...
 
void PosXChanged (double _posX)
 Qt signal emitted when the editor item's X position has changed. More...
 
void PosYChanged (double _posY)
 Qt signal emitted when the editor item's Y position has changed. More...
 
void PosZChanged (double _posZ)
 Qt signal emitted when the editor item's Z position has changed. More...
 
void RotationChanged (double _roll, double _pitch, double _yaw)
 Qt signal emitted when the editor item rotation has changed. More...
 
void SizeChanged (double _width, double _depth, double _height)
 Qt signal emitted when the editor item size has changed. More...
 
void TextureChanged (QString _texture)
 Qt signal emitted when the editor item's 3D texture has changed. More...
 
void TransparencyChanged (float _transparency)
 Qt signal emitted when the editor item's 3D transparency has changed. More...
 
void WidthChanged (double _width)
 Qt signal emitted when the editor item width has changed. More...
 
void YawChanged (double _yaw)
 Qt signal emitted when the editor item yaw rotation has changed. More...
 
- Protected Member Functions inherited from gazebo::gui::RectItem
virtual QRectF boundingRect () const
 Get the bounding box of the rect item. More...
 
void DrawBoundingBox (QPainter *_painter)
 Draw bounding box. More...
 
void UpdateCornerPositions ()
 Helper method for Updating the corner positions of the rect item. More...
 
void UpdateMeasures ()
 Update this item's measures. More...
 
- Protected Attributes inherited from gazebo::gui::RectItem
QColor borderColor
 Border color of the rect item. More...
 
QAction * deleteItemAct
 Qt action for deleting the item. More...
 
double drawingHeight
 Actual height of rect item drawn in pixels. More...
 
double drawingOriginX
 X origin of the rect item in pixels. More...
 
double drawingOriginY
 Y origin of the rect item in pixels. More...
 
double drawingWidth
 Actual width of rect item drawn in pixels. More...
 
double height
 Height of rect item in pixels. More...
 
std::vector< MeasureItem * > measures
 A vector containing this item's measure items. More...
 
QAction * openInspectorAct
 Qt action for opening the inspector. More...
 
double rotationAngle
 Rotation angle of the rect item in degrees. More...
 
double width
 Width of rect item in pixels. More...
 
- Protected Attributes inherited from gazebo::gui::EditorItem
std::string editorType
 Type of editor item. More...
 
bool highlighted
 Flag to indicate whether this item is currently highlighted or not. More...
 
double itemScale
 Scale for converting from pixel to metric units. More...
 
int level
 Level that this item is on. More...
 
double levelBaseHeight
 Vertical distance from the building's base to the base of the level this editor is in. More...
 
std::string name
 Name of editor item. More...
 
QColor visual3dColor
 Color of the associated 3D visual. More...
 
QString visual3dTexture
 Texture of the associated 3D visual. More...
 
float visual3dTransparency
 Transparency of the associated 3D visual. More...
 
int zValueIdle
 Z ordering of the rect item when idle (unselected.) More...
 
int zValueSelected
 Z ordering of the rect item when selected. More...
 

Detailed Description

2D representation of a floor.

Constructor & Destructor Documentation

gazebo::gui::FloorItem::FloorItem ( )

Constructor.

gazebo::gui::FloorItem::~FloorItem ( )

Destructor.

Member Function Documentation

void gazebo::gui::FloorItem::AttachWallSegment ( WallSegmentItem _wallSegmentItem)

Attach walls so the floor can auto expand to hold the wall.

Parameters
[in]_wallSegmentItemWall item to attach to the floor.
void gazebo::gui::FloorItem::FloorChanged ( )

Emit floor changed Qt signals.

virtual QVector3D gazebo::gui::FloorItem::GetScenePosition ( ) const
virtual

Get the scene position of editor item.

Returns
Scene position in pixel coordinates.

Reimplemented from gazebo::gui::RectItem.

virtual double gazebo::gui::FloorItem::GetSceneRotation ( ) const
virtual

Get the scene rotation of the editor item.

Returns
Scene rotation in degrees.

Reimplemented from gazebo::gui::RectItem.

virtual QVector3D gazebo::gui::FloorItem::GetSize ( ) const
virtual

Get the size of the item in pixels.

Returns
Size in pixels.

Reimplemented from gazebo::gui::RectItem.


The documentation for this class was generated from the following file: