Used to insert a new point light into the scene. More...
#include <LightMaker.hh>

Public Member Functions | |
| PointLightMaker () | |
| Constructor. More... | |
Public Member Functions inherited from gazebo::gui::LightMaker | |
| LightMaker () | |
| Constructor. More... | |
| virtual ignition::math::Vector3d | EntityPosition () const |
| Returns the entity world position. More... | |
| bool | InitFromLight (const std::string &_lightName) |
| Initialize the light maker from an existing light in the scene. More... | |
| void | Start () |
| Start the maker. More... | |
| void | Stop () |
| Stop the maker. More... | |
Public Member Functions inherited from gazebo::gui::EntityMaker | |
| virtual | ~EntityMaker () |
| Destructor. More... | |
| virtual void | OnMouseMove (const common::MouseEvent &_event) |
| Callback when moving mouse. More... | |
| virtual void | OnMouseRelease (const common::MouseEvent &_event) |
| Callback when mouse button is released. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from gazebo::gui::LightMaker | |
| virtual void | CreateTheEntity () |
| Creates the entity. More... | |
| virtual bool | Init () |
| Initialize the light maker. More... | |
| virtual void | SetEntityPosition (const ignition::math::Vector3d &_pos) |
| Sets the entity world position. More... | |
Protected Member Functions inherited from gazebo::gui::EntityMaker | |
| EntityMaker (EntityMakerPrivate &_dataPtr) | |
| Constructor used by inherited classes. More... | |
Protected Attributes inherited from gazebo::gui::EntityMaker | |
| EntityMakerPrivate * | dataPtr |
Used to insert a new point light into the scene.
| gazebo::gui::PointLightMaker::PointLightMaker | ( | ) |
Constructor.