Ray shape for simbody. More...
#include <SimbodyRayShape.hh>
Inherits RayShape.
Public Types | |
| enum | EntityType { BASE = 0x00000000, ENTITY = 0x00000001, MODEL = 0x00000002, LINK = 0x00000004, COLLISION = 0x00000008, LIGHT = 0x00000010, VISUAL = 0x00000020, JOINT = 0x00000040, BALL_JOINT = 0x00000080, HINGE2_JOINT = 0x00000100, HINGE_JOINT = 0x00000200, SLIDER_JOINT = 0x00000400, SCREW_JOINT = 0x00000800, UNIVERSAL_JOINT = 0x00001000, GEARBOX_JOINT = 0x00002000, FIXED_JOINT = 0x00004000, ACTOR = 0x00008000, SHAPE = 0x00010000, BOX_SHAPE = 0x00020000, CYLINDER_SHAPE = 0x00040000, HEIGHTMAP_SHAPE = 0x00080000, MAP_SHAPE = 0x00100000, MULTIRAY_SHAPE = 0x00200000, RAY_SHAPE = 0x00400000, PLANE_SHAPE = 0x00800000, SPHERE_SHAPE = 0x01000000, MESH_SHAPE = 0x02000000, POLYLINE_SHAPE = 0x04000000, SENSOR_COLLISION = 0x10000000 } |
| Unique identifiers for all entity types. More... | |
Public Member Functions | |
| SimbodyRayShape (PhysicsEnginePtr _physicsEngine) | |
| Constructor. More... | |
| SimbodyRayShape (CollisionPtr _collision) | |
| Constructor. More... | |
| virtual | ~SimbodyRayShape () |
| Destructor. More... | |
| void | AddChild (BasePtr _child) |
| Add a child to this entity. More... | |
| void | AddType (EntityType _type) |
| Add a type specifier. More... | |
| std::string | CollisionName () const |
| Get the name of the object this ray collided with. More... | |
| virtual double | ComputeVolume () const |
| Documentation inherited. More... | |
| ignition::math::Vector3d | End () const |
| Get the end point. More... | |
| void | FillMsg (msgs::Geometry &_msg) |
| Fill a message with data from this object. More... | |
| virtual void | Fini () |
| Finialize the object. More... | |
| BasePtr | GetByName (const std::string &_name) |
| Get by name. More... | |
| BasePtr | GetChild (unsigned int _i) const |
| Get a child by index. More... | |
| BasePtr | GetChild (const std::string &_name) |
| Get a child by name. More... | |
| unsigned int | GetChildCount () const |
| Get the number of children. More... | |
| int | GetFiducial () const |
| Get the fiducial id detected by this ray. More... | |
| virtual void | GetGlobalPoints (math::Vector3 &_posA, math::Vector3 &_posB) |
| Get the global starting and ending points. More... | |
| uint32_t | GetId () const |
| Return the ID of this entity. More... | |
| virtual void | GetIntersection (double &_dist, std::string &_entity) |
| Get the nearest intersection. More... | |
| double | GetLength () const |
| Get the length of the ray. More... | |
| std::string | GetName () const |
| Return the name of the entity. More... | |
| BasePtr | GetParent () const |
| Get the parent. More... | |
| int | GetParentId () const |
| Return the ID of the parent. More... | |
| virtual void | GetRelativePoints (math::Vector3 &_posA, math::Vector3 &_posB) |
| Get the relative starting and ending points. More... | |
| float | GetRetro () const |
| Get the retro-reflectivness detected by this ray. More... | |
| bool | GetSaveable () const |
| Get whether the object should be "saved", when the user selects to save the world to xml. More... | |
| virtual math::Vector3 | GetScale () const |
| Get the scale of the shape. More... | |
| std::string | GetScopedName (bool _prependWorldName=false) const |
| Return the name of this entity with the model scope model1::...::modelN::entityName. More... | |
| virtual const sdf::ElementPtr | GetSDF () |
| Get the SDF values for the object. More... | |
| unsigned int | GetType () const |
| Get the full type definition. More... | |
| const WorldPtr & | GetWorld () const |
| Get the World this object is in. More... | |
| bool | HasType (const EntityType &_t) const |
| Returns true if this object's type definition has the given type. More... | |
| virtual void | Init () |
| In the ray. More... | |
| bool | IsSelected () const |
| True if the entity is selected by the user. More... | |
| virtual void | Load (sdf::ElementPtr _sdf) |
| Load. More... | |
| bool | operator== (const Base &_ent) const |
| Returns true if the entities are the same. More... | |
| void | Print (const std::string &_prefix) |
| Print this object to screen via gzmsg. More... | |
| virtual void | ProcessMsg (const msgs::Geometry &_msg) |
| Update this shape from a message. More... | |
| virtual void | RemoveChild (unsigned int _id) |
| Remove a child from this entity. More... | |
| void | RemoveChild (const std::string &_name) |
| Remove a child by name. More... | |
| void | RemoveChildren () |
| Remove all children. More... | |
| virtual void | Reset () |
| Reset the object. More... | |
| virtual void | Reset (Base::EntityType _resetType) |
| Calls recursive Reset on one of the Base::EntityType's. More... | |
| void | SetFiducial (int _fid) |
| Set the fiducial id detected by this ray. More... | |
| virtual void | SetLength (double _len) |
| Set the length of the ray. More... | |
| virtual void | SetName (const std::string &_name) |
| Set the name of the entity. More... | |
| void | SetParent (BasePtr _parent) |
| Set the parent. More... | |
| virtual void | SetPoints (const math::Vector3 &_posStart, const math::Vector3 &_posEnd) |
| Set the ray based on starting and ending points relative to the body. More... | |
| void | SetRetro (float _retro) |
| Set the retro-reflectivness detected by this ray. More... | |
| void | SetSaveable (bool _v) |
| Set whether the object should be "saved", when the user selects to save the world to xml. More... | |
| virtual void | SetScale (const math::Vector3 &_scale) |
| Set the scale of the ray. More... | |
| virtual bool | SetSelected (bool _show) |
| Set whether this entity has been selected by the user through the gui. More... | |
| void | SetWorld (const WorldPtr &_newWorld) |
| Set the world this object belongs to. More... | |
| ignition::math::Vector3d | Start () const |
| Get the start point. More... | |
| std::string | TypeStr () const |
| Get the string name for the entity type. More... | |
| virtual void | Update () |
| Update the ray collision. More... | |
| virtual void | UpdateParameters (sdf::ElementPtr _sdf) |
| Update the parameters using new sdf values. More... | |
| common::URI | URI () const |
| Return the common::URI of this entity. More... | |
Protected Member Functions | |
| void | ComputeScopedName () |
| Compute the scoped name of this object based on its parents. More... | |
| void | SetCollisionName (const std::string &_name) |
| Set the name of the object this ray has collided with. More... | |
Protected Attributes | |
| Base_V | children |
| Children of this entity. More... | |
| CollisionPtr | collisionParent |
| This shape's collision parent. More... | |
| int | contactFiducial |
| Fiducial ID value. More... | |
| double | contactLen |
| Length of the ray. More... | |
| double | contactRetro |
| Retro reflectance value. More... | |
| math::Vector3 | globalEndPos |
| End position of the ray in global cs. More... | |
| math::Vector3 | globalStartPos |
| Start position of the ray in global cs. More... | |
| BasePtr | parent |
| Parent of this entity. More... | |
| math::Vector3 | relativeEndPos |
| End position of the ray, relative to the body. More... | |
| math::Vector3 | relativeStartPos |
| Start position of the ray, relative to the body. More... | |
| math::Vector3 | scale |
| This shape's scale;. More... | |
| sdf::ElementPtr | sdf |
| The SDF values for this object. More... | |
| WorldPtr | world |
| Pointer to the world. More... | |
Ray shape for simbody.
|
inherited |
Unique identifiers for all entity types.
| Enumerator | |
|---|---|
| BASE |
Base type. |
| ENTITY |
Entity type. |
| MODEL |
Model type. |
| LINK |
Link type. |
| COLLISION |
Collision type. |
| LIGHT |
Light type. |
| VISUAL |
Visual type. |
| JOINT |
Joint type. |
| BALL_JOINT |
BallJoint type. |
| HINGE2_JOINT |
Hing2Joint type. |
| HINGE_JOINT |
HingeJoint type. |
| SLIDER_JOINT |
SliderJoint type. |
| SCREW_JOINT |
ScrewJoint type. |
| UNIVERSAL_JOINT |
UniversalJoint type. |
| GEARBOX_JOINT |
GearboxJoint type. |
| FIXED_JOINT |
FixedJoint type. |
| ACTOR |
Actor type. |
| SHAPE |
Shape type. |
| BOX_SHAPE |
BoxShape type. |
| CYLINDER_SHAPE |
CylinderShape type. |
| HEIGHTMAP_SHAPE |
HeightmapShape type. |
| MAP_SHAPE |
MapShape type. |
| MULTIRAY_SHAPE |
MultiRayShape type. |
| RAY_SHAPE |
RayShape type. |
| PLANE_SHAPE |
PlaneShape type. |
| SPHERE_SHAPE |
SphereShape type. |
| MESH_SHAPE |
MeshShape type. |
| POLYLINE_SHAPE |
PolylineShape type. |
| SENSOR_COLLISION |
Indicates a collision shape used for sensing. |
| SimbodyRayShape | ( | PhysicsEnginePtr | _physicsEngine | ) |
Constructor.
| [in] | _physicsEngine | Pointer to the physics engine. |
| SimbodyRayShape | ( | CollisionPtr | _collision | ) |
Constructor.
| [in] | _collision | Collision the ray is attached to. |
|
virtual |
Destructor.
|
inherited |
Add a child to this entity.
| [in] | _child | Child entity. |
|
inherited |
Add a type specifier.
| [in] | _type | New type to append to this objects type definition. |
|
inherited |
Get the name of the object this ray collided with.
|
protectedinherited |
Compute the scoped name of this object based on its parents.
|
virtualinherited |
Documentation inherited.
Reimplemented from Shape.
|
inherited |
Get the end point.
|
virtualinherited |
Fill a message with data from this object.
| [out] | _msg | Message to fill. Implement this function. |
Implements Shape.
|
virtualinherited |
Finialize the object.
Reimplemented in Joint, Actor, Link, Model, Entity, DARTModel, ODEJoint, BulletLink, DARTCollision, DARTLink, Collision, ODECollision, SimbodyLink, BulletJoint, and ODELink.
|
inherited |
Get by name.
| [in] | _name | Get a child (or self) object by name |
|
inherited |
Get a child by index.
| [in] | _i | Index of the child to retreive. |
|
inherited |
Get a child by name.
| [in] | _name | Name of the child. |
|
inherited |
Get the number of children.
|
inherited |
Get the fiducial id detected by this ray.
|
virtualinherited |
Get the global starting and ending points.
| [out] | _posA | Returns the starting point. |
| [out] | _posB | Returns the ending point. |
|
inherited |
Return the ID of this entity.
This id is unique.
|
virtual |
Get the nearest intersection.
| [out] | _dist | Distance to the intersection. |
| [out] | _entity | Name of the entity the ray intersected with. |
Implements RayShape.
|
inherited |
Get the length of the ray.
|
inherited |
Return the name of the entity.
|
inherited |
Get the parent.
|
inherited |
Return the ID of the parent.
|
virtualinherited |
Get the relative starting and ending points.
| [in] | _posA | Returns the starting point. |
| [in] | _posB | Returns the ending point. |
|
inherited |
Get the retro-reflectivness detected by this ray.
|
inherited |
Get whether the object should be "saved", when the user selects to save the world to xml.
|
virtualinherited |
|
inherited |
Return the name of this entity with the model scope model1::...::modelN::entityName.
| [in] | _prependWorldName | True to prended the returned string with the world name. The result will be world::model1::...::modelN::entityName. |
|
virtualinherited |
|
inherited |
Get the full type definition.
|
inherited |
|
inherited |
Returns true if this object's type definition has the given type.
| [in] | _t | Type to check. |
|
virtualinherited |
In the ray.
Implements Shape.
|
inherited |
True if the entity is selected by the user.
|
virtualinherited |
Load.
| [in] | node | Pointer to an SDF parameters |
Reimplemented in Joint, Actor, Link, Entity, SimbodySliderJoint, Model, BulletCollision, BallJoint< ODEJoint >, BallJoint< DARTJoint >, BallJoint< SimbodyJoint >, BallJoint< BulletJoint >, UniversalJoint< ODEJoint >, UniversalJoint< DARTJoint >, UniversalJoint< SimbodyJoint >, UniversalJoint< BulletJoint >, MapShape, GearboxJoint< ODEJoint >, HeightmapShape, Hinge2Joint< ODEJoint >, Hinge2Joint< DARTJoint >, Hinge2Joint< SimbodyJoint >, Hinge2Joint< BulletJoint >, Collision, ODEJoint, HingeJoint< ODEJoint >, HingeJoint< DARTJoint >, HingeJoint< SimbodyJoint >, HingeJoint< BulletJoint >, BulletScrewJoint, BulletHinge2Joint, ScrewJoint< ODEJoint >, ScrewJoint< DARTJoint >, ScrewJoint< SimbodyJoint >, ScrewJoint< BulletJoint >, BulletLink, DARTJoint, ODECollision, ODEHinge2Joint, ODEHingeJoint, SliderJoint< ODEJoint >, SliderJoint< DARTJoint >, SliderJoint< SimbodyJoint >, SliderJoint< BulletJoint >, BulletBallJoint, BulletJoint, DARTModel, Road, SimbodyCollision, SimbodyFixedJoint, DARTCollision, DARTLink, FixedJoint< ODEJoint >, FixedJoint< DARTJoint >, FixedJoint< SimbodyJoint >, FixedJoint< BulletJoint >, BulletFixedJoint, BulletHingeJoint, BulletSliderJoint, BulletUniversalJoint, ODEGearboxJoint, ODESliderJoint, SimbodyHinge2Joint, SimbodyHingeJoint, SimbodyLink, SimbodyUniversalJoint, ODEFixedJoint, ODELink, SimbodyScrewJoint, DARTFixedJoint, DARTHinge2Joint, DARTHingeJoint, SimbodyJoint, DARTMeshShape, DARTScrewJoint, DARTPolylineShape, DARTUniversalJoint, ODEMeshShape, ODEScrewJoint, SimbodyBallJoint, SimbodyMeshShape, BulletMeshShape, BulletPolylineShape, DARTBallJoint, DARTSliderJoint, ODEPolylineShape, SimbodyModel, and SimbodyPolylineShape.
|
inherited |
Returns true if the entities are the same.
Checks only the name.
| [in] | _ent | Base object to compare with. |
|
inherited |
Print this object to screen via gzmsg.
| [in] | _prefix | Usually a set of spaces. |
|
virtualinherited |
Update this shape from a message.
| [in] | _msg | Message to update from. Implement this function. |
Implements Shape.
|
virtualinherited |
Remove a child from this entity.
| [in] | _id | ID of the child to remove. |
|
inherited |
Remove a child by name.
| [in] | _name | Name of the child. |
|
inherited |
Remove all children.
|
virtualinherited |
Reset the object.
Reimplemented in Joint, Model, Link, Entity, ODEJoint, DARTJoint, BulletJoint, and SimbodyJoint.
|
virtualinherited |
Calls recursive Reset on one of the Base::EntityType's.
| [in] | _resetType | The type of reset operation |
|
protectedinherited |
Set the name of the object this ray has collided with.
This function should only be called from a collision detection engine. Used by MultiRayShape
|
inherited |
Set the fiducial id detected by this ray.
| [in] | _fid | Fiducial id detected by this ray. |
|
virtualinherited |
Set the length of the ray.
| [in] | _len | Length of the array. |
|
virtualinherited |
|
inherited |
Set the parent.
| [in] | _parent | Parent object. |
|
virtual |
Set the ray based on starting and ending points relative to the body.
| [in] | _posStart | Start position, relative the body. |
| [in] | _posEnd | End position, relative to the body. |
Reimplemented from RayShape.
|
inherited |
Set the retro-reflectivness detected by this ray.
| [in] | _retro | Retro reflectance value. |
|
inherited |
Set whether the object should be "saved", when the user selects to save the world to xml.
| [in] | _v | Set to True if the object should be saved. |
|
virtualinherited |
Set the scale of the ray.
Implements Shape.
|
virtualinherited |
Set whether this entity has been selected by the user through the gui.
| [in] | _show | True to set this entity as selected. |
Reimplemented in Link.
|
inherited |
Set the world this object belongs to.
This will also set the world for all children.
| [in] | _newWorld | The new World this object is part of. |
|
inherited |
Get the start point.
|
inherited |
Get the string name for the entity type.
|
virtual |
Update the ray collision.
Implements RayShape.
|
virtualinherited |
|
inherited |
Return the common::URI of this entity.
The URI includes the world where the entity is contained and all the hierarchy of sub-entities that can compose this entity. E.g.: A link entity contains the name of the link and the model where the link is contained.
|
protectedinherited |
Children of this entity.
|
protectedinherited |
This shape's collision parent.
Referenced by ODEPlaneShape::CreatePlane(), BulletPlaneShape::CreatePlane(), ODEPlaneShape::SetAltitude(), SimbodySphereShape::SetRadius(), ODESphereShape::SetRadius(), BulletSphereShape::SetRadius(), SimbodyBoxShape::SetSize(), ODECylinderShape::SetSize(), SimbodyCylinderShape::SetSize(), BulletBoxShape::SetSize(), ODEBoxShape::SetSize(), and BulletCylinderShape::SetSize().
|
protectedinherited |
Fiducial ID value.
|
protectedinherited |
Length of the ray.
|
protectedinherited |
Retro reflectance value.
|
protectedinherited |
End position of the ray in global cs.
|
protectedinherited |
Start position of the ray in global cs.
|
protectedinherited |
Parent of this entity.
|
protectedinherited |
End position of the ray, relative to the body.
|
protectedinherited |
Start position of the ray, relative to the body.
|
protectedinherited |
This shape's scale;.
|
protectedinherited |
The SDF values for this object.
|
protectedinherited |
Pointer to the world.