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gazebo::physics::Joint Class Referenceabstract

Base class for all joints. More...

#include <physics/physics.hh>

Inheritance diagram for gazebo::physics::Joint:
Inheritance graph
[legend]

Public Types

enum  Attribute {
  FUDGE_FACTOR, SUSPENSION_ERP, SUSPENSION_CFM, STOP_ERP,
  STOP_CFM, ERP, CFM, FMAX,
  VEL, HI_STOP, LO_STOP
}
 Joint attribute types. More...
 
- Public Types inherited from gazebo::physics::Base
enum  EntityType {
  BASE = 0x00000000, ENTITY = 0x00000001, MODEL = 0x00000002, LINK = 0x00000004,
  COLLISION = 0x00000008, ACTOR = 0x00000016, LIGHT = 0x00000010, VISUAL = 0x00000020,
  JOINT = 0x00000040, BALL_JOINT = 0x00000080, HINGE2_JOINT = 0x00000100, HINGE_JOINT = 0x00000200,
  SLIDER_JOINT = 0x00000400, SCREW_JOINT = 0x00000800, UNIVERSAL_JOINT = 0x00001000, SHAPE = 0x00002000,
  BOX_SHAPE = 0x00004000, CYLINDER_SHAPE = 0x00008000, HEIGHTMAP_SHAPE = 0x00010000, MAP_SHAPE = 0x00020000,
  MULTIRAY_SHAPE = 0x00040000, RAY_SHAPE = 0x00080000, PLANE_SHAPE = 0x00100000, SPHERE_SHAPE = 0x00200000,
  TRIMESH_SHAPE = 0x00400000
}
 Unique identifiers for all entity types. More...
 

Public Member Functions

 Joint (BasePtr _parent)
 Constructor.
 
virtual ~Joint ()
 Destructor.
 
virtual bool AreConnected (LinkPtr _one, LinkPtr _two) const =0
 Determines of the two bodies are connected by a joint.
 
virtual void Attach (LinkPtr _parent, LinkPtr _child)
 Attach the two bodies with this joint.
 
template<typename T >
event::ConnectionPtr ConnectJointUpdate (T _subscriber)
 Connect a boost::slot the the joint update signal.
 
virtual void Detach ()
 Detach this joint from all links.
 
void DisconnectJointUpdate (event::ConnectionPtr &_conn)
 Disconnect a boost::slot the the joint update signal.
 
void FillJointMsg (msgs::Joint &_msg) GAZEBO_DEPRECATED
 DEPRECATED.
 
void FillMsg (msgs::Joint &_msg)
 Fill a joint message.
 
virtual math::Vector3 GetAnchor (int _index) const =0
 Get the anchor point.
 
math::Angle GetAngle (int _index) const
 Get the angle of rotation of an axis(index)
 
LinkPtr GetChild () const
 Get the child link.
 
virtual double GetForce (int _index)
 
virtual math::Vector3 GetGlobalAxis (int _index) const =0
 Get the axis of rotation in global cooridnate frame.
 
virtual math::Angle GetHighStop (int _index)=0
 Get the high stop of an axis(index).
 
virtual LinkPtr GetJointLink (int _index) const =0
 Get the link to which the joint is attached according the _index.
 
virtual math::Vector3 GetLinkForce (unsigned int _index) const =0
 Get the forces applied to the center of mass of a physics::Link due to the existence of this Joint.
 
virtual math::Vector3 GetLinkTorque (unsigned int _index) const =0
 Get the torque applied to the center of mass of a physics::Link due to the existence of this Joint.
 
math::Vector3 GetLocalAxis (int _index) const
 Get the axis of rotation.
 
virtual math::Angle GetLowStop (int _index)=0
 Get the low stop of an axis(index).
 
virtual double GetMaxForce (int _index)=0
 Get the max allowed force of an axis(index).
 
LinkPtr GetParent () const
 Get the parent link.
 
JointState GetState ()
 Get the joint state.
 
virtual double GetVelocity (int _index) const =0
 Get the rotation rate of an axis(index)
 
virtual void Init ()
 Initialize a joint.
 
void Load (LinkPtr _parent, LinkPtr _child, const math::Pose &_pose)
 Set pose, parent and child links of a physics::Joint.
 
virtual void Load (sdf::ElementPtr _sdf)
 Load physics::Joint from a SDF sdf::Element.
 
virtual void Reset ()
 Reset the joint.
 
virtual void SetAnchor (int _index, const math::Vector3 &_anchor)=0
 Set the anchor point.
 
void SetAngle (int _index, math::Angle _angle)
 If the Joint is static, Gazebo stores the state of this Joint as a scalar inside the Joint class, so this call will NOT move the joint dynamically for a static Model.
 
virtual void SetAttribute (Attribute _attr, int _index, double _value)=0
 Set a parameter for the joint.
 
virtual void SetAxis (int _index, const math::Vector3 &_axis)=0
 Set the axis of rotation.
 
virtual void SetDamping (int _index, double _damping)=0
 Set the joint damping.
 
virtual void SetForce (int _index, double _force)
 Set the force applied to this physics::Joint.
 
virtual void SetHighStop (int _index, const math::Angle &_angle)=0
 Set the high stop of an axis(index).
 
virtual void SetLowStop (int _index, const math::Angle &_angle)=0
 Set the low stop of an axis(index).
 
virtual void SetMaxForce (int _index, double _force)=0
 Set the max allowed force of an axis(index).
 
void SetModel (ModelPtr _model)
 Set the model this joint belongs too.
 
void SetState (const JointState &_state)
 Set the joint state.
 
virtual void SetVelocity (int _index, double _vel)=0
 Set the velocity of an axis(index).
 
void Update ()
 Update the joint.
 
virtual void UpdateParameters (sdf::ElementPtr _sdf)
 Update the parameters using new sdf values.
 
- Public Member Functions inherited from gazebo::physics::Base
 Base (BasePtr parent)
 Constructor.
 
virtual ~Base ()
 Destructor.
 
void AddChild (BasePtr _child)
 Add a child to this entity.
 
void AddType (EntityType _type)
 Add a type specifier.
 
virtual void Fini ()
 Finialize the object.
 
BasePtr GetById (unsigned int _id) const
 Get a child or self by id.
 
BasePtr GetByName (const std::string &_name)
 Get by name.
 
BasePtr GetChild (unsigned int _i) const
 Get a child by index.
 
BasePtr GetChild (const std::string &_name)
 Get a child by name.
 
unsigned int GetChildCount () const
 Get the number of children.
 
unsigned int GetId () const
 Return the ID of this entity.
 
std::string GetName () const
 Return the name of the entity.
 
BasePtr GetParent () const
 Get the parent.
 
int GetParentId () const
 Return the ID of the parent.
 
bool GetSaveable () const
 Get whether the object should be "saved", when the user selects to save the world to xml.
 
std::string GetScopedName () const
 Return the name of this entity with the model scope world::model1::...::modelN::entityName.
 
virtual const sdf::ElementPtr GetSDF ()
 Get the SDF values for the object.
 
unsigned int GetType () const
 Get the full type definition.
 
const WorldPtrGetWorld () const
 Get the World this object is in.
 
bool HasType (const EntityType &_t) const
 Returns true if this object's type definition has the given type.
 
bool IsSelected () const
 True if the entity is selected by the user.
 
bool operator== (const Base &_ent) const
 Returns true if the entities are the same.
 
void Print (const std::string &_prefix)
 Print this object to screen via gzmsg.
 
virtual void RemoveChild (unsigned int _id)
 Remove a child from this entity.
 
void RemoveChild (const std::string &_name)
 Remove a child by name.
 
void RemoveChildren ()
 Remove all children.
 
virtual void Reset (Base::EntityType _resetType)
 Calls recursive Reset on one of the Base::EntityType's.
 
virtual void SetName (const std::string &_name)
 Set the name of the entity.
 
void SetParent (BasePtr _parent)
 Set the parent.
 
void SetSaveable (bool _v)
 Set whether the object should be "saved", when the user selects to save the world to xml.
 
virtual bool SetSelected (bool _show)
 Set whether this entity has been selected by the user through the gui.
 
void SetWorld (const WorldPtr &_newWorld)
 Set the world this object belongs to.
 

Protected Member Functions

virtual math::Angle GetAngleImpl (int _index) const =0
 Get the angle of an axis helper function.
 

Protected Attributes

LinkPtr anchorLink
 Anchor link.
 
math::Vector3 anchorPos
 Anchor pose.
 
LinkPtr childLink
 The first link this joint connects to.
 
double damping_coefficient
 joint damping_coefficient
 
ModelPtr model
 Pointer to the parent model.
 
LinkPtr parentLink
 The second link this joint connects to.
 
- Protected Attributes inherited from gazebo::physics::Base
Base_V children
 Children of this entity.
 
Base_V::iterator childrenEnd
 End of the children vector.
 
BasePtr parent
 Parent of this entity.
 
sdf::ElementPtr sdf
 The SDF values for this object.
 
WorldPtr world
 Pointer to the world.
 

Detailed Description

Base class for all joints.

Member Enumeration Documentation

Joint attribute types.

Enumerator:
FUDGE_FACTOR 

Fudge factor.

SUSPENSION_ERP 

Suspension error reduction parameter.

SUSPENSION_CFM 

Suspension constraint force mixing.

STOP_ERP 

Stop limit error reduction parameter.

STOP_CFM 

Stop limit constraint force mixing.

ERP 

Error reduction parameter.

CFM 

Constraint force mixing.

FMAX 

Maximum force.

VEL 

Velocity.

HI_STOP 

High stop angle.

LO_STOP 

Low stop angle.

Constructor & Destructor Documentation

gazebo::physics::Joint::Joint ( BasePtr  _parent)
explicit

Constructor.

Parameters
[in]Jointparent
virtual gazebo::physics::Joint::~Joint ( )
virtual

Destructor.

Member Function Documentation

virtual bool gazebo::physics::Joint::AreConnected ( LinkPtr  _one,
LinkPtr  _two 
) const
pure virtual

Determines of the two bodies are connected by a joint.

Parameters
[in]_oneFirst link.
[in]_twoSecond link.
Returns
True if the two links are connected by a joint.

Implemented in gazebo::physics::BulletJoint, and gazebo::physics::ODEJoint.

virtual void gazebo::physics::Joint::Attach ( LinkPtr  _parent,
LinkPtr  _child 
)
virtual
template<typename T >
event::ConnectionPtr gazebo::physics::Joint::ConnectJointUpdate ( _subscriber)
inline

Connect a boost::slot the the joint update signal.

Parameters
[in]_subscriberCallback for the connection.
Returns
Connection pointer, which must be kept in scope.

References gazebo::event::EventT< T >::Connect().

virtual void gazebo::physics::Joint::Detach ( )
virtual

Detach this joint from all links.

Reimplemented in gazebo::physics::ODEJoint, and gazebo::physics::BulletJoint.

void gazebo::physics::Joint::DisconnectJointUpdate ( event::ConnectionPtr _conn)
inline

Disconnect a boost::slot the the joint update signal.

Parameters
[in]_connConnection to disconnect.

References gazebo::event::EventT< T >::Disconnect().

void gazebo::physics::Joint::FillJointMsg ( msgs::Joint &  _msg)

DEPRECATED.

See Also
Joint::FillMsg
void gazebo::physics::Joint::FillMsg ( msgs::Joint &  _msg)

Fill a joint message.

Parameters
[out]_msgMessage to fill with this joint's properties.
virtual math::Vector3 gazebo::physics::Joint::GetAnchor ( int  _index) const
pure virtual
math::Angle gazebo::physics::Joint::GetAngle ( int  _index) const

Get the angle of rotation of an axis(index)

Parameters
[in]_indexIndex of the axis.
Returns
Angle of the axis.
virtual math::Angle gazebo::physics::Joint::GetAngleImpl ( int  _index) const
protectedpure virtual
LinkPtr gazebo::physics::Joint::GetChild ( ) const

Get the child link.

Returns
Pointer to the child link.
virtual double gazebo::physics::Joint::GetForce ( int  _index)
virtual
Todo:
: not yet implemented. Get the internal forces at a this Joint. Note that the unit of force should be consistent with the rest of the simulation scales. E.g. if you are using metric units, the unit for force is Newtons. If using imperial units (sorry), then unit of force is lb-force not (lb-mass), etc.
Parameters
[in]_indexIndex of the axis.
Returns
The force applied to an axis.

Reimplemented in gazebo::physics::BulletHingeJoint.

virtual math::Vector3 gazebo::physics::Joint::GetGlobalAxis ( int  _index) const
pure virtual
virtual math::Angle gazebo::physics::Joint::GetHighStop ( int  _index)
pure virtual
virtual LinkPtr gazebo::physics::Joint::GetJointLink ( int  _index) const
pure virtual

Get the link to which the joint is attached according the _index.

Parameters
[in]_indexIndex of the link to retreive.
Returns
Pointer to the request link. NULL if the index was invalid.

Implemented in gazebo::physics::BulletJoint, and gazebo::physics::ODEJoint.

virtual math::Vector3 gazebo::physics::Joint::GetLinkForce ( unsigned int  _index) const
pure virtual

Get the forces applied to the center of mass of a physics::Link due to the existence of this Joint.

Note that the unit of force should be consistent with the rest of the simulation scales. E.g. if you are using metric units, the unit for force is Newtons. If using imperial units (sorry), then unit of force is lb-force not (lb-mass), etc.

Parameters
[in]indexThe index of the link(0 or 1).
Returns
Force applied to the link.

Implemented in gazebo::physics::ODEJoint, and gazebo::physics::BulletJoint.

virtual math::Vector3 gazebo::physics::Joint::GetLinkTorque ( unsigned int  _index) const
pure virtual

Get the torque applied to the center of mass of a physics::Link due to the existence of this Joint.

Note that the unit of torque should be consistent with the rest of the simulation scales. E.g. if you are using metric units, the unit for force is Newtons-Meters. If using imperial units (sorry), then unit of force is lb-force-inches not (lb-mass-inches), etc.

Parameters
[in]indexThe index of the link(0 or 1)
Returns
Torque applied to the link.

Implemented in gazebo::physics::ODEJoint, and gazebo::physics::BulletJoint.

math::Vector3 gazebo::physics::Joint::GetLocalAxis ( int  _index) const

Get the axis of rotation.

Parameters
[in]_indexIndex of the axis to get.
Returns
Axis value for the provided index.
virtual math::Angle gazebo::physics::Joint::GetLowStop ( int  _index)
pure virtual
virtual double gazebo::physics::Joint::GetMaxForce ( int  _index)
pure virtual

Get the max allowed force of an axis(index).

Note that the unit of force should be consistent with the rest of the simulation scales. E.g. if you are using metric units, the unit for force is Newtons. If using imperial units (sorry), then unit of force is lb-force not (lb-mass), etc.

Parameters
[in]_indexIndex of the axis.
Returns
The maximum force.

Implemented in gazebo::physics::BulletScrewJoint, gazebo::physics::BulletSliderJoint, gazebo::physics::BulletHinge2Joint, gazebo::physics::ODEScrewJoint, gazebo::physics::BulletUniversalJoint, gazebo::physics::ODEHingeJoint, gazebo::physics::BulletHingeJoint, gazebo::physics::ODEHinge2Joint, gazebo::physics::ODESliderJoint, gazebo::physics::ODEUniversalJoint, gazebo::physics::BulletBallJoint, and gazebo::physics::ODEBallJoint.

LinkPtr gazebo::physics::Joint::GetParent ( ) const

Get the parent link.

Returns
Pointer to the parent link.
JointState gazebo::physics::Joint::GetState ( )

Get the joint state.

Returns
The current joint state.
virtual double gazebo::physics::Joint::GetVelocity ( int  _index) const
pure virtual
virtual void gazebo::physics::Joint::Init ( )
virtual
void gazebo::physics::Joint::Load ( LinkPtr  _parent,
LinkPtr  _child,
const math::Pose _pose 
)

Set pose, parent and child links of a physics::Joint.

Parameters
[in]_parentParent link.
[in]_childChild link.
[in]_posePose of the link.
virtual void gazebo::physics::Joint::Load ( sdf::ElementPtr  _sdf)
virtual
virtual void gazebo::physics::Joint::Reset ( )
virtual

Reset the joint.

Reimplemented from gazebo::physics::Base.

Reimplemented in gazebo::physics::BulletJoint, and gazebo::physics::ODEJoint.

virtual void gazebo::physics::Joint::SetAnchor ( int  _index,
const math::Vector3 _anchor 
)
pure virtual
void gazebo::physics::Joint::SetAngle ( int  _index,
math::Angle  _angle 
)

If the Joint is static, Gazebo stores the state of this Joint as a scalar inside the Joint class, so this call will NOT move the joint dynamically for a static Model.

But if this Model is not static, then it is updated dynamically, all the conencted children Link's are moved as a result of the Joint angle setting. Dynamic Joint angle update is accomplished by calling JointController::SetJointPosition.

Parameters
[in]_indexIndex of the axis.
[in]_angleAngle to set the joint to.
virtual void gazebo::physics::Joint::SetAttribute ( Attribute  _attr,
int  _index,
double  _value 
)
pure virtual

Set a parameter for the joint.

Parameters
[in]_attrAttribute to set.
[in]_indexIndex of the axis.
[in]_valueValue of the attribute.

Implemented in gazebo::physics::ODEJoint, and gazebo::physics::BulletJoint.

virtual void gazebo::physics::Joint::SetAxis ( int  _index,
const math::Vector3 _axis 
)
pure virtual
virtual void gazebo::physics::Joint::SetDamping ( int  _index,
double  _damping 
)
pure virtual
virtual void gazebo::physics::Joint::SetForce ( int  _index,
double  _force 
)
virtual

Set the force applied to this physics::Joint.

Note that the unit of force should be consistent with the rest of the simulation scales. E.g. if you are using metric units, the unit for force is Newtons. If using imperial units (sorry), then unit of force is lb-force not (lb-mass), etc.

Parameters
[in]_indexIndex of the axis.
[in]_forceForce value.

Reimplemented in gazebo::physics::BulletScrewJoint, gazebo::physics::ODEHingeJoint, gazebo::physics::BulletHingeJoint, gazebo::physics::BulletSliderJoint, gazebo::physics::ODEHinge2Joint, gazebo::physics::BulletHinge2Joint, gazebo::physics::ODEScrewJoint, gazebo::physics::BulletUniversalJoint, gazebo::physics::ODESliderJoint, and gazebo::physics::ODEUniversalJoint.

virtual void gazebo::physics::Joint::SetHighStop ( int  _index,
const math::Angle _angle 
)
pure virtual
virtual void gazebo::physics::Joint::SetLowStop ( int  _index,
const math::Angle _angle 
)
pure virtual
virtual void gazebo::physics::Joint::SetMaxForce ( int  _index,
double  _force 
)
pure virtual

Set the max allowed force of an axis(index).

Note that the unit of force should be consistent with the rest of the simulation scales. E.g. if you are using metric units, the unit for force is Newtons. If using imperial units (sorry), then unit of force is lb-force not (lb-mass), etc.

Parameters
[in]_indexIndex of the axis.
[in]_forceMaximum force that can be applied to the axis.

Implemented in gazebo::physics::BulletScrewJoint, gazebo::physics::BulletSliderJoint, gazebo::physics::BulletHinge2Joint, gazebo::physics::ODEScrewJoint, gazebo::physics::BulletUniversalJoint, gazebo::physics::ODEHingeJoint, gazebo::physics::BulletHingeJoint, gazebo::physics::ODEHinge2Joint, gazebo::physics::BulletBallJoint, gazebo::physics::ODESliderJoint, gazebo::physics::ODEUniversalJoint, and gazebo::physics::ODEBallJoint.

void gazebo::physics::Joint::SetModel ( ModelPtr  _model)

Set the model this joint belongs too.

Parameters
[in]_modelPointer to a model.
void gazebo::physics::Joint::SetState ( const JointState _state)

Set the joint state.

Parameters
[in]_stateJoint state
virtual void gazebo::physics::Joint::SetVelocity ( int  _index,
double  _vel 
)
pure virtual
void gazebo::physics::Joint::Update ( )
virtual

Update the joint.

Reimplemented from gazebo::physics::Base.

virtual void gazebo::physics::Joint::UpdateParameters ( sdf::ElementPtr  _sdf)
virtual

Update the parameters using new sdf values.

Parameters
[in]_sdfSDF values to update from.

Reimplemented from gazebo::physics::Base.

Member Data Documentation

LinkPtr gazebo::physics::Joint::anchorLink
protected

Anchor link.

math::Vector3 gazebo::physics::Joint::anchorPos
protected

Anchor pose.

LinkPtr gazebo::physics::Joint::childLink
protected

The first link this joint connects to.

double gazebo::physics::Joint::damping_coefficient
protected

joint damping_coefficient

ModelPtr gazebo::physics::Joint::model
protected

Pointer to the parent model.

LinkPtr gazebo::physics::Joint::parentLink
protected

The second link this joint connects to.


The documentation for this class was generated from the following file: